Player Matchup

Chang'e
Chang'e
Celestix
Chang'e
Level 156
God Stats
1W - 2L
1,208 SR
Queue Stats
292W - 236L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
Pieros
Kukulkan
Level 156
God Stats
17W - 9L
1,698 SR
Queue Stats
232W - 178L
1,593 Elo+
Party 1
Geb
Geb
Soceth
Geb
Level 160
God Stats
6W - 1L
1,701 SR
Queue Stats
310W - 222L
1,565 Elo+
Party 1
Izanami
Izanami
Spidedk
Izanami
Level 160
God Stats
11W - 5L
1,657 SR
Queue Stats
297W - 321L
1,590 Elo+
Solo
Mercury
Mercury
Wilfrez
Mercury
Level 119
God Stats
5W - 1L
1,920 SR
Queue Stats
175W - 151L
1,571 Elo+
Solo
Team Averages
Level 150
1,637 SR
1,564 Elo+

VS

Team Averages
Level 111
1,572 SR
1,572 Elo+
Kukulkan
Kukulkan
Dumgaroth
Kukulkan
Level 44
God Stats
4W - 4L
1,572 SR
Queue Stats
35W - 29L
1,544 Elo+
Solo
Kali
Kali
KoboDaishi
Kali
Level 156
God Stats
3W - 4L
1,560 SR
Queue Stats
413W - 368L
1,575 Elo+
Solo
Merlin
Merlin
Morchul
Merlin
Level 106
God Stats
8W - 7L
1,773 SR
Queue Stats
175W - 169L
1,559 Elo+
Party 2
Artemis
Artemis
geSherlocked
Artemis
Level 121
God Stats
2W - 3L
1,333 SR
Queue Stats
215W - 209L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
yodio2
Cthulhu
Level 128
God Stats
288W - 270L
1,621 SR
Queue Stats
288W - 270L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Celestix
Chang'e
12
2 / 0 / 1
6,118
765
2,595
2,759
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Pieros
Kukulkan
14
2 / 0 / 2
6,957
870
4,059
2,801
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Soceth
Geb
11
0 / 0 / 4
6,115
764
4,453
6,333
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Spidedk
Izanami
12
1 / 0 / 1
6,543
818
2,695
4,319
1,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Wilfrez
Mercury
12
0 / 0 / 2
6,042
755
2,015
3,853
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dumgaroth
Kukulkan
11
0 / 0 / 0
5,687
711
791
1,574
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 0
6,061
758
2,035
4,339
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Morchul
Merlin
12
0 / 2 / 0
5,834
729
4,354
4,380
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
geSherlocked
Artemis
11
0 / 1 / 0
5,673
709
4,288
3,282
1,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
yodio2
Cthulhu
11
0 / 1 / 0
5,539
692
3,270
6,381
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Celestix
Chang'e
2
0
1
2.5
L
Kukulkan
Dumgaroth
Kukulkan
0
0
0
0
L
0
1
0
0
L
Merlin
Morchul
Merlin
0
2
0
0
W
Kukulkan
Pieros
Kukulkan
2
0
2
3
W
Geb
Soceth
Geb
0
0
4
2
W
Izanami
Spidedk
Izanami
1
0
1
1.5
W
Mercury
Wilfrez
Mercury
0
0
2
1
L
Artemis
geSherlocked
Artemis
0
1
0
0
L
Cthulhu
yodio2
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
14,738
20,065
Taken
19,956
9,330
Mitigated
8,765
7,151
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Celestix
Chang'e
2,595
55
1,477
2,001
2,759
926
270
797
1,855
9,900
0
L
Kukulkan
Dumgaroth
Kukulkan
791
38
0
200
1,574
549
0
1,234
340
15,365
0
L
2,035
389
0
962
4,339
1,912
0
1,369
2,970
0
15,262
L
Merlin
Morchul
Merlin
4,354
98
0
250
4,380
1,599
0
3,171
1,209
21,570
0
W
Kukulkan
Pieros
Kukulkan
4,059
262
0
250
2,801
1,015
0
1,084
1,650
34,962
0
W
Geb
Soceth
Geb
4,453
222
0
946
6,333
4,764
112
2,394
3,679
8,219
0
W
Izanami
Spidedk
Izanami
2,695
1,207
0
1,316
4,319
1,386
487
1,641
2,507
0
23,635
W
Mercury
Wilfrez
Mercury
2,015
403
0
1,161
3,853
1,239
802
1,620
1,959
0
13,096
L
Artemis
geSherlocked
Artemis
4,288
937
0
590
3,282
1,164
0
1,703
1,579
0
12,802
L
Cthulhu
yodio2
Cthulhu
3,270
110
0
1,828
6,381
3,541
0
3,630
2,751
9,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
28,794
195
Minions Killed
177
0
Camps Cleared
0
969,765
Distance Traveled
814,132
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,118
765
23
3
0
193,245
4
L
Kukulkan
5,687
711
41
5
0
118,826
2
L
Kali
6,061
758
44
6
0
175,709
3
L
Merlin
5,834
729
48
6
0
161,337
3
W
Kukulkan
6,957
870
82
10
0
190,147
4
W
Geb
6,115
764
6
1
0
194,818
2
W
Izanami
6,543
818
53
7
0
166,493
2
W
Mercury
6,042
755
31
4
0
225,062
5
L
Artemis
5,673
709
26
3
0
171,712
0
L
Cthulhu
5,539
692
18
2
0
186,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role