Player Matchup

Jing Wei
Jing Wei
Bronze V
CaptainSquawks
Jing Wei
Bronze V
Level 125
God Stats
2W - 1L
1,548 SR
Queue Stats
164W - 149L
1,546 MMR
Solo
Ravana
Ravana
Silver II
Chiken-Rozey
Ravana
Silver II
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 30L
1,567 MMR
Party 2
Guan Yu
Guan Yu
Silver III
JL-yseult
Guan Yu
Silver III
Level 57
God Stats
3W - 5L
1,601 SR
Queue Stats
18W - 16L
1,541 MMR
Party 2
Nike
Nike
Gold I
TaH Lesboules
Nike
Gold I
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
278W - 276L
1,574 MMR
Solo
Thoth
Thoth
Gold II
iLxveMySkill
Thoth
Gold II
Level 126
God Stats
4W - 1L
1,713 SR
Queue Stats
144W - 140L
1,579 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,572 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,484 SR
1,497 MMR
Gilgamesh
Gilgamesh
Bronze V
 
Gilgamesh
Bronze V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
Ibbthebib
Chiron
Gold III
Level 122
God Stats
37W - 26L
1,669 SR
Queue Stats
69W - 76L
1,556 MMR
Solo
Aphrodite
Aphrodite
Gold V
Nellyious
Aphrodite
Gold V
Level 127
God Stats
0W - 1L
1,252 SR
Queue Stats
147W - 166L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
6 / 2 / 3
11,137
619
11,861
12,134
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
19
9 / 4 / 3
11,382
632
15,126
14,178
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
JL-yseult
Guan Yu
14
4 / 3 / 6
9,028
502
7,651
11,623
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 1 / 6
10,191
566
7,854
11,210
6,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 9
9,960
553
7,815
9,181
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SolCliodhnaShiva

VS

Bans
ArachneBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
8 / 3 / 1
11,062
615
16,392
18,817
15,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
 
Da Ji
14
1 / 6 / 3
8,822
490
3,987
14,453
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
 
Bakasura
14
1 / 5 / 0
8,793
489
6,989
16,000
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Ibbthebib
Chiron
17
3 / 5 / 1
10,034
557
8,608
13,738
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Nellyious
Aphrodite
12
0 / 6 / 1
7,332
407
2,462
10,409
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
13
13
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
8
3
1
2.83
L
Da Ji
 
Da Ji
1
6
3
0.42
L
Bakasura
 
Bakasura
1
5
0
0.2
W
Jing Wei
6
2
3
3.75
W
Ravana
9
4
3
2.63
L
Chiron
Ibbthebib
Chiron
3
5
1
0.7
W
Guan Yu
JL-yseult
Guan Yu
4
3
6
2.33
L
Aphrodite
Nellyious
Aphrodite
0
6
1
0.08
W
5
1
6
8
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
38,438
58,326
Taken
73,417
30,871
Mitigated
36,387
18,904
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,392
6,930
0
5,262
18,817
15,555
470
974
17,387
0
73,109
L
Da Ji
 
Da Ji
3,987
678
0
369
14,453
3,979
196
1,321
13,025
0
59,332
L
Bakasura
 
Bakasura
6,989
4,175
0
4,317
16,000
6,226
1,146
1,358
14,531
0
54,941
W
Jing Wei
11,861
10,031
0
4,477
12,134
3,965
2,370
648
10,711
0
92,450
W
Ravana
15,126
4,540
0
2,078
14,178
5,875
0
342
13,626
0
87,517
L
Chiron
Ibbthebib
Chiron
8,608
3,108
295
3,596
13,738
4,261
0
2,083
11,603
0
68,265
W
Guan Yu
JL-yseult
Guan Yu
7,651
1,217
1,750
4,186
11,623
11,716
242
316
11,307
0
27,174
L
Aphrodite
Nellyious
Aphrodite
2,462
607
2,254
4,058
10,409
6,366
0
2,079
8,227
32,766
0
W
7,854
685
225
2,536
11,210
6,383
232
1,156
10,054
0
47,849
W
7,815
184
0
3,652
9,181
2,932
710
0
8,901
74,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,698
Gold Earned
46,043
545
Minions Killed
528
0
Camps Cleared
0
1,898,370
Distance Traveled
1,767,329
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,062
615
126
7
0
361,017
4
L
Da Ji
8,822
490
97
5
0
365,793
5
L
Bakasura
8,793
489
127
7
0
387,655
3
W
Jing Wei
11,137
619
178
10
0
365,199
6
W
Ravana
11,382
632
139
8
0
407,358
3
L
Chiron
10,034
557
124
7
0
337,392
4
W
Guan Yu
9,028
502
46
3
0
386,719
11
L
Aphrodite
7,332
407
54
3
0
315,472
0
W
Nike
10,191
566
60
3
0
389,665
4
W
Thoth
9,960
553
122
7
0
349,429
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role