Player Matchup

Bastet
Bastet
Ins4ne_WizZard
Bastet
Level 140
God Stats
35W - 27L
1,567 SR
Queue Stats
328W - 347L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
Saash_S
Ah Puch
Level 128
God Stats
4W - 3L
1,443 SR
Queue Stats
314W - 331L
1,452 Elo+
Party 1
Horus
Horus
TheHighGroundZ
Horus
Level 140
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 11L
1,579 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,494 Elo+

VS

Team Averages
Level 60
1,379 SR
1,408 Elo+
Nu Wa
Nu Wa
AzOG_ZeY
Nu Wa
Level 67
God Stats
7W - 10L
1,293 SR
Queue Stats
193W - 187L
1,373 Elo+
Party 2
Skadi
Skadi
Sky-Frost_06
Skadi
Level 29
God Stats
11W - 18L
1,446 SR
Queue Stats
27W - 34L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
teledandy76
Kuzenbo
Level 83
God Stats
4W - 6L
1,397 SR
Queue Stats
208W - 191L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
10,047
718
15,024
13,978
5,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Saash_S
Ah Puch
15
5 / 1 / 4
9,862
704
14,787
10,937
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 10
9,807
701
5,222
11,481
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzOG_ZeY
Nu Wa
12
1 / 6 / 0
8,082
577
11,175
10,495
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 1
7,469
534
2,474
8,636
2,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
teledandy76
Kuzenbo
13
0 / 0 / 1
8,614
615
8,122
19,929
23,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AzOG_ZeY
Nu Wa
1
6
0
0.17
W
6
0
5
8.5
W
Ah Puch
Saash_S
Ah Puch
5
1
4
7
L
0
5
1
0.1
W
0
0
10
5
L
Kuzenbo
teledandy76
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
21,771
36,396
Taken
39,060
23,705
Mitigated
28,355
13,169
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AzOG_ZeY
Nu Wa
11,175
5,335
0
1,050
10,495
2,894
0
2,737
7,758
33,305
0
W
15,024
2,656
440
3,471
13,978
5,560
702
7,645
6,001
0
46,941
W
Ah Puch
Saash_S
Ah Puch
14,787
617
0
3,110
10,937
5,411
986
5,614
5,037
67,791
0
L
2,474
666
0
86
8,636
2,187
0
2,951
5,685
0
13,198
W
5,222
1,645
1,778
4,370
11,481
12,734
578
5,312
5,773
0
16,194
L
Kuzenbo
teledandy76
Kuzenbo
8,122
2,467
359
5,032
19,929
23,274
0
9,431
10,498
24,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
24,165
199
Minions Killed
158
7
Camps Cleared
3
797,980
Distance Traveled
639,884
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,082
577
81
6
3
202,699
4
W
Bastet
10,047
718
69
5
3
307,354
1
W
Ah Puch
9,862
704
114
8
3
236,877
5
L
Skadi
7,469
534
34
2
0
173,698
0
W
Horus
9,807
701
16
1
1
253,749
4
L
Kuzenbo
8,614
615
43
3
0
263,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role