Player Matchup

Geb
Geb
Nurna
Geb
Level 49
God Stats
0W - 2L
1,714 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
SpookyPlant
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TOKYOMANJI
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,500 Elo+
Party 2
Pele
Pele
alphamk
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Party 2
Skadi
Skadi
tenshinome
Skadi
Level 21
God Stats
1W - 7L
1,264 SR
Queue Stats
1W - 11L
1,286 Elo+
Party 2
Team Averages
Level 26
1,496 SR
1,457 Elo+

VS

Team Averages
Level 101
1,550 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Brewpacabra
Zhong Kui
Level 157
God Stats
29W - 28L
1,617 SR
Queue Stats
192W - 192L
1,531 Elo+
Party 1
Thor
Thor
BrewpacabraSucks
Thor
Level 66
God Stats
5W - 1L
1,715 SR
Queue Stats
90W - 87L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
SuppaGonzo
Cernunnos
Level 122
God Stats
7W - 4L
1,417 SR
Queue Stats
92W - 93L
1,517 Elo+
Party 1
Vamana
Vamana
tch-santiago12
Vamana
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 244L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Nurna
Geb
10
0 / 3 / 6
6,498
464
2,315
11,681
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 1
7,333
524
7,297
10,731
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TOKYOMANJI
Morgan Le Fay
10
1 / 5 / 2
6,555
468
2,687
7,172
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
alphamk
Pele
12
5 / 3 / 2
7,308
522
4,892
10,673
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
11
1 / 5 / 3
6,545
468
5,828
7,578
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 1 / 5
8,190
585
4,732
10,308
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Brewpacabra
Zhong Kui
17
4 / 0 / 5
9,538
681
6,789
4,792
3,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
4 / 5 / 1
7,518
537
5,175
12,362
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SuppaGonzo
Cernunnos
15
4 / 2 / 6
8,695
621
8,315
7,105
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 1
8,403
600
5,803
9,739
3,801
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
18
18
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
5
7.5
W
Zhong Kui
Brewpacabra
Zhong Kui
4
0
5
6.5
W
4
5
1
0.9
L
Geb
Nurna
Geb
0
3
6
1
L
2
2
1
1.25
W
Cernunnos
SuppaGonzo
Cernunnos
4
2
6
3.5
L
Morgan Le Fay
TOKYOMANJI
Morgan Le Fay
1
5
2
0.4
L
Pele
alphamk
Pele
5
3
2
2
W
1
2
1
0.75
L
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
30,814
47,835
Taken
44,306
19,805
Mitigated
21,771
6,455
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,732
548
0
1,830
10,308
7,019
275
1,306
8,394
29,919
0
W
Zhong Kui
Brewpacabra
Zhong Kui
6,789
325
0
4,034
4,792
3,942
1,663
1,206
3,402
68,665
0
W
5,175
617
0
2,814
12,362
4,523
0
1,174
11,057
0
36,397
L
Geb
Nurna
Geb
2,315
188
190
1,180
11,681
7,070
52
3,403
8,278
20,978
0
L
7,297
1,427
0
2,697
10,731
5,947
804
0
10,731
0
46,443
W
Cernunnos
SuppaGonzo
Cernunnos
8,315
4,192
0
2,569
7,105
2,486
2,582
638
6,467
0
55,648
L
Morgan Le Fay
TOKYOMANJI
Morgan Le Fay
2,687
157
0
375
7,172
2,439
0
2,830
4,342
29,641
0
L
Pele
alphamk
Pele
4,892
1,196
0
905
10,673
2,722
0
3,106
7,567
0
31,358
W
5,803
709
0
503
9,739
3,801
0
362
8,631
0
56,327
L
Skadi
5,828
2,690
0
1,108
7,578
1,627
53
2,182
5,396
0
39,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
42,344
319
Minions Killed
466
0
Camps Cleared
0
1,325,135
Distance Traveled
1,342,355
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,190
585
44
3
0
259,588
2
W
Zhong Kui
9,538
681
143
10
0
275,561
5
W
Thor
7,518
537
70
5
0
265,768
4
L
Geb
6,498
464
26
2
0
289,868
5
L
Shiva
7,333
524
93
7
0
263,766
3
W
Cernunnos
8,695
621
98
7
0
252,144
3
L
Morgan Le Fay
6,555
468
62
4
0
241,418
4
L
Pele
7,308
522
51
4
0
283,815
4
W
Vamana
8,403
600
111
8
0
289,294
6
L
Skadi
6,545
468
87
6
0
246,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role