Player Matchup

Bakasura
Bakasura
Silver I
Caaallii
Bakasura
Silver I
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,094 MMR
Solo
Hercules
Hercules
Silver I
TuggaParkLane
Hercules
Silver I
Level 89
God Stats
0W - 3L
1,330 SR
Queue Stats
176W - 173L
1,296 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
YerayShadowFlash
Kuzenbo
Silver II
Level 82
God Stats
1W - 3L
1,357 SR
Queue Stats
62W - 59L
1,400 MMR
Party 1
Rama
Rama
Silver II
izan40-izancluac
Rama
Silver II
Level 108
God Stats
1W - 1L
1,336 SR
Queue Stats
5W - 6L
1,496 MMR
Party 1
Agni
Agni
Gold V
xXBrunoXx23
Agni
Gold V
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 125L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,405 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,462 SR
1,308 MMR
Nemesis
Nemesis
Gold V
AAMMMPP
Nemesis
Gold V
Level 129
God Stats
9W - 7L
1,586 SR
Queue Stats
22W - 29L
1,489 MMR
Solo
Bellona
Bellona
Gold III
Americ3no
Bellona
Gold III
Level 143
God Stats
4W - 0L
1,655 SR
Queue Stats
261W - 259L
1,439 MMR
Solo
Sylvanus
Sylvanus
Silver I
RoxasCJGB
Sylvanus
Silver I
Level 77
God Stats
1W - 2L
1,339 SR
Queue Stats
35W - 45L
1,219 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Tillifou
Baba Yaga
Gold IV
Level 119
God Stats
4W - 3L
1,254 SR
Queue Stats
388W - 390L
1,313 MMR
Solo
Neith
Neith
Silver II
boriello55
Neith
Silver II
Level 108
God Stats
3W - 4L
1,477 SR
Queue Stats
237W - 244L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caaallii
Bakasura
12
1 / 9 / 4
7,598
475
5,031
15,261
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TuggaParkLane
Hercules
11
1 / 3 / 2
7,138
446
4,069
12,063
4,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 4
7,019
439
4,290
13,701
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 1
8,824
552
3,830
10,954
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 7 / 1
7,712
482
10,350
10,520
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
IzanamiArtioGilgameshGeb

VS

Bans
CliodhnaArachneShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAMMMPP
Nemesis
17
8 / 3 / 6
10,075
630
9,051
10,599
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Americ3no
Bellona
15
4 / 1 / 2
9,454
591
8,779
11,134
9,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
RoxasCJGB
Sylvanus
13
3 / 2 / 12
8,287
518
5,901
11,070
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
Tillifou
Baba Yaga
16
9 / 1 / 8
9,743
609
12,571
10,137
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
5 / 3 / 6
9,910
619
9,798
8,523
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
29
29
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AAMMMPP
Nemesis
8
3
6
3.67
W
Bellona
Americ3no
Bellona
4
1
2
5
L
Bakasura
Caaallii
Bakasura
1
9
4
0.33
W
Sylvanus
RoxasCJGB
Sylvanus
3
2
12
4.5
W
Baba Yaga
Tillifou
Baba Yaga
9
1
8
13
L
Hercules
TuggaParkLane
Hercules
1
3
2
0.67
L
1
6
4
0.5
W
Neith
5
3
6
2.67
L
4
4
1
1.13
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
46,100
62,499
Taken
51,463
26,342
Mitigated
32,726
13,338
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AAMMMPP
Nemesis
9,051
3,675
0
4,256
10,599
4,801
0
2,546
7,763
0
78,377
W
Bellona
Americ3no
Bellona
8,779
3,729
0
3,176
11,134
9,930
644
2,171
8,923
0
59,509
L
Bakasura
Caaallii
Bakasura
5,031
3,446
0
5,040
15,261
4,294
0
2,836
12,425
0
29,957
W
Sylvanus
RoxasCJGB
Sylvanus
5,901
1,765
1,303
2,370
11,070
9,389
84
4,104
6,891
20,399
13,249
W
Baba Yaga
Tillifou
Baba Yaga
12,571
1,366
0
2,409
10,137
4,367
0
4,874
5,173
67,758
0
L
Hercules
TuggaParkLane
Hercules
4,069
1,087
0
3,785
12,063
4,921
0
1,975
10,088
0
33,770
L
4,290
1,615
0
414
13,701
11,335
10
5,798
7,903
15,955
0
W
Neith
9,798
4,017
0
3,079
8,523
4,239
734
945
7,242
0
73,015
L
3,830
2,745
0
3,312
10,954
3,288
0
1,561
9,393
0
56,472
L
10,350
268
0
787
10,520
2,504
0
4,479
6,041
51,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
47,469
366
Minions Killed
520
0
Camps Cleared
0
1,476,643
Distance Traveled
1,584,006
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,075
630
117
7
0
360,744
0
W
Bellona
9,454
591
112
7
0
310,604
0
L
Bakasura
7,598
475
79
5
0
336,686
3
W
Sylvanus
8,287
518
48
3
0
293,781
7
W
Baba Yaga
9,743
609
108
7
0
332,654
9
L
Hercules
7,138
446
63
4
0
252,293
2
L
Kuzenbo
7,019
439
23
1
0
314,775
4
W
Neith
9,910
619
135
8
0
286,223
3
L
Rama
8,824
552
98
6
0
286,448
2
L
Agni
7,712
482
103
6
0
286,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role