Player Matchup

Mercury
Mercury
Gold V
JesewitKing
Mercury
Gold V
Level 145
God Stats
28W - 31L
1,598 SR
Queue Stats
94W - 109L
1,330 MMR
Solo
Agni
Agni
Bronze III
MysteriousGreen
Agni
Bronze III
Level 143
God Stats
1W - 2L
1,283 SR
Queue Stats
1W - 3L
1,455 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
RogueKakashi
Heimdallr
Platinum IV
Level 98
God Stats
16W - 19L
1,529 SR
Queue Stats
567W - 558L
1,425 MMR
Solo
Bacchus
Bacchus
Silver IV
XBLnileak
Bacchus
Silver IV
Level 119
God Stats
4W - 3L
1,458 SR
Queue Stats
25W - 25L
1,313 MMR
Solo
Guan Yu
Guan Yu
Gold IV
iZairox
Guan Yu
Gold IV
Level 80
God Stats
5W - 5L
1,598 SR
Queue Stats
113W - 123L
1,380 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,493 SR
1,381 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,587 SR
1,390 MMR
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
DinoSynth
Nu Wa
Gold V
Level 139
God Stats
30W - 30L
1,453 SR
Queue Stats
345W - 357L
1,391 MMR
Solo
Bellona
Bellona
Gold V
SiralexListo
Bellona
Gold V
Level 148
God Stats
2W - 1L
1,864 SR
Queue Stats
147W - 143L
1,343 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
hydrokiller2121
Erlang Shen
Bronze V
Level 98
God Stats
0W - 2L
1,528 SR
Queue Stats
1W - 5L
1,409 MMR
Solo
Medusa
Medusa
Gold V
whatthefudoodles
Medusa
Gold V
Level 127
God Stats
3W - 4L
1,592 SR
Queue Stats
143W - 152L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JesewitKing
Mercury
20
6 / 1 / 6
13,607
619
15,637
20,783
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 5
13,571
617
15,933
10,229
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
RogueKakashi
Heimdallr
20
4 / 5 / 5
14,383
654
16,204
17,670
6,865
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
XBLnileak
Bacchus
17
4 / 0 / 7
12,638
574
7,977
16,158
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
iZairox
Guan Yu
19
4 / 2 / 10
13,571
617
13,147
20,990
23,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasCliodhnaShiva

VS

Bans
BastetApolloThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 3 / 4
9,720
442
4,694
17,317
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
DinoSynth
Nu Wa
16
1 / 6 / 1
10,017
455
11,667
12,898
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
SiralexListo
Bellona
16
2 / 6 / 3
10,593
482
8,781
22,530
23,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
hydrokiller2121
Erlang Shen
16
3 / 4 / 0
10,023
456
8,416
19,800
11,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 2
10,229
465
9,732
16,627
5,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
25
Kills
10
10
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
4
1
L
Nu Wa
DinoSynth
Nu Wa
1
6
1
0.25
W
Mercury
JesewitKing
Mercury
6
1
6
9
W
7
2
5
4.75
W
Heimdallr
RogueKakashi
Heimdallr
4
5
5
1.3
L
Bellona
SiralexListo
Bellona
2
6
3
0.58
W
Bacchus
XBLnileak
Bacchus
4
0
7
7.5
L
Erlang Shen
hydrokiller2121
Erlang Shen
3
4
0
0.75
W
Guan Yu
iZairox
Guan Yu
4
2
10
4.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,898
Damage
43,290
85,830
Taken
89,172
67,327
Mitigated
63,245
43,631
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,694
1,367
777
3,186
17,317
19,769
24
5,576
11,741
31,260
0
L
Nu Wa
DinoSynth
Nu Wa
11,667
2,053
0
500
12,898
3,565
0
5,774
7,124
89,740
0
W
Mercury
JesewitKing
Mercury
15,637
7,530
0
9,990
20,783
9,005
5,480
3,639
16,990
0
141,186
W
15,933
1,141
283
3,218
10,229
4,172
3,030
3,966
6,073
86,860
0
W
Heimdallr
RogueKakashi
Heimdallr
16,204
7,101
0
8,235
17,670
6,865
5,294
3,335
14,199
0
132,813
L
Bellona
SiralexListo
Bellona
8,781
2,707
0
3,773
22,530
23,341
84
3,158
19,365
0
72,052
W
Bacchus
XBLnileak
Bacchus
7,977
845
0
5,307
16,158
23,488
970
3,128
11,960
37,504
14,785
L
Erlang Shen
hydrokiller2121
Erlang Shen
8,416
4,206
0
1,818
19,800
11,392
23
5,754
14,046
0
78,067
W
Guan Yu
iZairox
Guan Yu
13,147
2,608
5,002
11,596
20,990
23,797
1,340
2,916
17,924
0
81,851
L
9,732
3,536
0
2,340
16,627
5,178
35
2,639
13,988
0
77,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,770
Gold Earned
50,582
746
Minions Killed
614
0
Camps Cleared
0
2,328,476
Distance Traveled
2,406,662
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,720
442
42
2
0
507,228
7
L
Nu Wa
10,017
455
167
8
0
430,205
12
W
Mercury
13,607
619
179
8
0
563,477
6
W
Agni
13,571
617
153
7
0
410,204
4
W
Heimdallr
14,383
654
195
9
0
381,736
4
L
Bellona
10,593
482
145
7
0
454,343
5
W
Bacchus
12,638
574
60
3
0
476,743
5
L
Erlang Shen
10,023
456
119
5
0
551,956
1
W
Guan Yu
13,571
617
159
7
0
496,316
5
L
Medusa
10,229
465
141
6
0
462,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role