Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dexar1ty
Pele
Level 32
God Stats
10W - 6L
1,500 SR
Queue Stats
85W - 98L
1,138 Elo+
Solo
Kukulkan
Kukulkan
Resudue
Kukulkan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo
Khepri
Khepri
TepinRa
Khepri
Level 60
God Stats
11W - 9L
1,263 SR
Queue Stats
242W - 253L
1,406 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,375 Elo+

VS

Team Averages
Level 43
1,349 SR
1,277 Elo+
Yemoja
Yemoja
AlwaysHappySoul
Yemoja
Level 29
God Stats
1W - 3L
1,376 SR
Queue Stats
33W - 84L
1,185 Elo+
Party 1
Camazotz
Camazotz
INTYKUNA
Camazotz
Level 31
God Stats
1W - 2L
1,462 SR
Queue Stats
37W - 56L
1,239 Elo+
Solo
Neith
Neith
QueenWakaWaka
Neith
Level 38
God Stats
25W - 44L
1,298 SR
Queue Stats
189W - 284L
1,316 Elo+
Party 1
Erlang Shen
Erlang Shen
kingwakawaka
Erlang Shen
Level 65
God Stats
2W - 11L
1,344 SR
Queue Stats
259W - 465L
1,259 Elo+
Party 1
Chang'e
Chang'e
loganrulz
Chang'e
Level 51
God Stats
2W - 3L
1,265 SR
Queue Stats
152W - 156L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 1 / 0
8,747
583
6,184
9,940
11,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
 
Danzaburou
12
1 / 0 / 0
7,344
490
7,279
5,785
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
1 / 1 / 2
7,458
497
3,122
6,307
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Resudue
Kukulkan
13
2 / 0 / 0
7,761
517
7,552
3,443
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
TepinRa
Khepri
9
0 / 0 / 3
6,670
445
3,180
5,979
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,268
418
1,654
7,359
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
INTYKUNA
Camazotz
12
0 / 1 / 1
7,015
468
2,648
12,186
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 1 / 0
5,558
371
1,677
7,439
1,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
kingwakawaka
Erlang Shen
14
2 / 1 / 0
7,873
525
5,931
11,994
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
loganrulz
Chang'e
12
0 / 2 / 0
7,227
482
3,258
8,786
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
W
Danzaburou
 
Danzaburou
1
0
0
1
L
0
1
0
0
W
Pele
1
1
2
2
L
Camazotz
INTYKUNA
Camazotz
0
1
1
0.5
L
0
1
0
0
W
Kukulkan
Resudue
Kukulkan
2
0
0
2
W
Khepri
TepinRa
Khepri
0
0
3
1.5
L
Erlang Shen
kingwakawaka
Erlang Shen
2
1
0
2
L
Chang'e
loganrulz
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
15,168
31,454
Taken
47,764
21,227
Mitigated
20,494
7,387
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,184
2,329
0
1,587
9,940
11,993
0
0
9,940
55,558
0
W
Danzaburou
 
Danzaburou
7,279
1,546
0
1,907
5,785
1,832
2,825
1,760
4,025
0
51,508
L
1,654
352
2,346
2,435
7,359
5,256
24
2,003
5,356
18,488
3,150
W
Pele
3,122
779
0
1,000
6,307
1,806
0
689
5,618
0
45,895
L
Camazotz
INTYKUNA
Camazotz
2,648
760
0
6,822
12,186
3,796
0
3,536
8,650
0
45,673
L
1,677
680
0
835
7,439
1,575
360
1,349
6,090
0
15,486
W
Kukulkan
Resudue
Kukulkan
7,552
193
0
168
3,443
1,188
638
1,020
2,423
50,082
0
W
Khepri
TepinRa
Khepri
3,180
81
0
2,725
5,979
4,408
0
1,383
4,596
12,541
0
L
Erlang Shen
kingwakawaka
Erlang Shen
5,931
3,101
0
5,374
11,994
7,317
0
5,767
6,227
0
42,340
L
Chang'e
loganrulz
Chang'e
3,258
403
877
2,634
8,786
2,550
0
4,261
4,525
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
33,941
385
Minions Killed
350
0
Camps Cleared
0
1,519,384
Distance Traveled
1,490,548
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,747
583
113
8
0
269,235
0
W
Danzaburou
7,344
490
82
5
0
295,482
1
L
Yemoja
6,268
418
38
3
0
266,603
0
W
Pele
7,458
497
79
5
0
342,016
2
L
Camazotz
7,015
468
85
6
0
367,068
4
L
Neith
5,558
371
36
2
0
278,392
0
W
Kukulkan
7,761
517
99
7
0
320,504
0
W
Khepri
6,670
445
12
1
0
292,147
10
L
Erlang Shen
7,873
525
88
6
0
304,489
0
L
Chang'e
7,227
482
103
7
0
273,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role