Player Matchup

Odin
Odin
II Jabee II
Odin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,527 Elo+
Party 3
Hades
Hades
JeConiah90
Hades
Level 154
God Stats
9W - 1L
1,478 SR
Queue Stats
134W - 120L
1,608 Elo+
Party 2
Nike
Nike
KillerQueen pt8
Nike
Level 156
God Stats
2W - 0L
1,703 SR
Queue Stats
31W - 29L
1,537 Elo+
Party 3
Sobek
Sobek
XBigDaddyBleuX
Sobek
Level 106
God Stats
1W - 3L
1,252 SR
Queue Stats
28W - 27L
1,554 Elo+
Party 3
Terra
Terra
YAMPI14
Terra
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 98L
1,612 Elo+
Party 2
Team Averages
Level 130
1,487 SR
1,568 Elo+

VS

Team Averages
Level 75
1,479 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Falxcus
Baba Yaga
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,430 Elo+
Solo
Bakasura
Bakasura
Maidenless_Furry
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Maidenless_Zeus
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
gumbybear
Sol
Level 85
God Stats
5W - 4L
1,397 SR
Queue Stats
261W - 254L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 11
5,823
1,165
1,867
5,301
4,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
12
5 / 1 / 12
6,699
1,340
6,585
4,530
3,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
7 / 2 / 8
6,546
1,309
5,133
5,064
5,331
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 14
6,049
1,210
4,228
7,261
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
YAMPI14
Terra
11
3 / 1 / 15
6,652
1,330
2,614
5,845
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 4 / 1
4,618
924
3,866
4,234
1,139
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Falxcus
Baba Yaga
12
2 / 2 / 6
6,602
1,320
4,344
5,419
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 3
5,168
1,034
1,769
5,285
1,618
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 6 / 2
6,060
1,212
2,560
5,528
1,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 3 / 2
5,846
1,169
4,970
4,491
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
19
Kills
7
8
Deaths
20
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Baba Yaga
Falxcus
Baba Yaga
2
2
6
2.5
W
2
2
11
3.75
W
Hades
5
1
12
11
W
7
2
8
5.5
L
0
5
3
0.3
L
4
6
2
0.83
W
2
2
14
4.5
W
Terra
YAMPI14
Terra
3
1
15
10.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
17,509
28,001
Taken
24,957
24,468
Mitigated
7,796
14,856
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,866
322
850
267
4,234
1,139
0
2,258
1,912
6,474
0
L
Baba Yaga
Falxcus
Baba Yaga
4,344
415
59
2,267
5,419
1,989
0
3,455
1,933
9,818
0
W
1,867
1,001
1,558
1,033
5,301
4,054
21
2,405
2,896
0
3,839
W
Hades
6,585
172
2,072
1,892
4,530
3,023
407
2,276
2,185
15,050
0
W
5,133
267
0
262
5,064
5,331
0
2,888
2,176
0
7,180
L
1,769
1,325
173
164
5,285
1,618
15
3,102
2,114
0
3,226
L
2,560
993
26
89
5,528
1,678
0
3,234
2,294
0
4,269
W
4,228
41
660
2,296
7,261
7,180
189
3,414
3,847
7,944
0
W
Terra
YAMPI14
Terra
2,614
140
2,865
2,218
5,845
4,880
544
2,197
3,525
5,055
0
L
4,970
2,106
377
859
4,491
1,372
137
1,378
3,043
10,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
28,294
36
Minions Killed
42
0
Camps Cleared
0
535,402
Distance Traveled
525,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,618
924
2
0
0
81,514
0
L
Baba Yaga
6,602
1,320
15
3
0
114,360
0
W
Odin
5,823
1,165
3
1
0
104,463
0
W
Hades
6,699
1,340
20
4
0
95,259
0
W
Nike
6,546
1,309
2
0
0
96,445
1
L
Bakasura
5,168
1,034
11
2
0
103,832
0
L
Mercury
6,060
1,212
0
0
0
120,602
0
W
Sobek
6,049
1,210
3
1
0
114,386
1
W
Terra
6,652
1,330
8
2
0
124,849
0
L
Sol
5,846
1,169
14
3
0
105,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role