Player Matchup

Zeus
Zeus
AllSportsAustin
Zeus
Level 14
God Stats
7W - 5L
1,866 SR
Queue Stats
60W - 32L
1,811 Elo+
Party 1
Fenrir
Fenrir
Calcifire
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 32L
1,811 Elo+
Party 1
Cerberus
Cerberus
Gunthorian1053
Cerberus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 19L
1,811 Elo+
Party 1
Team Averages
Level 51
1,622 SR
1,811 Elo+

VS

Team Averages
Level 52
1,583 SR
1,324 Elo+
Sol
Sol
Cold Hearted785
Sol
Level 28
God Stats
25W - 33L
1,534 SR
Queue Stats
40W - 59L
1,334 Elo+
Party 2
Ratatoskr
Ratatoskr
Vinsauce9417
Ratatoskr
Level 42
God Stats
4W - 9L
1,496 SR
Queue Stats
50W - 73L
1,339 Elo+
Party 2
Artio
Artio
hiptoss
Artio
Level 85
God Stats
3W - 2L
1,718 SR
Queue Stats
136W - 182L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
9,359
851
21,410
4,912
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Calcifire
Fenrir
12
5 / 3 / 7
8,369
761
5,893
9,323
4,756
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cerberus
13
3 / 1 / 13
9,071
825
6,576
11,883
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,671
606
6,106
12,373
3,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Vinsauce9417
Ratatoskr
11
2 / 4 / 2
7,451
677
4,546
12,372
6,350
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
hiptoss
Artio
10
0 / 5 / 3
6,642
604
3,311
13,986
10,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
Fenrir
Calcifire
Fenrir
5
3
7
2.83
L
1
7
1
0.21
W
Cerberus
3
1
13
9.5
L
Ratatoskr
Vinsauce9417
Ratatoskr
2
4
2
0.75
L
Artio
hiptoss
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
13,963
26,118
Taken
38,731
19,086
Mitigated
20,461
6,463
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,410
3,305
586
1,782
4,912
2,530
1,107
2,504
2,285
50,799
2,770
W
Fenrir
Calcifire
Fenrir
5,893
1,789
0
468
9,323
4,756
1,249
3,242
5,953
0
16,002
L
6,106
551
0
1,194
12,373
3,807
0
8,596
3,777
20,125
0
W
Cerberus
6,576
308
0
3,627
11,883
11,800
260
3,956
7,647
23,021
0
L
Ratatoskr
Vinsauce9417
Ratatoskr
4,546
717
0
1,954
12,372
6,350
0
8,598
3,774
0
16,000
L
Artio
hiptoss
Artio
3,311
652
321
1,677
13,986
10,304
0
10,330
3,656
8,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
20,764
150
Minions Killed
56
7
Camps Cleared
1
608,756
Distance Traveled
568,801
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,359
851
76
7
4
187,241
3
W
Fenrir
8,369
761
20
2
2
209,553
0
L
Sol
6,671
606
30
3
0
170,097
0
W
Cerberus
9,071
825
54
5
1
211,962
1
L
Ratatoskr
7,451
677
16
1
0
210,296
1
L
Artio
6,642
604
10
1
1
188,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role