Player Matchup

Neith
Neith
Loyal_ATN
Neith
Level 13
God Stats
18W - 19L
1,687 SR
Queue Stats
42W - 52L
1,396 Elo+
Party 1
Nox
Nox
Zilay_gatito_xd
Nox
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 294L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
vJoudy_Em_PR30
Danzaburou
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 195L
1,298 Elo+
Party 1
Team Averages
Level 75
1,562 SR
1,337 Elo+

VS

Team Averages
Level 57
1,402 SR
1,153 Elo+
Cliodhna
Cliodhna
Iamacroc
Cliodhna
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,113 Elo+
Party 2
Kukulkan
Kukulkan
MelGiantsOBJ
Kukulkan
Level 8
God Stats
2W - 3L
1,207 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 2
Achilles
Achilles
PrezLin
Achilles
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Loyal_ATN
Neith
17
1 / 6 / 6
12,571
599
10,070
16,454
5,932
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 6 / 6
14,089
671
17,289
16,651
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
vJoudy_Em_PR30
Danzaburou
18
6 / 5 / 5
14,608
696
14,923
20,904
7,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Iamacroc
Cliodhna
20
8 / 6 / 7
15,048
717
19,129
20,863
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MelGiantsOBJ
Kukulkan
18
2 / 3 / 6
13,708
653
12,369
9,358
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
PrezLin
Achilles
19
7 / 3 / 8
14,686
699
14,130
25,721
40,884
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
17
17
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Iamacroc
Cliodhna
8
6
7
1.92
L
Neith
Loyal_ATN
Neith
1
6
6
0.67
W
Kukulkan
MelGiantsOBJ
Kukulkan
2
3
6
1.67
W
Achilles
PrezLin
Achilles
7
3
8
3.67
L
5
6
6
1.33
L
Danzaburou
vJoudy_Em_PR30
Danzaburou
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,282
Damage
45,628
54,009
Taken
55,942
20,097
Mitigated
51,887
4,792
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Iamacroc
Cliodhna
19,129
1,328
0
5,372
20,863
7,962
1,794
5,086
14,826
0
56,606
L
Neith
Loyal_ATN
Neith
10,070
5,198
0
1,023
16,454
5,932
179
2,232
14,222
0
36,956
W
Kukulkan
MelGiantsOBJ
Kukulkan
12,369
837
0
352
9,358
3,041
556
3,856
5,350
60,033
0
W
Achilles
PrezLin
Achilles
14,130
3,762
0
5,488
25,721
40,884
1,063
8,340
16,799
0
37,269
L
17,289
1,946
0
1,035
16,651
6,591
26
5,557
11,094
68,212
0
L
Danzaburou
vJoudy_Em_PR30
Danzaburou
14,923
4,278
0
2,734
20,904
7,574
93
5,417
15,487
0
47,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
43,442
221
Minions Killed
198
9
Camps Cleared
7
952,814
Distance Traveled
992,398
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,048
717
48
2
3
334,275
3
L
Neith
12,571
599
52
2
0
291,320
0
W
Kukulkan
13,708
653
121
6
1
300,883
0
W
Achilles
14,686
699
29
1
3
357,240
5
L
Nox
14,089
671
93
4
4
335,863
7
L
Danzaburou
14,608
696
76
4
5
325,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role