Player Matchup

Hou Yi
Hou Yi
WhateverevetahW
Hou Yi
Level 123
God Stats
2W - 1L
1,509 SR
Queue Stats
67W - 60L
1,578 Elo+
Solo
Geb
Geb
丶熊猫灬大树
Geb
Level 147
God Stats
22W - 12L
1,593 SR
Queue Stats
315W - 305L
1,596 Elo+
Party 1
Persephone
Persephone
兔牙桃里月
Persephone
Level 138
God Stats
3W - 2L
1,713 SR
Queue Stats
269W - 237L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
托尼斯塔克
Guan Yu
Level 127
God Stats
5W - 2L
1,706 SR
Queue Stats
41W - 49L
1,454 Elo+
Party 1
Awilix
Awilix
猛男刘自闭
Awilix
Level 137
God Stats
9W - 5L
1,540 SR
Queue Stats
153W - 135L
1,595 Elo+
Party 1
Team Averages
Level 134
1,612 SR
1,564 Elo+

VS

Team Averages
Level 123
1,540 SR
1,556 Elo+
Artemis
Artemis
Durtram
Artemis
Level 100
God Stats
1W - 1L
1,773 SR
Queue Stats
248W - 229L
1,565 Elo+
Solo
Awilix
Awilix
ShannPl
Awilix
Level 157
God Stats
1W - 8L
1,218 SR
Queue Stats
399W - 371L
1,511 Elo+
Solo
Ra
Ra
benaudo
Ra
Level 142
God Stats
1W - 1L
1,550 SR
Queue Stats
13W - 13L
1,491 Elo+
Solo
Atlas
Atlas
mixqwe
Atlas
Level 109
God Stats
8W - 6L
1,659 SR
Queue Stats
61W - 71L
1,594 Elo+
Solo
Camazotz
Camazotz
noseand
Camazotz
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 65L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 5
11,812
562
11,414
16,034
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 14
11,163
532
6,173
16,007
16,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
兔牙桃里月
Persephone
18
6 / 8 / 7
12,460
593
12,880
13,973
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 10
13,039
621
16,251
21,231
27,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 2 / 15
11,840
564
15,944
15,130
9,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Durtram
Artemis
15
3 / 9 / 4
10,557
503
12,985
16,281
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
ShannPl
Awilix
18
9 / 5 / 2
11,288
538
13,116
17,849
8,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 4
10,237
487
7,231
12,682
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
mixqwe
Atlas
14
3 / 6 / 9
9,777
466
11,910
20,300
21,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
noseand
Camazotz
18
2 / 3 / 1
10,710
510
7,453
14,881
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
31
Kills
19
19
Deaths
32
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Durtram
Artemis
3
9
4
0.56
L
Awilix
ShannPl
Awilix
9
5
2
2
W
5
5
5
1.5
L
2
9
4
0.44
L
Atlas
mixqwe
Atlas
3
6
9
1.25
L
Camazotz
noseand
Camazotz
2
3
1
0.83
W
5
3
14
4
W
Persephone
兔牙桃里月
Persephone
6
8
7
1.19
W
8
1
10
13
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,662
Damage
52,695
82,375
Taken
81,993
64,034
Mitigated
47,953
24,397
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Durtram
Artemis
12,985
7,374
0
2,947
16,281
4,524
0
1,096
15,185
0
71,812
L
Awilix
ShannPl
Awilix
13,116
5,066
0
584
17,849
8,934
0
3,496
14,173
0
85,889
W
11,414
4,379
0
5,059
16,034
5,497
1,333
3,822
12,212
0
90,188
L
7,231
548
453
1,442
12,682
4,330
0
5,553
6,793
60,586
0
L
Atlas
mixqwe
Atlas
11,910
3,530
0
1,725
20,300
21,558
0
6,139
13,913
23,625
1,115
L
Camazotz
noseand
Camazotz
7,453
1,287
0
6,606
14,881
8,607
0
1,935
12,876
0
75,251
W
6,173
695
0
2,060
16,007
16,182
96
4,850
10,962
18,544
0
W
Persephone
兔牙桃里月
Persephone
12,880
957
0
3,282
13,973
5,196
0
5,897
7,835
76,303
0
W
16,251
1,442
3,665
9,762
21,231
27,176
102
1,706
18,791
0
89,218
W
15,944
7,390
0
569
15,130
9,983
1,301
3,515
11,564
0
102,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,314
Gold Earned
52,569
580
Minions Killed
548
0
Camps Cleared
0
2,146,051
Distance Traveled
1,963,198
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,557
503
118
6
0
337,951
2
L
Awilix
11,288
538
129
6
0
443,979
1
W
Hou Yi
11,812
562
141
7
0
389,523
7
L
Ra
10,237
487
131
6
0
332,056
4
L
Atlas
9,777
466
22
1
0
418,923
10
L
Camazotz
10,710
510
148
7
0
430,289
2
W
Geb
11,163
532
12
1
0
430,293
7
W
Persephone
12,460
593
132
6
0
378,974
2
W
Guan Yu
13,039
621
159
8
0
451,460
6
W
Awilix
11,840
564
136
6
0
495,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role