Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CelticHeroOfTime
Chernobog
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 94L
1,455 Elo+
Party 1
He Bo
He Bo
XPootie_JuiceX
He Bo
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 102L
1,437 Elo+
Party 1
Nox
Nox
funkilla213
Nox
Level 145
God Stats
2W - 4L
1,492 SR
Queue Stats
115W - 130L
1,459 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,470 Elo+

VS

Team Averages
Level 88
1,508 SR
1,378 Elo+
Tyr
Tyr
Bannsiton
Tyr
Level 116
God Stats
1W - 3L
1,495 SR
Queue Stats
86W - 73L
1,482 Elo+
Party 2
King Arthur
King Arthur
Lil_WaffleGin
King Arthur
Level 52
God Stats
1W - 1L
1,258 SR
Queue Stats
45W - 60L
1,383 Elo+
Party 2
Heimdallr
Heimdallr
PenguinGirl2471
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,463 Elo+
Party 2
Mulan
Mulan
QuasarLegacy
Mulan
Level 98
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Ullr
Ullr
syndicaterocks
Ullr
Level 54
God Stats
0W - 1L
1,774 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
8 / 3 / 28
10,303
1,030
9,388
15,633
28,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
 
Agni
16
5 / 3 / 25
9,467
947
13,095
7,878
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
16
10 / 4 / 26
9,944
994
13,802
9,956
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 23
9,935
994
17,176
9,597
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 0 / 31
10,576
1,058
12,926
6,930
3,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 3
7,752
775
6,011
17,514
12,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Lil_WaffleGin
King Arthur
14
3 / 9 / 3
9,278
928
6,306
13,744
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PenguinGirl2471
Heimdallr
16
5 / 6 / 3
8,802
880
7,328
17,903
9,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 8 / 6
7,580
758
7,500
15,317
7,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 9 / 3
7,293
729
6,164
11,816
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
28
42
Kills
10
13
Deaths
42
133
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
3
28
7.33
W
Agni
 
Agni
5
3
25
5.83
L
1
10
3
0.25
W
Chernobog
10
4
26
5.75
L
King Arthur
Lil_WaffleGin
King Arthur
3
9
3
0.5
L
Heimdallr
PenguinGirl2471
Heimdallr
5
6
3
1.08
L
1
8
6
0.5
W
10
3
23
7.17
W
9
0
31
24.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,387
Damage
33,309
49,994
Taken
76,294
46,906
Mitigated
42,788
15,466
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,388
248
962
4,222
15,633
28,877
581
460
15,173
14,089
0
W
Agni
 
Agni
13,095
339
966
1,774
7,878
3,812
1,090
27
7,851
29,068
0
L
6,011
703
392
1,069
17,514
12,837
0
9,727
7,787
0
9,243
W
Chernobog
13,802
11,083
564
998
9,956
5,821
1,884
0
9,956
0
25,829
L
King Arthur
Lil_WaffleGin
King Arthur
6,306
642
621
453
13,744
6,756
126
9,854
3,890
0
14,934
L
Heimdallr
PenguinGirl2471
Heimdallr
7,328
1,696
77
3,209
17,903
9,374
242
12,439
5,464
968
14,779
L
7,500
653
789
2,184
15,317
7,426
263
11,661
3,656
0
12,680
W
17,176
1,192
924
1,606
9,597
4,767
1,150
84
9,513
24,236
0
W
12,926
2,125
1,744
1,706
6,930
3,629
1,316
28
6,902
19,251
0
L
6,164
2,481
29
310
11,816
6,395
400
8,904
2,912
0
17,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
40,705
99
Minions Killed
70
0
Camps Cleared
0
1,080,266
Distance Traveled
809,180
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,303
1,030
7
1
0
259,379
0
W
Agni
9,467
947
35
4
0
203,645
0
L
Tyr
7,752
775
7
1
0
170,031
1
W
Chernobog
9,944
994
20
2
0
212,742
0
L
King Arthur
9,278
928
18
2
0
153,913
0
L
Heimdallr
8,802
880
13
1
0
148,646
0
L
Mulan
7,580
758
11
1
0
178,460
1
W
He Bo
9,935
994
17
2
0
185,885
0
W
Nox
10,576
1,058
20
2
0
218,615
1
L
Ullr
7,293
729
21
2
0
158,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role