Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Celestials-Kiss
Ganesha
Level 78
God Stats
5W - 4L
1,477 SR
Queue Stats
443W - 443L
1,459 Elo+
Solo
Neith
Neith
Cruisin Coffee3
Neith
Level 126
God Stats
44W - 38L
1,633 SR
Queue Stats
173W - 167L
1,460 Elo+
Party 1
Shiva
Shiva
SuppaHotFire30
Shiva
Level 137
God Stats
4W - 3L
1,937 SR
Queue Stats
184W - 187L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
thinishcorgi43
Danzaburou
Level 66
God Stats
74W - 70L
1,509 SR
Queue Stats
104W - 112L
1,468 Elo+
Party 1
Team Averages
Level 108
1,611 SR
1,472 Elo+

VS

Team Averages
Level 73
1,629 SR
1,432 Elo+
Ganesha
Ganesha
Donny201
Ganesha
Level 72
God Stats
12W - 11L
1,823 SR
Queue Stats
97W - 133L
1,432 Elo+
Party 2
Zeus
Zeus
Foosinie
Zeus
Level 79
God Stats
1W - 2L
1,527 SR
Queue Stats
141W - 195L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
Mapache Mx
Gilgamesh
Level 68
God Stats
23W - 26L
1,502 SR
Queue Stats
91W - 139L
1,440 Elo+
Party 2
Cupid
Cupid
Tok LuidmiMX
Cupid
Level 59
God Stats
2W - 3L
1,738 SR
Queue Stats
10W - 32L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
miike13
Sun Wukong
Level 87
God Stats
24W - 18L
1,552 SR
Queue Stats
80W - 86L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 1 / 3
9,455
525
11,546
14,427
16,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 2 / 11
9,488
527
8,007
11,329
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 0 / 5
9,858
548
5,175
5,225
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
15 / 2 / 2
11,516
640
18,060
13,940
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
thinishcorgi43
Danzaburou
16
3 / 1 / 5
9,992
555
6,251
8,353
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Donny201
Ganesha
13
1 / 3 / 2
7,527
418
3,830
13,268
10,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
13
1 / 7 / 0
8,031
446
2,711
10,005
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mapache Mx
Gilgamesh
14
1 / 2 / 2
8,495
472
6,312
11,426
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 7 / 2
7,516
418
7,424
11,284
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
miike13
Sun Wukong
14
1 / 2 / 0
8,620
479
8,140
18,072
13,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
21
Kills
5
6
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
3
2.5
W
0
2
11
2.75
W
2
0
5
4.5
L
Ganesha
Donny201
Ganesha
1
3
2
0.67
L
Zeus
1
7
0
0.14
L
Gilgamesh
Mapache Mx
Gilgamesh
1
2
2
1
W
15
2
2
8
L
1
7
2
0.29
L
Sun Wukong
miike13
Sun Wukong
1
2
0
0.5
W
Danzaburou
thinishcorgi43
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,039
Damage
28,417
53,274
Taken
64,055
40,268
Mitigated
37,070
16,174
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,546
243
0
5,239
14,427
16,077
496
811
13,616
0
60,780
W
8,007
457
159
2,194
11,329
10,767
510
2,322
9,007
31,300
1,372
W
5,175
1,452
229
1,650
5,225
2,532
3,321
1,122
4,103
0
62,701
L
Ganesha
Donny201
Ganesha
3,830
220
1,218
2,619
13,268
10,873
0
3,027
10,241
33,543
0
L
Zeus
2,711
262
0
351
10,005
2,420
0
452
9,470
46,793
0
L
Gilgamesh
Mapache Mx
Gilgamesh
6,312
1,842
173
3,559
11,426
7,298
0
1,177
10,090
0
64,303
W
18,060
4,824
840
2,487
13,940
7,695
543
1,655
12,285
0
83,714
L
7,424
2,821
197
1,800
11,284
3,283
335
2,178
9,106
0
38,268
L
Sun Wukong
miike13
Sun Wukong
8,140
515
0
3,981
18,072
13,196
0
731
16,412
0
57,725
W
Danzaburou
thinishcorgi43
Danzaburou
6,251
2,606
0
3,376
8,353
3,197
1,215
631
7,722
0
72,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
40,189
532
Minions Killed
437
0
Camps Cleared
0
1,701,161
Distance Traveled
1,644,784
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,455
525
129
7
0
340,369
3
W
Ganesha
9,488
527
19
1
0
329,420
9
W
Neith
9,858
548
113
6
0
296,917
1
L
Ganesha
7,527
418
6
0
0
347,882
9
L
Zeus
8,031
446
101
6
0
294,844
4
L
Gilgamesh
8,495
472
112
6
0
394,473
2
W
Shiva
11,516
640
115
6
0
419,568
5
L
Cupid
7,516
418
111
6
0
300,336
3
L
Sun Wukong
8,620
479
107
6
0
307,249
4
W
Danzaburou
9,992
555
156
9
0
314,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role