Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ALKMAN1996
Izanami
Level 40
God Stats
18W - 20L
1,466 SR
Queue Stats
30W - 39L
1,344 Elo+
Party 1
Arachne
Arachne
KrakenEU
Arachne
Level 29
God Stats
12W - 6L
1,748 SR
Queue Stats
32W - 31L
1,514 Elo+
Party 2
Geb
Geb
Matiba
Geb
Level 66
God Stats
0W - 1L
1,252 SR
Queue Stats
235W - 274L
1,435 Elo+
Party 1
Scylla
Scylla
TedBeaver
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,388 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,436 Elo+

VS

Team Averages
Level 52
1,547 SR
1,503 Elo+
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
EvaHell
Poseidon
Level 102
God Stats
6W - 3L
1,627 SR
Queue Stats
34W - 29L
1,423 Elo+
Solo
Horus
Horus
Godsmilla
Horus
Level 17
God Stats
5W - 1L
1,435 SR
Queue Stats
16W - 12L
1,492 Elo+
Party 3
Ra
Ra
Llewic
Ra
Level 25
God Stats
23W - 17L
1,608 SR
Queue Stats
33W - 32L
1,546 Elo+
Party 3
Mercury
Mercury
Malbogg
Mercury
Level 27
God Stats
9W - 5L
1,565 SR
Queue Stats
38W - 31L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 6 / 6
10,317
491
5,586
15,895
14,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ALKMAN1996
Izanami
13
0 / 9 / 0
8,494
404
6,845
15,770
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
KrakenEU
Arachne
17
8 / 4 / 0
11,534
549
11,088
16,919
11,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
Matiba
Geb
11
0 / 6 / 1
7,847
374
6,481
18,801
17,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TedBeaver
Scylla
12
1 / 14 / 1
8,220
391
3,725
15,125
4,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
9 / 1 / 6
12,153
579
13,214
9,823
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
EvaHell
Poseidon
18
7 / 2 / 13
12,858
612
15,269
11,185
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
Godsmilla
Horus
15
2 / 1 / 14
10,878
518
7,042
13,358
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
20
7 / 3 / 3
14,473
689
10,775
11,587
6,528
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Malbogg
Mercury
20
13 / 4 / 8
13,537
645
16,364
15,689
6,366
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
10
Kills
38
39
Deaths
11
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
6
0.67
W
Ullr
 
Ullr
9
1
6
12
L
Izanami
ALKMAN1996
Izanami
0
9
0
0
W
Poseidon
EvaHell
Poseidon
7
2
13
6.75
W
Horus
Godsmilla
Horus
2
1
14
9
L
Arachne
KrakenEU
Arachne
8
4
0
2
W
Ra
7
3
3
2.83
W
Mercury
Malbogg
Mercury
13
4
8
4.25
L
Geb
Matiba
Geb
0
6
1
0.08
L
Scylla
TedBeaver
Scylla
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
62,664
82,510
Taken
61,642
51,946
Mitigated
31,451
16,296
Healing
21,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,586
562
0
3,655
15,895
14,237
42
5,725
10,170
0
60,364
W
Ullr
 
Ullr
13,214
5,261
0
2,292
9,823
4,194
4,453
1,415
8,408
0
84,945
L
Izanami
ALKMAN1996
Izanami
6,845
3,710
205
2,687
15,770
4,008
988
4,401
11,369
0
64,396
W
Poseidon
EvaHell
Poseidon
15,269
2,258
318
3,167
11,185
4,036
2,715
2,992
8,193
85,487
0
W
Horus
Godsmilla
Horus
7,042
3,901
2,535
4,784
13,358
10,327
1,215
2,926
10,432
0
27,936
L
Arachne
KrakenEU
Arachne
11,088
5,315
0
5,753
16,919
11,058
0
7,150
9,769
0
72,176
W
Ra
10,775
1,492
2,301
5,412
11,587
6,528
1,403
696
10,891
112,204
0
W
Mercury
Malbogg
Mercury
16,364
9,527
0
317
15,689
6,366
4,066
2,177
13,512
0
116,172
L
Geb
Matiba
Geb
6,481
365
158
2,837
18,801
17,854
0
4,903
13,898
17,177
0
L
Scylla
TedBeaver
Scylla
3,725
667
0
1,001
15,125
4,789
0
3,865
11,260
35,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,412
Gold Earned
63,899
433
Minions Killed
703
0
Camps Cleared
0
1,836,625
Distance Traveled
2,169,192
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,317
491
115
5
0
401,417
3
W
Ullr
12,153
579
140
7
0
403,227
2
L
Izanami
8,494
404
120
6
0
317,522
8
W
Poseidon
12,858
612
135
6
0
438,649
3
W
Horus
10,878
518
43
2
0
401,857
6
L
Arachne
11,534
549
118
6
0
488,992
4
W
Ra
14,473
689
230
11
0
417,280
3
W
Mercury
13,537
645
155
7
0
508,179
1
L
Geb
7,847
374
16
1
0
367,475
2
L
Scylla
8,220
391
64
3
0
261,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role