Player Matchup

Bellona
Bellona
JakeSucksMe
Bellona
Level 97
God Stats
49W - 37L
1,647 SR
Queue Stats
324W - 336L
1,612 Elo+
Party 1
Discordia
Discordia
ReisterBunny
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SchmeatTV
Cliodhna
Level 126
God Stats
6W - 2L
1,733 SR
Queue Stats
242W - 243L
1,623 Elo+
Party 1
Atlas
Atlas
StephenSucksMe
Atlas
Level 120
God Stats
22W - 18L
1,700 SR
Queue Stats
303W - 307L
1,619 Elo+
Party 1
Ullr
Ullr
keyandpele
Ullr
Level 151
God Stats
10W - 7L
1,579 SR
Queue Stats
371W - 384L
1,630 Elo+
Party 1
Team Averages
Level 112
1,632 SR
1,597 Elo+

VS

Team Averages
Level 134
1,570 SR
1,540 Elo+
Geb
Geb
DeliverTheBeef
Geb
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,288 Elo+
Solo
Cernunnos
Cernunnos
EarthQuakenVG
Cernunnos
Level 129
God Stats
11W - 8L
1,664 SR
Queue Stats
77W - 78L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
GrimofWar
Amaterasu
Level 127
God Stats
9W - 10L
1,378 SR
Queue Stats
167W - 158L
1,623 Elo+
Party 2
Da Ji
Da Ji
MrStealthG2
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 150L
1,604 Elo+
Party 2
Eset
Eset
c018yj4ck
Eset
Level 125
God Stats
4W - 5L
1,807 SR
Queue Stats
605W - 616L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakeSucksMe
Bellona
16
6 / 2 / 3
9,539
596
8,904
13,755
14,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ReisterBunny
Discordia
16
4 / 2 / 11
9,498
594
15,861
6,339
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SchmeatTV
Cliodhna
16
5 / 3 / 8
9,245
578
11,478
13,956
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 12
8,842
553
7,448
14,134
9,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 2 / 6
10,725
670
9,763
9,243
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,677
417
3,617
13,839
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
EarthQuakenVG
Cernunnos
13
1 / 5 / 3
7,772
486
7,188
8,634
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
GrimofWar
Amaterasu
14
2 / 4 / 4
8,310
519
7,994
17,689
16,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 9 / 5
8,070
504
8,761
15,111
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
13
4 / 6 / 3
8,350
522
10,066
11,687
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
27
Kills
12
12
Deaths
27
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Cernunnos
EarthQuakenVG
Cernunnos
1
5
3
0.5
L
Amaterasu
GrimofWar
Amaterasu
2
4
4
1
W
Bellona
JakeSucksMe
Bellona
6
2
3
3.75
L
4
9
5
0.72
W
Discordia
ReisterBunny
Discordia
4
2
11
4.75
W
Cliodhna
SchmeatTV
Cliodhna
5
3
8
3
W
4
3
12
3.33
L
Eset
4
6
3
0.92
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,454
Damage
37,626
57,427
Taken
66,960
35,365
Mitigated
36,201
17,748
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,617
318
0
2,051
13,839
7,572
0
6,330
7,509
15,541
0
L
Cernunnos
EarthQuakenVG
Cernunnos
7,188
2,793
0
441
8,634
2,658
0
1,548
7,086
0
49,379
L
Amaterasu
GrimofWar
Amaterasu
7,994
2,918
0
5,884
17,689
16,728
0
2,708
14,981
0
48,461
W
Bellona
JakeSucksMe
Bellona
8,904
4,256
0
4,716
13,755
14,251
19
2,842
10,758
0
59,929
L
8,761
2,433
0
2,652
15,111
5,316
0
5,185
9,926
0
39,894
W
Discordia
ReisterBunny
Discordia
15,861
321
0
1,446
6,339
2,086
540
1,130
5,129
76,172
0
W
Cliodhna
SchmeatTV
Cliodhna
11,478
1,537
0
6,126
13,956
5,470
0
2,608
11,249
0
70,501
W
7,448
1,830
1,949
2,024
14,134
9,951
0
4,469
9,569
16,891
6,185
L
Eset
10,066
774
2,150
953
11,687
3,927
0
6,560
5,127
56,282
0
W
9,763
3,694
0
1,487
9,243
3,607
476
2,130
7,039
0
85,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
39,179
567
Minions Killed
398
0
Camps Cleared
0
1,634,359
Distance Traveled
1,506,614
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,677
417
17
1
0
303,809
1
L
Cernunnos
7,772
486
100
6
0
306,860
5
L
Amaterasu
8,310
519
95
6
0
321,095
2
W
Bellona
9,539
596
138
9
0
355,565
6
L
Da Ji
8,070
504
69
4
0
297,929
1
W
Discordia
9,498
594
126
8
0
320,376
4
W
Cliodhna
9,245
578
118
7
0
348,417
3
W
Atlas
8,842
553
30
2
0
305,895
5
L
Eset
8,350
522
117
7
0
276,921
9
W
Ullr
10,725
670
155
10
0
304,106
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role