Player Matchup

Sol
Sol
JeyZii
Sol
Level 27
God Stats
1W - 0L
1,671 SR
Queue Stats
7W - 15L
1,091 Elo+
Party 1
Da Ji
Da Ji
Teckilla
Da Ji
Level 60
God Stats
1W - 0L
1,450 SR
Queue Stats
7W - 11L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Turko66
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,540 SR
1,303 Elo+

VS

Team Averages
Level 52
1,339 SR
1,225 Elo+
Bacchus
Bacchus
BaTiHaN
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,116 Elo+
Solo
Chronos
Chronos
Jagermeister777
Chronos
Level 49
God Stats
14W - 19L
1,373 SR
Queue Stats
331W - 525L
1,360 Elo+
Solo
Medusa
Medusa
darkufo
Medusa
Level 66
God Stats
4W - 9L
1,145 SR
Queue Stats
31W - 78L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JeyZii
Sol
14
6 / 0 / 11
9,175
918
11,079
5,082
1,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Teckilla
Da Ji
14
13 / 4 / 6
9,967
997
13,326
7,772
2,848
Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Turko66
Kukulkan
8
0 / 2 / 5
6,212
621
1,196
3,344
1,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaTiHaN
Bacchus
9
0 / 5 / 6
6,974
697
4,381
10,098
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 8 / 3
6,809
681
2,806
10,293
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
darkufo
Medusa
10
4 / 6 / 1
7,260
726
4,685
8,435
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
6
6
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BaTiHaN
Bacchus
0
5
6
0.6
L
2
8
3
0.44
W
Sol
JeyZii
Sol
6
0
11
11.5
W
Da Ji
Teckilla
Da Ji
13
4
6
4
W
Kukulkan
Turko66
Kukulkan
0
2
5
1.25
L
Medusa
darkufo
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
11,872
16,198
Taken
28,826
5,667
Mitigated
17,754
4,087
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BaTiHaN
Bacchus
4,381
598
0
515
10,098
11,427
0
4,822
5,276
9,327
0
L
2,806
643
0
448
10,293
4,066
0
3,415
6,878
13,619
0
W
Sol
JeyZii
Sol
11,079
3,718
0
3,081
5,082
1,551
1,798
2,329
2,753
31,767
0
W
Da Ji
Teckilla
Da Ji
13,326
3,085
0
948
7,772
2,848
735
2,959
4,813
0
25,141
W
Kukulkan
Turko66
Kukulkan
1,196
94
0
58
3,344
1,268
0
2,228
1,116
5,458
0
L
Medusa
darkufo
Medusa
4,685
2,330
0
1,197
8,435
2,261
495
4,038
4,397
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
21,043
90
Minions Killed
63
3
Camps Cleared
1
458,164
Distance Traveled
465,395
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,974
697
10
1
0
181,546
2
L
Chronos
6,809
681
23
2
1
151,663
1
W
Sol
9,175
918
59
6
2
167,923
1
W
Da Ji
9,967
997
24
2
1
167,944
0
W
Kukulkan
6,212
621
7
1
0
122,297
0
L
Medusa
7,260
726
30
3
0
132,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role