Player Matchup

Ares
Ares
ABorealOwl
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,169 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mortimier
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,660 SR
Queue Stats
127W - 131L
1,464 Elo+
Party 3
Shiva
Shiva
Rorschachs_Jour
Shiva
Level 69
God Stats
0W - 5L
1,165 SR
Queue Stats
53W - 62L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
TasteTheGoose
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,352 Elo+
Party 1
Ratatoskr
Ratatoskr
TheGraySlayer25
Ratatoskr
Level 103
God Stats
17W - 10L
1,599 SR
Queue Stats
542W - 553L
1,428 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,357 Elo+

VS

Team Averages
Level 71
1,453 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
King_Otar
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 355L
1,362 Elo+
Party 4
Sol
Sol
LegacyFoxFace
Sol
Level 62
God Stats
20W - 23L
1,415 SR
Queue Stats
103W - 101L
1,412 Elo+
Party 2
Shiva
Shiva
PaleMoonRose
Shiva
Level 103
God Stats
2W - 2L
1,487 SR
Queue Stats
70W - 80L
1,401 Elo+
Party 2
Thor
Thor
cypress4709
Thor
Level 47
God Stats
3W - 2L
1,362 SR
Queue Stats
133W - 175L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
8,456
384
6,348
19,204
17,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Mortimier
Ah Muzen Cab
15
4 / 6 / 2
10,154
462
14,960
17,674
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 0
10,409
473
11,361
15,731
12,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TasteTheGoose
Baron Samedi
17
2 / 3 / 2
10,371
471
5,715
11,951
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TheGraySlayer25
Ratatoskr
18
3 / 3 / 2
11,041
502
5,807
12,742
4,888
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 5 / 6
9,442
429
9,092
16,662
12,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
18
6 / 3 / 5
11,551
525
17,828
7,198
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 1 / 4
12,160
553
8,883
15,199
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 2 / 3
11,363
517
11,261
16,760
17,884
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 3 / 6
12,221
556
8,051
15,742
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
14
Kills
21
21
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
5
6
1.2
L
2
7
5
0.64
W
Zeus
6
3
5
2.83
W
3
1
4
5
L
Ah Muzen Cab
Mortimier
Ah Muzen Cab
4
6
2
0.83
W
3
2
3
2.25
L
3
2
0
1.5
L
Baron Samedi
TasteTheGoose
Baron Samedi
2
3
2
1
L
Ratatoskr
TheGraySlayer25
Ratatoskr
3
3
2
1.33
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
55,115
77,302
Taken
71,561
45,366
Mitigated
43,288
24,541
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,092
3,043
561
4,192
16,662
12,826
364
4,464
12,109
0
41,727
L
6,348
643
248
1,454
19,204
17,308
288
7,775
11,135
19,083
0
W
Zeus
17,828
692
0
471
7,198
2,212
320
2,584
4,389
73,932
0
W
8,883
2,720
0
5,470
15,199
4,235
1,714
622
14,577
82,389
16,086
L
Ah Muzen Cab
Mortimier
Ah Muzen Cab
14,960
8,754
0
6,020
17,674
6,264
1,131
8,897
8,659
0
79,688
W
11,261
1,136
392
2,968
16,760
17,884
458
1,538
15,158
0
80,675
L
11,361
2,410
211
7,092
15,731
12,065
184
1,148
14,513
0
68,326
L
Baron Samedi
TasteTheGoose
Baron Samedi
5,715
367
329
3,201
11,951
4,841
112
5,336
6,107
66,333
0
L
Ratatoskr
TheGraySlayer25
Ratatoskr
5,807
1,788
0
5,986
12,742
4,888
0
1,630
11,010
0
90,382
W
8,051
2,648
0
8,047
15,742
6,131
345
2,327
13,265
0
84,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
56,737
603
Minions Killed
659
0
Camps Cleared
0
2,060,714
Distance Traveled
1,999,376
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,442
429
49
2
0
398,144
3
L
Ares
8,456
384
22
1
0
395,203
2
W
Zeus
11,551
525
142
6
0
390,309
5
W
Sol
12,160
553
192
9
0
409,021
2
L
Ah Muzen Cab
10,154
462
141
6
0
400,017
0
W
Shiva
11,363
517
143
7
0
393,319
0
L
Shiva
10,409
473
114
5
0
429,777
3
L
Baron Samedi
10,371
471
158
7
0
381,534
7
L
Ratatoskr
11,041
502
168
8
0
454,183
0
W
Thor
12,221
556
133
6
0
408,583
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role