Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Chiken-Rozey
Gilgamesh
Silver III
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 30L
1,433 MMR
Party 2
King Arthur
King Arthur
Silver III
DSR50Crackshot
King Arthur
Silver III
Level 146
God Stats
3W - 7L
1,139 SR
Queue Stats
355W - 385L
996 MMR
Solo
Agni
Agni
Gold III
InfiniteRegress-
Agni
Gold III
Level 139
God Stats
14W - 6L
1,749 SR
Queue Stats
251W - 250L
1,416 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
JL-yseult
Kuzenbo
Bronze V
Level 56
God Stats
8W - 2L
1,247 SR
Queue Stats
18W - 16L
1,407 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,427 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,583 SR
1,234 MMR
Atlas
Atlas
Gold V
MeliodasEyy
Atlas
Gold V
Level 89
God Stats
4W - 6L
1,487 SR
Queue Stats
94W - 104L
1,144 MMR
Solo
Cernunnos
Cernunnos
Silver V
OhMightySmiter
Cernunnos
Silver V
Level 159
God Stats
3W - 4L
1,590 SR
Queue Stats
127W - 143L
645 MMR
Solo
Guan Yu
Guan Yu
Gold III
Whimsiical
Guan Yu
Gold III
Level 158
God Stats
10W - 15L
1,608 SR
Queue Stats
295W - 287L
1,467 MMR
Solo
Poseidon
Poseidon
Gold III
ervant_
Poseidon
Gold III
Level 139
God Stats
1W - 2L
1,617 SR
Queue Stats
46W - 50L
1,425 MMR
Party 1
Kali
Kali
Gold V
furkan19053101
Kali
Gold V
Level 87
God Stats
3W - 5L
1,615 SR
Queue Stats
15W - 17L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 2 / 1
7,611
544
6,018
7,035
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Chiken-Rozey
Gilgamesh
16
12 / 1 / 4
10,266
733
9,736
11,049
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
DSR50Crackshot
King Arthur
12
0 / 5 / 4
7,379
527
6,020
14,615
6,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 2 / 8
9,170
655
12,826
7,479
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
JL-yseult
Kuzenbo
12
3 / 2 / 7
7,945
568
4,727
11,036
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaHadesThothShiva

VS

Bans
FenrirIzanamiCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
6,045
432
3,714
8,005
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
OhMightySmiter
Cernunnos
10
1 / 4 / 2
6,429
459
4,651
8,865
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Whimsiical
Guan Yu
13
6 / 4 / 0
7,807
558
11,075
16,272
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
ervant_
Poseidon
11
2 / 8 / 0
6,888
492
4,538
9,609
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 2
6,915
494
5,447
13,668
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
12
12
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
1
0.75
W
Gilgamesh
Chiken-Rozey
Gilgamesh
12
1
4
14
W
King Arthur
DSR50Crackshot
King Arthur
0
5
4
0.4
W
7
2
8
5.5
W
Kuzenbo
JL-yseult
Kuzenbo
3
2
7
3.25
L
1
1
2
2
L
Cernunnos
OhMightySmiter
Cernunnos
1
4
2
0.5
L
Guan Yu
Whimsiical
Guan Yu
6
4
0
1.5
L
Poseidon
ervant_
Poseidon
2
8
0
0.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
29,425
51,214
Taken
56,419
25,758
Mitigated
29,225
15,230
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,018
2,383
0
1,775
7,035
1,757
4,560
1,009
6,026
0
50,138
W
Gilgamesh
Chiken-Rozey
Gilgamesh
9,736
3,085
0
4,249
11,049
5,715
0
2,144
8,842
0
56,932
W
King Arthur
DSR50Crackshot
King Arthur
6,020
658
0
3,620
14,615
6,248
58
314
13,697
0
33,619
W
12,826
1,048
0
3,001
7,479
2,374
946
2,171
5,216
52,285
0
W
Kuzenbo
JL-yseult
Kuzenbo
4,727
2,360
99
2,486
11,036
9,664
14
2,614
8,422
14,838
0
L
3,714
1,346
0
1,730
8,005
4,295
0
3,495
4,510
13,373
0
L
Cernunnos
OhMightySmiter
Cernunnos
4,651
2,066
0
2,971
8,865
2,232
684
1,586
7,279
0
32,545
L
Guan Yu
Whimsiical
Guan Yu
11,075
2,576
0
4,335
16,272
13,857
0
3,065
13,207
0
47,017
L
Poseidon
ervant_
Poseidon
4,538
817
0
500
9,609
2,642
0
5,870
3,739
40,556
0
L
5,447
2,747
0
1,551
13,668
6,199
21
3,537
10,131
0
38,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
34,084
380
Minions Killed
337
0
Camps Cleared
0
1,382,668
Distance Traveled
1,193,866
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,611
544
94
7
0
268,250
0
W
Gilgamesh
10,266
733
98
7
0
305,982
2
W
King Arthur
7,379
527
78
6
0
236,357
0
W
Agni
9,170
655
88
6
0
279,084
7
W
Kuzenbo
7,945
568
22
2
0
292,995
3
L
Atlas
6,045
432
15
1
0
208,454
1
L
Cernunnos
6,429
459
78
6
0
217,807
2
L
Guan Yu
7,807
558
94
7
0
251,709
3
L
Poseidon
6,888
492
77
6
0
235,248
4
L
Kali
6,915
494
73
5
0
280,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role