Player Matchup

Cthulhu
Cthulhu
Borgarkinq
Cthulhu
Level 112
God Stats
2W - 0L
1,746 SR
Queue Stats
59W - 34L
1,622 Elo+
Party 1
Agni
Agni
DogGamer04
Agni
Level 58
God Stats
1W - 0L
1,862 SR
Queue Stats
71W - 48L
1,587 Elo+
Party 1
Bellona
Bellona
M3rcurY3
Bellona
Level 88
God Stats
5W - 1L
1,869 SR
Queue Stats
39W - 16L
1,613 Elo+
Party 1
Medusa
Medusa
Vokasur
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,584 Elo+
Solo
Skadi
Skadi
Yeet763
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,556 Elo+
Party 1
Team Averages
Level 57
1,695 SR
1,592 Elo+

VS

Team Averages
Level 99
1,482 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MolotovDelChino
Nu Wa
Level 57
God Stats
1W - 1L
1,665 SR
Queue Stats
6W - 8L
1,609 Elo+
Solo
Skadi
Skadi
Odamita
Skadi
Level 117
God Stats
5W - 6L
1,446 SR
Queue Stats
141W - 148L
1,435 Elo+
Party 3
Da Ji
Da Ji
Ашден
Da Ji
Level 28
God Stats
1W - 5L
1,297 SR
Queue Stats
88W - 103L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borgarkinq
Cthulhu
16
4 / 0 / 7
8,878
888
7,704
11,246
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
12 / 6 / 4
9,717
972
14,278
9,242
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
M3rcurY3
Bellona
18
10 / 0 / 5
10,258
1,026
12,478
10,476
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Vokasur
Medusa
14
1 / 5 / 6
8,036
804
4,416
8,818
2,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Yeet763
Skadi
14
0 / 3 / 8
7,711
771
4,468
7,802
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 3 / 3
8,448
845
10,223
16,752
11,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
 
Agni
13
4 / 8 / 4
7,605
761
8,471
8,982
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 3
7,188
719
6,863
10,448
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Odamita
Skadi
15
3 / 3 / 2
8,155
816
7,249
7,536
2,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
14
2 / 5 / 4
7,435
744
5,989
10,530
3,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
27
Kills
14
14
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
3
3
2.17
L
Agni
 
Agni
4
8
4
0.75
W
Cthulhu
Borgarkinq
Cthulhu
4
0
7
7.5
W
12
6
4
2.33
W
Bellona
M3rcurY3
Bellona
10
0
5
12.5
L
0
8
3
0.19
L
Skadi
Odamita
Skadi
3
3
2
1.33
W
Medusa
Vokasur
Medusa
1
5
6
0.8
W
Skadi
Yeet763
Skadi
0
3
8
1.33
L
Da Ji
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,344
Damage
38,795
47,584
Taken
54,248
24,244
Mitigated
23,659
7,846
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,223
514
386
2,750
16,752
11,612
80
5,861
10,589
0
27,295
L
Agni
 
Agni
8,471
508
0
430
8,982
2,892
47
3,872
5,025
19,036
0
W
Cthulhu
Borgarkinq
Cthulhu
7,704
788
71
1,097
11,246
10,086
0
2,070
9,176
29,180
0
W
14,278
1,330
0
1,946
9,242
2,811
711
3,491
5,751
32,617
0
W
Bellona
M3rcurY3
Bellona
12,478
4,779
0
2,341
10,476
6,624
0
3,985
6,491
0
51,926
L
6,863
2,182
0
732
10,448
3,261
11
2,800
7,648
23,173
0
L
Skadi
Odamita
Skadi
7,249
3,174
0
571
7,536
2,114
373
4,761
2,696
0
22,831
W
Medusa
Vokasur
Medusa
4,416
1,511
0
1,446
8,818
2,775
2,043
2,515
6,303
0
21,441
W
Skadi
Yeet763
Skadi
4,468
1,419
0
945
7,802
1,948
720
3,273
4,529
0
19,711
L
Da Ji
5,989
496
0
510
10,530
3,780
0
3,971
6,308
0
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
38,831
240
Minions Killed
151
0
Camps Cleared
0
1,088,303
Distance Traveled
1,007,783
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,448
845
26
3
0
275,397
4
L
Agni
7,605
761
24
2
0
160,421
1
W
Cthulhu
8,878
888
37
4
0
247,484
0
W
Agni
9,717
972
42
4
0
203,295
0
W
Bellona
10,258
1,026
80
8
0
264,962
1
L
Nu Wa
7,188
719
34
3
0
184,178
3
L
Skadi
8,155
816
42
4
0
193,528
2
W
Medusa
8,036
804
46
5
0
186,665
1
W
Skadi
7,711
771
35
4
0
185,897
0
L
Da Ji
7,435
744
25
3
0
194,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role