Player Matchup

Bastet
Bastet
Daddy_LongN1ps
Bastet
Level 48
God Stats
3W - 2L
1,868 SR
Queue Stats
163W - 152L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
FappityOg420
Gilgamesh
Level 49
God Stats
16W - 20L
1,584 SR
Queue Stats
186W - 170L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Her_Fury_
Jing Wei
Level 65
God Stats
5W - 1L
1,359 SR
Queue Stats
96W - 94L
1,419 Elo+
Party 1
Atlas
Atlas
Uotunn
Atlas
Level 47
God Stats
122W - 98L
1,571 SR
Queue Stats
530W - 508L
1,546 Elo+
Party 1
Sol
Sol
thekingbac
Sol
Level 106
God Stats
6W - 1L
1,225 SR
Queue Stats
114W - 105L
1,506 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,488 Elo+

VS

Team Averages
Level 62
1,514 SR
1,432 Elo+
Fenrir
Fenrir
HELLFHER
Fenrir
Level 105
God Stats
18W - 25L
1,565 SR
Queue Stats
326W - 387L
1,480 Elo+
Party 3
Cerberus
Cerberus
Kynsas
Cerberus
Level 26
God Stats
32W - 34L
1,487 SR
Queue Stats
96W - 140L
1,343 Elo+
Party 3
King Arthur
King Arthur
NotXJohn
King Arthur
Level 43
God Stats
6W - 9L
1,481 SR
Queue Stats
170W - 179L
1,458 Elo+
Solo
Zeus
Zeus
OwNin_yOu44
Zeus
Level 117
God Stats
64W - 43L
1,595 SR
Queue Stats
826W - 805L
1,533 Elo+
Party 4
Izanami
Izanami
Tr3nt0n300
Izanami
Level 18
God Stats
10W - 19L
1,444 SR
Queue Stats
11W - 23L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
10,027
477
6,628
17,240
6,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
FappityOg420
Gilgamesh
20
11 / 1 / 11
12,958
617
30,647
21,324
19,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Her_Fury_
Jing Wei
17
4 / 2 / 8
11,057
527
15,106
13,669
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Uotunn
Atlas
16
5 / 5 / 25
11,741
559
12,847
20,581
28,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 2 / 13
12,861
612
25,229
23,505
9,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HELLFHER
Fenrir
17
11 / 7 / 2
11,712
558
12,938
18,771
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Kynsas
Cerberus
12
0 / 8 / 7
8,175
389
6,151
26,769
24,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
NotXJohn
King Arthur
13
0 / 8 / 4
8,620
410
11,696
26,620
26,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 9 / 3
10,315
491
21,236
20,408
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Tr3nt0n300
Izanami
12
0 / 8 / 3
7,894
376
9,916
16,662
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
40
Kills
15
15
Deaths
40
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
W
Gilgamesh
FappityOg420
Gilgamesh
11
1
11
16.5
L
Fenrir
HELLFHER
Fenrir
11
7
2
1.71
W
Jing Wei
Her_Fury_
Jing Wei
4
2
8
4
L
Cerberus
Kynsas
Cerberus
0
8
7
0.44
L
King Arthur
NotXJohn
King Arthur
0
8
4
0.25
L
4
9
3
0.61
L
Izanami
Tr3nt0n300
Izanami
0
8
3
0.19
W
Atlas
Uotunn
Atlas
5
5
25
3.5
W
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,457
Damage
61,937
96,319
Taken
109,230
68,224
Mitigated
72,994
36,938
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,628
1,724
0
2,709
17,240
6,146
74
4,030
13,210
0
54,707
W
Gilgamesh
FappityOg420
Gilgamesh
30,647
13,813
0
8,665
21,324
19,920
1,175
3,569
17,755
0
101,790
L
Fenrir
HELLFHER
Fenrir
12,938
1,602
0
819
18,771
8,843
0
6,796
11,975
0
65,136
W
Jing Wei
Her_Fury_
Jing Wei
15,106
12,198
0
7,049
13,669
4,799
3,094
1,402
12,267
0
83,179
L
Cerberus
Kynsas
Cerberus
6,151
627
106
4,214
26,769
24,837
0
9,637
17,132
22,196
0
L
King Arthur
NotXJohn
King Arthur
11,696
2,277
0
3,164
26,620
26,817
0
3,656
22,964
0
50,924
L
21,236
1,750
0
4,559
20,408
7,507
0
11,547
8,861
75,042
0
L
Izanami
Tr3nt0n300
Izanami
9,916
5,948
0
5,112
16,662
4,990
0
5,698
10,964
0
50,406
W
Atlas
Uotunn
Atlas
12,847
3,884
541
2,742
20,581
28,246
641
7,164
12,441
34,534
827
W
25,229
8,063
0
15,232
23,505
9,113
4,958
11,222
12,283
93,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,644
Gold Earned
46,716
525
Minions Killed
408
0
Camps Cleared
0
2,087,445
Distance Traveled
1,848,528
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,027
477
83
4
0
429,004
0
W
Gilgamesh
12,958
617
154
7
0
424,120
5
L
Fenrir
11,712
558
107
5
0
416,148
2
W
Jing Wei
11,057
527
131
6
0
411,787
4
L
Cerberus
8,175
389
30
1
0
364,644
0
L
King Arthur
8,620
410
85
4
0
388,552
2
L
Zeus
10,315
491
110
5
0
332,697
2
L
Izanami
7,894
376
76
4
0
346,487
6
W
Atlas
11,741
559
35
2
0
421,815
2
W
Sol
12,861
612
122
6
0
400,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role