Player Matchup

Hercules
Hercules
I-QL_Q-I
Hercules
Level 88
God Stats
1W - 4L
1,253 SR
Queue Stats
31W - 37L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
ThisName-is-EPIC
Gilgamesh
Level 43
God Stats
0W - 3L
1,096 SR
Queue Stats
18W - 23L
1,371 Elo+
Party 2
Hera
Hera
z0L0z
Hera
Level 38
God Stats
2W - 9L
1,294 SR
Queue Stats
2W - 11L
1,075 Elo+
Party 2
Team Averages
Level 56
1,214 SR
1,312 Elo+

VS

Team Averages
Level 115
1,374 SR
1,337 Elo+
Discordia
Discordia
HazyBabba
Discordia
Level 122
God Stats
5W - 11L
1,399 SR
Queue Stats
783W - 1,164L
1,301 Elo+
Solo
Loki
Loki
Kentmovic
Loki
Level 121
God Stats
2W - 5L
1,272 SR
Queue Stats
64W - 97L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
RadamelTheOne
Danzaburou
Level 101
God Stats
11W - 15L
1,450 SR
Queue Stats
36W - 55L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I-QL_Q-I
Hercules
16
2 / 4 / 3
10,616
624
8,045
16,374
20,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
15
4 / 5 / 2
11,001
647
5,905
12,202
7,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
z0L0z
Hera
14
0 / 7 / 3
9,770
575
3,029
11,862
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HazyBabba
Discordia
16
3 / 4 / 10
11,691
688
18,396
8,450
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
19
10 / 0 / 5
13,356
786
9,507
9,010
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
RadamelTheOne
Danzaburou
16
3 / 2 / 6
11,837
696
4,610
10,195
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
16
16
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
HazyBabba
Discordia
3
4
10
2
L
Hercules
I-QL_Q-I
Hercules
2
4
3
0.88
W
Loki
10
0
5
12.5
W
Danzaburou
RadamelTheOne
Danzaburou
3
2
6
3
L
Gilgamesh
4
5
2
1
L
Hera
z0L0z
Hera
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
32,513
40,438
Taken
27,655
31,896
Mitigated
11,542
9,933
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HazyBabba
Discordia
18,396
1,207
0
2,701
8,450
2,996
658
1,165
6,993
43,498
0
L
Hercules
I-QL_Q-I
Hercules
8,045
1,185
0
6,658
16,374
20,925
0
8,436
7,938
0
27,704
W
Loki
9,507
1,596
0
1,635
9,010
4,094
725
613
8,125
0
44,551
W
Danzaburou
RadamelTheOne
Danzaburou
4,610
1,427
0
2,851
10,195
4,452
1,685
1,689
8,245
0
50,361
L
Gilgamesh
5,905
1,937
67
892
12,202
7,336
0
7,096
5,106
0
16,548
L
Hera
z0L0z
Hera
3,029
568
195
2,121
11,862
3,635
0
3,315
8,547
42,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
36,884
150
Minions Killed
185
6
Camps Cleared
9
887,440
Distance Traveled
946,741
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,691
688
54
3
4
301,629
4
L
Hercules
10,616
624
40
2
2
329,700
5
W
Loki
13,356
786
53
3
1
349,813
3
W
Danzaburou
11,837
696
78
5
4
295,299
5
L
Gilgamesh
11,001
647
30
2
2
302,540
5
L
Hera
9,770
575
80
5
2
255,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role