Player Matchup

Ymir
Ymir
Aliz-84
Ymir
Level 156
God Stats
1W - 1L
1,443 SR
Queue Stats
40W - 64L
1,421 Elo+
Party 2
Neith
Neith
ROGUE-21312
Neith
Level 29
God Stats
8W - 9L
1,391 SR
Queue Stats
23W - 41L
1,240 Elo+
Party 2
Yu Huang
Yu Huang
tarief
Yu Huang
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,535 Elo+
Party 2
Team Averages
Level 114
1,445 SR
1,399 Elo+

VS

Team Averages
Level 61
1,459 SR
1,391 Elo+
Hun Batz
Hun Batz
Bess_03
Hun Batz
Level 44
God Stats
6W - 4L
1,662 SR
Queue Stats
60W - 82L
1,389 Elo+
Party 1
Chang'e
Chang'e
hechicero_999
Chang'e
Level 79
God Stats
2W - 2L
1,216 SR
Queue Stats
137W - 168L
1,397 Elo+
Solo
Medusa
Medusa
p112233445566789
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 84L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aliz-84
Ymir
14
2 / 7 / 4
11,078
652
12,196
26,498
23,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 9 / 2
12,560
739
11,331
21,073
5,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
tarief
Yu Huang
15
3 / 10 / 2
11,420
672
9,806
16,134
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bess_03
Hun Batz
17
14 / 3 / 8
13,429
790
22,870
15,334
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
17
4 / 2 / 15
12,296
723
13,401
17,664
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 4 / 13
13,179
775
19,772
15,097
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
26
26
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aliz-84
Ymir
2
7
4
0.57
W
Hun Batz
Bess_03
Hun Batz
14
3
8
6
L
4
9
2
0.56
W
Chang'e
4
2
15
5.75
W
8
4
13
3.63
L
Yu Huang
tarief
Yu Huang
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
56,043
63,705
Taken
48,095
32,422
Mitigated
19,240
10,739
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aliz-84
Ymir
12,196
1,316
145
3,230
26,498
23,056
0
6,901
19,437
26,065
0
W
Hun Batz
Bess_03
Hun Batz
22,870
5,451
0
1,724
15,334
6,335
730
7,546
7,788
0
44,209
L
11,331
2,913
182
5,431
21,073
5,667
82
4,227
16,846
0
49,956
W
Chang'e
13,401
2,073
5,280
10,713
17,664
7,245
998
9,146
8,518
42,744
0
W
19,772
8,563
431
3,698
15,097
5,660
1,110
6,654
8,443
0
71,962
L
Yu Huang
tarief
Yu Huang
9,806
834
0
1,751
16,134
3,699
9
2,570
13,564
30,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
38,904
144
Minions Killed
169
3
Camps Cleared
10
750,391
Distance Traveled
876,199
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,078
652
28
2
0
228,690
2
W
Hun Batz
13,429
790
41
2
5
286,921
0
L
Neith
12,560
739
63
4
1
278,600
3
W
Chang'e
12,296
723
49
3
3
306,377
8
W
Medusa
13,179
775
79
5
2
282,901
1
L
Yu Huang
11,420
672
53
3
2
243,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role