Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CULLEN951
Horus
Level 126
God Stats
5W - 9L
1,481 SR
Queue Stats
202W - 304L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
RANORACK
Cthulhu
Level 45
God Stats
0W - 1L
1,322 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Team Averages
Level 79
1,434 SR
1,400 Elo+

VS

Team Averages
Level 25
1,500 SR
1,290 Elo+
Nu Wa
Nu Wa
Blackdolch
Nu Wa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 30L
1,168 Elo+
Party 1
Ares
Ares
KING_DUKE97
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 1
Anubis
Anubis
nopatiencebabe
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 4 / 2
8,962
689
6,732
7,479
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
CULLEN951
Horus
13
5 / 6 / 2
9,067
697
9,282
15,155
12,995
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
RANORACK
Cthulhu
11
0 / 6 / 7
8,098
623
5,524
18,675
4,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
6 / 4 / 9
10,831
833
13,358
9,774
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 12
9,618
740
6,462
11,420
13,474
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 9
10,330
795
13,525
8,973
4,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
16
16
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
2
0.75
W
Nu Wa
6
4
9
2.63
L
Horus
CULLEN951
Horus
5
6
2
1
W
4
1
12
10
L
Cthulhu
RANORACK
Cthulhu
0
6
7
0.58
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
33,345
41,309
Taken
30,167
20,488
Mitigated
22,008
5,808
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,732
1,652
0
0
7,479
2,512
792
6,186
1,145
42,719
0
W
Nu Wa
13,358
6,036
0
1,426
9,774
3,892
1,213
3,628
5,579
42,709
0
L
Horus
CULLEN951
Horus
9,282
3,362
935
1,735
15,155
12,995
435
10,684
4,125
0
18,448
W
6,462
720
0
0
11,420
13,474
541
5,081
6,161
10,885
0
L
Cthulhu
RANORACK
Cthulhu
5,524
273
88
3,050
18,675
4,981
432
16,294
2,139
22,147
0
W
13,525
1,087
0
3,508
8,973
4,642
1,149
3,105
5,760
38,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
30,779
141
Minions Killed
123
7
Camps Cleared
0
605,064
Distance Traveled
679,494
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,962
689
91
7
2
196,910
2
W
Nu Wa
10,831
833
68
5
0
203,476
2
L
Horus
9,067
697
23
2
4
208,179
0
W
Ares
9,618
740
6
0
0
250,618
2
L
Cthulhu
8,098
623
27
2
1
199,975
0
W
Anubis
10,330
795
49
4
0
225,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role