Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DogfartsMcGee
Baron Samedi
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 119L
1,327 Elo+
Solo
He Bo
He Bo
REDRUMKILL
He Bo
Level 160
God Stats
5W - 11L
1,549 SR
Queue Stats
205W - 222L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
jhicks-jhicks
Erlang Shen
Level 58
God Stats
4W - 3L
1,730 SR
Queue Stats
270W - 276L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
purplestuff77
Kumbhakarna
Level 137
God Stats
3W - 2L
1,737 SR
Queue Stats
53W - 60L
1,371 Elo+
Solo
Team Averages
Level 111
1,603 SR
1,396 Elo+

VS

Team Averages
Level 74
1,464 SR
1,308 Elo+
Shiva
Shiva
Badoc
Shiva
Level 66
God Stats
1W - 2L
1,320 SR
Queue Stats
66W - 64L
1,317 Elo+
Solo
Hades
Hades
Connholdem
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 1
Hou Yi
Hou Yi
SuperNotAFerret
Hou Yi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 160L
1,283 Elo+
Solo
Jing Wei
Jing Wei
TheFisherman357
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 102L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
whalerus
Hun Batz
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 273L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 8 / 11
9,805
754
12,289
17,032
9,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
DogfartsMcGee
Baron Samedi
15
4 / 7 / 10
8,703
669
7,062
11,494
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
18
10 / 6 / 9
11,223
863
15,449
10,718
3,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
jhicks-jhicks
Erlang Shen
14
2 / 7 / 9
8,812
678
4,997
17,468
16,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
purplestuff77
Kumbhakarna
18
5 / 4 / 13
10,313
793
7,388
15,162
20,362
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Badoc
Shiva
18
9 / 5 / 14
10,825
833
5,896
14,212
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
17
2 / 6 / 21
10,118
778
9,149
15,972
11,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 5 / 8
11,044
850
16,629
10,917
8,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
20
7 / 4 / 23
11,618
894
22,524
10,014
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
whalerus
Hun Batz
16
1 / 6 / 21
9,875
760
10,210
10,999
3,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
119
25
Kills
32
32
Deaths
26
52
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
8
11
1.19
W
Shiva
Badoc
Shiva
9
5
14
3.2
W
Hades
2
6
21
2.08
L
Baron Samedi
DogfartsMcGee
Baron Samedi
4
7
10
1.29
L
He Bo
10
6
9
2.42
W
13
5
8
3.4
W
Jing Wei
7
4
23
4.63
L
Erlang Shen
jhicks-jhicks
Erlang Shen
2
7
9
0.93
L
Kumbhakarna
purplestuff77
Kumbhakarna
5
4
13
2.88
W
Hun Batz
whalerus
Hun Batz
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,185
Damage
64,408
71,874
Taken
62,114
56,949
Mitigated
42,526
15,125
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,289
229
660
1,419
17,032
9,640
90
1,919
14,977
21,945
0
W
Shiva
Badoc
Shiva
5,896
948
1,956
2,832
14,212
14,163
493
8,730
5,482
1,949
9,021
W
Hades
9,149
1,839
842
5,167
15,972
11,633
697
11,045
4,927
19,539
0
L
Baron Samedi
DogfartsMcGee
Baron Samedi
7,062
2,471
436
849
11,494
6,967
225
2,702
8,681
16,358
0
L
He Bo
15,449
1,671
852
2,331
10,718
3,808
0
1,131
9,503
28,131
0
W
16,629
9,396
497
2,134
10,917
8,518
450
7,575
3,342
0
24,600
W
Jing Wei
22,524
16,987
841
1,905
10,014
4,223
1,332
7,063
2,951
0
42,523
L
Erlang Shen
jhicks-jhicks
Erlang Shen
4,997
2,516
1,907
3,348
17,468
16,172
0
2,306
15,029
0
9,668
L
Kumbhakarna
purplestuff77
Kumbhakarna
7,388
565
60
3,263
15,162
20,362
0
1,747
13,210
18,222
0
W
Hun Batz
whalerus
Hun Batz
10,210
1,060
0
227
10,999
3,989
1,792
7,775
3,224
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
53,480
93
Minions Killed
110
0
Camps Cleared
0
1,012,495
Distance Traveled
1,032,533
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,805
754
18
1
0
191,810
0
W
Shiva
10,825
833
4
0
0
202,543
2
W
Hades
10,118
778
23
2
0
218,115
2
L
Baron Samedi
8,703
669
19
1
0
175,308
0
L
He Bo
11,223
863
32
2
0
188,209
0
W
Hou Yi
11,044
850
23
2
0
171,186
0
W
Jing Wei
11,618
894
33
3
0
212,592
0
L
Erlang Shen
8,812
678
4
0
0
211,025
2
L
Kumbhakarna
10,313
793
20
2
0
246,143
1
W
Hun Batz
9,875
760
27
2
0
228,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role