Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
G2cool4youu
Hou Yi
Level 28
God Stats
4W - 6L
1,412 SR
Queue Stats
25W - 43L
1,344 Elo+
Party 2
Bellona
Bellona
HeziBee
Bellona
Level 29
God Stats
2W - 2L
1,537 SR
Queue Stats
53W - 78L
1,358 Elo+
Party 2
Geb
Geb
Itachi278_
Geb
Level 26
God Stats
2W - 2L
1,309 SR
Queue Stats
22W - 40L
1,309 Elo+
Party 2
Zeus
Zeus
LuZioNz_C
Zeus
Level 27
God Stats
11W - 10L
1,533 SR
Queue Stats
47W - 66L
1,344 Elo+
Party 2
Team Averages
Level 43
1,458 SR
1,371 Elo+

VS

Team Averages
Level 103
1,590 SR
1,408 Elo+
Xbalanque
Xbalanque
GhostYaksha
Xbalanque
Level 159
God Stats
2W - 6L
1,559 SR
Queue Stats
12W - 22L
1,339 Elo+
Party 1
Tyr
Tyr
Mr Inc YT
Tyr
Level 59
God Stats
1W - 3L
1,621 SR
Queue Stats
58W - 57L
1,458 Elo+
Solo
Sobek
Sobek
Z_ACmilan
Sobek
Level 159
God Stats
1W - 3L
1,566 SR
Queue Stats
71W - 104L
1,372 Elo+
Party 1
Yu Huang
Yu Huang
parcogondar
Yu Huang
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 197L
1,390 Elo+
Solo
Ne Zha
Ne Zha
一只old猫
Ne Zha
Level 78
God Stats
5W - 8L
1,706 SR
Queue Stats
77W - 77L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 0
6,620
602
4,715
6,936
5,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
10
1 / 1 / 0
5,855
532
1,604
5,351
1,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
HeziBee
Bellona
11
2 / 0 / 1
6,687
608
2,757
4,824
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,511
501
1,561
7,788
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
3 / 0 / 1
6,929
630
4,960
4,274
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GhostYaksha
Xbalanque
11
2 / 1 / 0
6,313
574
5,306
5,400
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
3,900
355
343
1,587
466
Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Z_ACmilan
Sobek
9
0 / 1 / 3
5,665
515
2,758
8,181
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
parcogondar
Yu Huang
8
0 / 2 / 0
5,222
475
1,606
5,221
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
1 / 2 / 0
6,185
562
2,685
8,112
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
0
1
W
Hou Yi
1
1
0
1
L
Xbalanque
GhostYaksha
Xbalanque
2
1
0
2
W
Bellona
HeziBee
Bellona
2
0
1
2.5
W
0
1
1
0.5
W
Zeus
3
0
1
3.5
L
0
1
0
0
L
Sobek
Z_ACmilan
Sobek
0
1
3
1.5
L
Yu Huang
parcogondar
Yu Huang
0
2
0
0
L
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,597
Damage
12,698
29,173
Taken
28,501
15,264
Mitigated
12,002
8,132
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,715
462
197
1,508
6,936
5,603
216
1,721
5,215
34,739
0
W
Hou Yi
1,604
731
0
815
5,351
1,234
0
723
4,628
0
27,407
L
Xbalanque
GhostYaksha
Xbalanque
5,306
438
55
2,201
5,400
1,595
0
1,294
4,106
0
40,888
W
Bellona
HeziBee
Bellona
2,757
269
0
2,664
4,824
3,747
0
243
4,581
0
36,822
W
1,561
159
0
1,253
7,788
3,577
0
489
7,299
13,460
0
W
Zeus
4,960
477
0
1,695
4,274
1,103
182
1,188
3,086
41,166
0
L
343
110
0
449
1,587
466
0
409
1,178
0
3,477
L
Sobek
Z_ACmilan
Sobek
2,758
386
0
3,410
8,181
5,456
0
4,460
3,721
12,571
0
L
Yu Huang
parcogondar
Yu Huang
1,606
0
0
741
5,221
1,730
0
2,581
2,640
25,001
0
L
Ne Zha
2,685
749
0
3,484
8,112
2,755
0
2,492
5,620
0
32,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
27,285
319
Minions Killed
241
0
Camps Cleared
0
1,115,913
Distance Traveled
867,720
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,620
602
79
7
0
222,373
1
W
Hou Yi
5,855
532
54
5
0
200,610
5
L
Xbalanque
6,313
574
86
8
0
192,800
0
W
Bellona
6,687
608
84
8
0
250,231
2
W
Geb
5,511
501
17
2
0
220,285
2
W
Zeus
6,929
630
85
8
0
222,414
3
L
Tyr
3,900
355
6
1
0
36,433
0
L
Sobek
5,665
515
22
2
0
196,342
2
L
Yu Huang
5,222
475
56
5
0
203,497
0
L
Ne Zha
6,185
562
71
6
0
238,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role