Player Matchup

Janus
Janus
Atanas Rikard
Janus
Level 132
God Stats
11W - 17L
1,717 SR
Queue Stats
368W - 397L
1,506 Elo+
Solo
Sobek
Sobek
Nepenthae
Sobek
Level 124
God Stats
6W - 2L
1,696 SR
Queue Stats
370W - 346L
1,569 Elo+
Party 4
Hachiman
Hachiman
TamBaulder
Hachiman
Level 140
God Stats
3W - 6L
1,465 SR
Queue Stats
265W - 285L
1,569 Elo+
Party 2
Fenrir
Fenrir
TheMock1
Fenrir
Level 147
God Stats
6W - 8L
1,379 SR
Queue Stats
324W - 359L
1,553 Elo+
Party 2
Ra
Ra
kramerace
Ra
Level 141
God Stats
3W - 6L
1,346 SR
Queue Stats
416W - 378L
1,555 Elo+
Party 4
Team Averages
Level 137
1,520 SR
1,550 Elo+

VS

Team Averages
Level 115
1,525 SR
1,510 Elo+
Rama
Rama
GriffinsASavage
Rama
Level 126
God Stats
2W - 3L
1,511 SR
Queue Stats
310W - 306L
1,582 Elo+
Party 1
Khepri
Khepri
SlimTrimJim4546
Khepri
Level 132
God Stats
0W - 3L
1,616 SR
Queue Stats
68W - 76L
1,498 Elo+
Party 1
Medusa
Medusa
TowableAxis01
Medusa
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 263L
1,326 Elo+
Party 3
Sun Wukong
Sun Wukong
XGoingXDarkX
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,602 Elo+
Party 3
Terra
Terra
xTastyWaffle
Terra
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
448W - 435L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
11,713
732
24,964
15,459
6,313
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Nepenthae
Sobek
17
2 / 3 / 16
10,673
667
6,753
20,722
25,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
TamBaulder
Hachiman
19
7 / 3 / 11
11,233
702
17,710
15,723
7,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
TheMock1
Fenrir
18
5 / 3 / 15
12,121
758
15,903
19,171
21,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 2 / 15
12,424
777
22,001
16,707
7,932
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
10,558
660
16,664
16,308
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 2 / 8
9,747
609
14,542
25,744
22,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 9 / 5
9,721
608
14,512
14,823
7,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
XGoingXDarkX
Sun Wukong
15
1 / 6 / 4
9,408
588
9,159
19,237
19,354
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 3 / 2
9,475
592
8,145
18,382
19,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
25
Kills
11
13
Deaths
25
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
3
5
4
1
W
Sobek
Nepenthae
Sobek
2
3
16
3.33
L
2
2
8
3
W
Hachiman
TamBaulder
Hachiman
7
3
11
4.17
W
Fenrir
TheMock1
Fenrir
5
3
15
4.17
L
3
9
5
0.61
L
Sun Wukong
XGoingXDarkX
Sun Wukong
1
6
4
0.5
W
5
2
15
6.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,331
Damage
63,022
87,782
Taken
94,494
68,543
Mitigated
77,195
51,455
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,964
846
2,645
3,739
15,459
6,313
561
3,107
12,352
49,620
0
L
16,664
8,810
615
2,797
16,308
8,099
0
10,635
5,673
0
45,005
W
Sobek
Nepenthae
Sobek
6,753
462
3,069
4,651
20,722
25,920
527
5,725
14,997
14,313
0
L
14,542
579
2,521
9,445
25,744
22,959
0
14,660
11,084
25,336
0
W
Hachiman
TamBaulder
Hachiman
17,710
11,977
1,996
2,978
15,723
7,109
1,026
3,320
12,403
0
29,783
W
Fenrir
TheMock1
Fenrir
15,903
3,799
3,599
2,723
19,171
21,269
1,138
4,930
14,241
0
23,873
L
14,512
4,083
0
233
14,823
7,262
0
6,290
8,533
0
28,741
L
Sun Wukong
XGoingXDarkX
Sun Wukong
9,159
1,772
1,122
2,953
19,237
19,354
0
11,140
8,097
0
21,274
W
22,001
2,088
17,066
8,989
16,707
7,932
1,626
5,605
11,102
58,952
0
L
8,145
402
2,920
2,637
18,382
19,521
0
10,993
7,389
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
48,909
183
Minions Killed
132
0
Camps Cleared
0
1,508,217
Distance Traveled
1,399,448
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,713
732
53
3
0
302,968
0
L
Rama
10,558
660
62
4
0
234,657
3
W
Sobek
10,673
667
10
1
0
304,215
0
L
Khepri
9,747
609
7
0
0
313,076
0
W
Hachiman
11,233
702
24
2
0
280,359
1
W
Fenrir
12,121
758
11
1
0
324,052
0
L
Medusa
9,721
608
27
2
0
246,783
2
L
Sun Wukong
9,408
588
25
2
0
317,005
1
W
Ra
12,424
777
85
5
0
296,623
1
L
Terra
9,475
592
11
1
0
287,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role