Player Matchup

Thor
Thor
NuuskaPeikko
Thor
Level 49
God Stats
2W - 3L
1,294 SR
Queue Stats
68W - 67L
1,476 Elo+
Solo
Thoth
Thoth
SOL705
Thoth
Level 145
God Stats
26W - 24L
1,445 SR
Queue Stats
901W - 924L
1,474 Elo+
Solo
Hercules
Hercules
Sïïan
Hercules
Level 157
God Stats
6W - 8L
1,534 SR
Queue Stats
87W - 74L
1,545 Elo+
Solo
Guan Yu
Guan Yu
丶熊猫灬大树
Guan Yu
Level 147
God Stats
3W - 3L
1,118 SR
Queue Stats
315W - 305L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
猛男刘自闭
Heimdallr
Level 137
God Stats
2W - 1L
1,539 SR
Queue Stats
153W - 135L
1,585 Elo+
Party 1
Team Averages
Level 127
1,386 SR
1,533 Elo+

VS

Team Averages
Level 100
1,548 SR
1,546 Elo+
Anubis
Anubis
DrHek
Anubis
Level 108
God Stats
9W - 10L
1,722 SR
Queue Stats
275W - 257L
1,604 Elo+
Solo
Danzaburou
Danzaburou
IDamiI
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 263L
1,413 Elo+
Solo
Tiamat
Tiamat
Loensinator
Tiamat
Level 112
God Stats
35W - 26L
1,554 SR
Queue Stats
412W - 399L
1,609 Elo+
Solo
Jormungandr
Jormungandr
RandomSalesman
Jormungandr
Level 147
God Stats
17W - 14L
1,464 SR
Queue Stats
236W - 222L
1,539 Elo+
Solo
Mercury
Mercury
nuk757
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,657
566
3,257
5,939
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
SOL705
Thoth
9
0 / 1 / 1
5,420
542
2,687
4,769
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Sïïan
Hercules
10
4 / 1 / 5
6,469
647
6,075
8,454
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 0
6,204
620
4,179
9,992
6,244
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
猛男刘自闭
Heimdallr
11
3 / 0 / 2
6,694
669
3,224
4,679
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrHek
Anubis
11
2 / 0 / 2
6,380
638
4,516
5,395
2,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
IDamiI
Danzaburou
3
0 / 2 / 0
3,749
375
595
1,728
158
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
0 / 3 / 0
5,260
526
4,055
5,036
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RandomSalesman
Jormungandr
9
2 / 2 / 2
5,665
567
4,619
8,357
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
nuk757
Mercury
10
2 / 2 / 3
5,724
572
4,900
7,199
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
6
6
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
DrHek
Anubis
2
0
2
3
L
Danzaburou
IDamiI
Danzaburou
0
2
0
0
L
Tiamat
0
3
0
0
W
1
2
3
1.25
L
Jormungandr
RandomSalesman
Jormungandr
2
2
2
1.5
W
Thoth
SOL705
Thoth
0
1
1
0.5
W
Hercules
Sïïan
Hercules
4
1
5
6.5
L
Mercury
nuk757
Mercury
2
2
3
1.75
W
1
2
0
0.5
W
Heimdallr
猛男刘自闭
Heimdallr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
18,685
33,833
Taken
27,715
16,931
Mitigated
10,010
13,003
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DrHek
Anubis
4,516
929
0
3,506
5,395
2,261
0
0
5,395
36,378
0
L
Danzaburou
IDamiI
Danzaburou
595
55
0
359
1,728
158
0
0
1,728
0
2,798
L
Tiamat
4,055
90
0
958
5,036
2,032
4
914
4,122
26,818
0
W
3,257
809
0
2,771
5,939
1,937
0
1,664
4,145
0
23,398
L
Jormungandr
RandomSalesman
Jormungandr
4,619
1,861
202
1,322
8,357
3,775
0
615
7,742
20,801
0
W
Thoth
SOL705
Thoth
2,687
61
0
1,034
4,769
1,323
0
1,269
3,402
31,724
0
W
Hercules
Sïïan
Hercules
6,075
2,224
0
3,008
8,454
5,978
0
3,557
4,713
0
16,453
L
Mercury
nuk757
Mercury
4,900
2,113
0
250
7,199
1,784
0
1,158
6,041
0
31,123
W
4,179
681
355
3,759
9,992
6,244
0
4,240
5,718
0
32,770
W
Heimdallr
猛男刘自闭
Heimdallr
3,224
2,083
0
2,076
4,679
1,449
2,802
1,986
2,665
0
39,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
26,778
316
Minions Killed
236
0
Camps Cleared
0
1,020,365
Distance Traveled
834,937
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,380
638
80
8
0
179,353
1
L
Danzaburou
3,749
375
6
1
0
52,979
1
L
Tiamat
5,260
526
59
6
0
182,355
6
W
Thor
5,657
566
58
6
0
209,716
3
L
Jormungandr
5,665
567
29
3
0
190,455
1
W
Thoth
5,420
542
64
6
0
198,475
1
W
Hercules
6,469
647
21
2
0
218,623
5
L
Mercury
5,724
572
62
6
0
229,795
3
W
Guan Yu
6,204
620
88
9
0
194,867
3
W
Heimdallr
6,694
669
85
9
0
198,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role