Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaNutsack
Thor
Level 61
God Stats
32W - 22L
1,644 SR
Queue Stats
60W - 55L
1,560 Elo+
Solo
Ah Puch
Ah Puch
GhostNYaMachine
Ah Puch
Level 160
God Stats
9W - 4L
1,945 SR
Queue Stats
491W - 547L
1,562 Elo+
Solo
Hachiman
Hachiman
LePooter
Hachiman
Level 159
God Stats
5W - 4L
1,617 SR
Queue Stats
46W - 42L
1,429 Elo+
Solo
Fenrir
Fenrir
spartacosk7
Fenrir
Level 127
God Stats
2W - 4L
1,196 SR
Queue Stats
232W - 238L
1,537 Elo+
Solo
Team Averages
Level 133
1,580 SR
1,518 Elo+

VS

Team Averages
Level 120
1,587 SR
1,512 Elo+
Jormungandr
Jormungandr
JULIEBELM0NT
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Bacchus
Bacchus
goku_1760
Bacchus
Level 105
God Stats
1W - 1L
1,790 SR
Queue Stats
97W - 87L
1,571 Elo+
Solo
Anubis
Anubis
mrsEx3cvtii
Anubis
Level 106
God Stats
74W - 61L
1,590 SR
Queue Stats
237W - 228L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
salemheretic
Baba Yaga
Level 82
God Stats
29W - 30L
1,620 SR
Queue Stats
58W - 55L
1,587 Elo+
Solo
Mulan
Mulan
thewaapeck
Mulan
Level 160
God Stats
14W - 19L
1,434 SR
Queue Stats
398W - 387L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 0 / 9
11,845
1,077
10,849
3,000
1,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
2 / 3 / 12
11,577
1,052
6,984
12,159
7,995
Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 0 / 15
11,982
1,089
13,613
11,998
8,523
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LePooter
Hachiman
17
6 / 0 / 8
11,728
1,066
10,196
4,056
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
7 / 1 / 11
11,888
1,081
13,522
11,719
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JULIEBELM0NT
Jormungandr
15
0 / 1 / 3
10,092
917
2,128
8,479
5,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
goku_1760
Bacchus
16
3 / 6 / 1
11,150
1,014
5,684
17,263
12,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
0 / 10 / 1
9,638
876
5,720
19,098
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
salemheretic
Baba Yaga
15
0 / 3 / 4
10,085
917
7,660
10,393
4,041
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
15
0 / 2 / 3
9,735
885
1,578
3,224
1,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
22
Kills
3
4
Deaths
22
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
9
8.5
W
Thor
2
3
12
2.67
W
3
0
15
10.5
L
Jormungandr
JULIEBELM0NT
Jormungandr
0
1
3
1.5
W
Hachiman
LePooter
Hachiman
6
0
8
10
L
Bacchus
goku_1760
Bacchus
3
6
1
0.58
L
Anubis
0
10
1
0.05
L
Baba Yaga
salemheretic
Baba Yaga
0
3
4
0.67
W
Fenrir
7
1
11
12.5
L
Mulan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,164
Damage
22,770
42,932
Taken
58,457
23,443
Mitigated
30,545
11,374
Healing
625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,849
780
2,080
1,735
3,000
1,826
0
2,538
462
31,229
0
W
Thor
6,984
1,738
0
0
12,159
7,995
0
2,824
5,763
0
28,919
W
13,613
508
0
5,391
11,998
8,523
0
6,537
4,173
42,429
0
L
Jormungandr
JULIEBELM0NT
Jormungandr
2,128
208
0
0
8,479
5,558
0
4,201
4,278
17,837
0
W
Hachiman
LePooter
Hachiman
10,196
5,858
0
1,559
4,056
1,433
0
3,641
415
0
32,965
L
Bacchus
goku_1760
Bacchus
5,684
462
0
145
17,263
12,515
0
8,389
8,874
23,136
0
L
Anubis
5,720
0
0
0
19,098
6,845
0
8,225
10,873
21,727
0
L
Baba Yaga
salemheretic
Baba Yaga
7,660
93
0
374
10,393
4,041
0
2,630
7,763
11,822
0
W
Fenrir
13,522
2,356
0
609
11,719
3,666
0
5,652
3,390
0
20,299
L
Mulan
1,578
304
0
106
3,224
1,586
0
1,017
2,207
0
4,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,020
Gold Earned
50,700
238
Minions Killed
141
14
Camps Cleared
3
1,018,686
Distance Traveled
631,996
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,845
1,077
52
5
5
185,995
2
W
Thor
11,577
1,052
50
5
3
187,590
2
W
Ah Puch
11,982
1,089
57
5
0
208,276
2
L
Jormungandr
10,092
917
46
4
0
116,887
0
W
Hachiman
11,728
1,066
75
7
5
203,871
2
L
Bacchus
11,150
1,014
46
4
1
140,393
0
L
Anubis
9,638
876
32
3
1
161,731
0
L
Baba Yaga
10,085
917
9
1
0
156,341
1
W
Fenrir
11,888
1,081
4
0
1
232,954
2
L
Mulan
9,735
885
8
1
1
56,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role