Player Matchup

Nox
Nox
EngelSC
Nox
Level 149
God Stats
2W - 1L
1,913 SR
Queue Stats
118W - 108L
1,482 Elo+
Solo
Ymir
Ymir
MafMatias
Ymir
Level 87
God Stats
12W - 17L
1,500 SR
Queue Stats
115W - 116L
1,492 Elo+
Solo
Chronos
Chronos
Skullred97
Chronos
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 38L
1,545 Elo+
Solo
Kali
Kali
senhorfeeder
Kali
Level 160
God Stats
4W - 2L
1,621 SR
Queue Stats
133W - 132L
1,498 Elo+
Solo
Guan Yu
Guan Yu
theboys_eagle
Guan Yu
Level 156
God Stats
1W - 0L
1,494 SR
Queue Stats
26W - 28L
1,519 Elo+
Solo
Team Averages
Level 142
1,606 SR
1,507 Elo+

VS

Team Averages
Level 131
1,547 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Alces7
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,416 Elo+
Solo
Chaac
Chaac
ChrisYahweh
Chaac
Level 126
God Stats
345W - 381L
1,516 SR
Queue Stats
647W - 699L
1,555 Elo+
Solo
Ne Zha
Ne Zha
DEATHOFTHEPIG
Ne Zha
Level 158
God Stats
13W - 15L
1,717 SR
Queue Stats
491W - 500L
1,513 Elo+
Solo
Fenrir
Fenrir
IBonJovi
Fenrir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 62L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
3 / 5 / 8
7,537
502
9,057
8,724
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
4 / 3 / 6
7,470
498
5,874
13,952
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Skullred97
Chronos
16
5 / 1 / 5
9,392
626
10,523
11,946
4,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 3 / 4
8,599
573
6,632
12,143
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
12
5 / 1 / 10
8,122
541
9,821
14,847
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 6 / 3
7,132
475
7,046
9,336
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Alces7
Chernobog
13
1 / 3 / 0
7,537
502
7,794
9,444
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 2
7,029
469
5,802
14,338
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 5 / 0
7,780
519
7,994
9,796
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
IBonJovi
Fenrir
12
6 / 5 / 0
8,068
538
12,885
13,029
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
13
13
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
3
0.25
L
Chernobog
Alces7
Chernobog
1
3
0
0.33
L
2
5
2
0.6
L
4
5
0
0.8
W
Nox
3
5
8
1.4
L
Fenrir
IBonJovi
Fenrir
6
5
0
1.2
W
Ymir
4
3
6
2.33
W
Chronos
Skullred97
Chronos
5
1
5
7.5
W
7
3
4
3
W
Guan Yu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
41,521
61,612
Taken
55,943
37,790
Mitigated
27,397
21,351
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,046
1,162
0
1,237
9,336
2,551
102
5,176
4,160
37,854
0
L
Chernobog
Alces7
Chernobog
7,794
3,758
0
2,238
9,444
2,778
1,214
4,089
5,355
0
53,313
L
5,802
709
0
3,067
14,338
10,287
96
6,334
7,748
0
24,801
L
7,994
2,691
0
1,149
9,796
3,191
0
3,785
5,958
0
45,378
W
Nox
9,057
655
0
750
8,724
2,814
722
2,558
5,857
36,587
0
L
Fenrir
IBonJovi
Fenrir
12,885
3,456
16
2,452
13,029
8,590
330
5,337
7,268
8,577
25,364
W
Ymir
5,874
1,465
0
3,318
13,952
11,241
134
2,161
11,295
19,978
0
W
Chronos
Skullred97
Chronos
10,523
3,485
0
6,781
11,946
4,427
4,579
893
11,009
77,012
0
W
6,632
3,152
0
3,648
12,143
5,263
0
1,280
10,614
0
42,320
W
Guan Yu
9,821
1,162
2,288
4,566
14,847
14,045
0
2,030
12,519
0
27,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
37,546
337
Minions Killed
346
0
Camps Cleared
0
1,398,722
Distance Traveled
1,367,641
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,132
475
66
4
0
252,839
5
L
Chernobog
7,537
502
105
7
0
312,075
11
L
Chaac
7,029
469
39
3
0
277,341
1
L
Ne Zha
7,780
519
71
5
0
260,911
2
W
Nox
7,537
502
72
5
0
245,625
2
L
Fenrir
8,068
538
65
4
0
264,475
0
W
Ymir
7,470
498
38
3
0
263,420
7
W
Chronos
9,392
626
128
9
0
263,108
7
W
Kali
8,599
573
64
4
0
292,537
0
W
Guan Yu
8,122
541
35
2
0
334,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role