Player Matchup

Shiva
Shiva
GMaxamilli
Shiva
Level 158
God Stats
0W - 2L
1,265 SR
Queue Stats
392W - 325L
1,583 Elo+
Party 1
Skadi
Skadi
Steph113
Skadi
Level 69
God Stats
6W - 5L
1,688 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
TruDemiGod
Baron Samedi
Level 125
God Stats
171W - 120L
1,663 SR
Queue Stats
304W - 249L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wazu 1198
Tsukuyomi
Level 75
God Stats
21W - 14L
1,931 SR
Queue Stats
101W - 97L
1,547 Elo+
Solo
Agni
Agni
otgmikell
Agni
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
742W - 656L
1,552 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,555 Elo+

VS

Team Averages
Level 125
1,619 SR
1,513 Elo+
Nu Wa
Nu Wa
ChalkyDust19056
Nu Wa
Level 69
God Stats
26W - 28L
1,589 SR
Queue Stats
310W - 305L
1,548 Elo+
Solo
Ganesha
Ganesha
Snibblie
Ganesha
Level 148
God Stats
6W - 8L
1,586 SR
Queue Stats
84W - 81L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
Umbra9971
Heimdallr
Level 119
God Stats
14W - 14L
1,665 SR
Queue Stats
193W - 179L
1,500 Elo+
Solo
Shiva
Shiva
jbaayoun
Shiva
Level 140
God Stats
8W - 6L
1,625 SR
Queue Stats
86W - 77L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
stew74padasso
Ah Muzen Cab
Level 148
God Stats
26W - 21L
1,633 SR
Queue Stats
305W - 293L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
3 / 5 / 0
7,078
544
7,762
12,946
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Steph113
Skadi
9
0 / 4 / 0
5,316
409
5,761
8,267
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TruDemiGod
Baron Samedi
9
1 / 4 / 2
6,201
477
6,185
9,539
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Wazu 1198
Tsukuyomi
9
2 / 7 / 0
6,035
464
5,123
11,534
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
12
1 / 2 / 1
6,896
530
5,222
8,372
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,008
616
10,850
5,903
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Snibblie
Ganesha
11
0 / 0 / 12
6,192
476
4,307
10,895
7,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Umbra9971
Heimdallr
12
5 / 1 / 5
7,151
550
8,106
8,958
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
jbaayoun
Shiva
11
6 / 2 / 8
7,106
547
9,037
9,053
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
stew74padasso
Ah Muzen Cab
15
6 / 3 / 1
8,698
669
6,419
9,034
2,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
22
22
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Shiva
3
5
0
0.6
W
Ganesha
Snibblie
Ganesha
0
0
12
6
L
Skadi
Steph113
Skadi
0
4
0
0
L
Baron Samedi
TruDemiGod
Baron Samedi
1
4
2
0.5
W
Heimdallr
Umbra9971
Heimdallr
5
1
5
7.5
L
Tsukuyomi
Wazu 1198
Tsukuyomi
2
7
0
0.29
W
Shiva
jbaayoun
Shiva
6
2
8
5
L
Agni
1
2
1
0.75
W
Ah Muzen Cab
stew74padasso
Ah Muzen Cab
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
38,719
50,658
Taken
43,843
18,478
Mitigated
19,075
14,636
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,850
3,457
194
1,343
5,903
1,953
814
3,112
2,720
49,496
0
L
Shiva
7,762
1,333
0
3,807
12,946
8,906
37
3,204
9,537
0
37,317
W
Ganesha
Snibblie
Ganesha
4,307
225
411
2,739
10,895
7,733
0
2,633
8,226
20,423
4,462
L
Skadi
Steph113
Skadi
5,761
2,596
0
1,800
8,267
1,601
60
2,651
5,486
0
27,392
L
Baron Samedi
TruDemiGod
Baron Samedi
6,185
279
860
3,099
9,539
3,328
0
1,798
7,697
26,142
0
W
Heimdallr
Umbra9971
Heimdallr
8,106
3,206
0
3,603
8,958
3,038
546
2,730
6,190
0
42,017
L
Tsukuyomi
Wazu 1198
Tsukuyomi
5,123
1,292
0
3,702
11,534
2,709
0
2,086
9,260
0
27,541
W
Shiva
jbaayoun
Shiva
9,037
1,434
773
1,847
9,053
3,541
0
2,169
6,788
0
31,046
L
Agni
5,222
132
0
1,368
8,372
1,934
0
3,880
4,170
46,058
0
W
Ah Muzen Cab
stew74padasso
Ah Muzen Cab
6,419
1,642
0
4,012
9,034
2,810
1,462
931
7,658
0
54,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
37,155
327
Minions Killed
363
0
Camps Cleared
0
1,230,735
Distance Traveled
1,291,829
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,008
616
106
8
0
232,167
3
L
Shiva
7,078
544
81
6
0
246,317
1
W
Ganesha
6,192
476
7
1
0
272,248
3
L
Skadi
5,316
409
50
4
0
245,620
4
L
Baron Samedi
6,201
477
49
4
0
231,155
2
W
Heimdallr
7,151
550
97
7
0
248,803
0
L
Tsukuyomi
6,035
464
53
4
0
256,188
3
W
Shiva
7,106
547
52
4
0
292,414
2
L
Agni
6,896
530
94
7
0
251,455
7
W
Ah Muzen Cab
8,698
669
101
8
0
246,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role