Player Matchup

Gilgamesh
Gilgamesh
DDC2001
Gilgamesh
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
31W - 28L
1,469 Elo+
Solo
Jormungandr
Jormungandr
SHION_YIN
Jormungandr
Level 160
God Stats
5W - 2L
1,485 SR
Queue Stats
416W - 406L
1,511 Elo+
Solo
Izanami
Izanami
Ugur-Cobi
Izanami
Level 79
God Stats
21W - 24L
1,645 SR
Queue Stats
38W - 46L
1,581 Elo+
Solo
Ra
Ra
flajaan
Ra
Level 62
God Stats
5W - 10L
1,419 SR
Queue Stats
191W - 224L
1,368 Elo+
Solo
Ratatoskr
Ratatoskr
wr6scot14
Ratatoskr
Level 114
God Stats
10W - 6L
1,728 SR
Queue Stats
210W - 121L
1,626 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,511 Elo+

VS

Team Averages
Level 77
1,426 SR
1,446 Elo+
Merlin
Merlin
Axiion_51
Merlin
Level 68
God Stats
2W - 5L
1,002 SR
Queue Stats
307W - 313L
1,425 Elo+
Solo
Shiva
Shiva
BACK_STABBER_234
Shiva
Level 67
God Stats
17W - 10L
1,718 SR
Queue Stats
91W - 92L
1,426 Elo+
Solo
Da Ji
Da Ji
Pr1meSh0t
Da Ji
Level 58
God Stats
7W - 9L
1,309 SR
Queue Stats
157W - 163L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
enr_91
Kuzenbo
Level 63
God Stats
7W - 6L
1,297 SR
Queue Stats
89W - 89L
1,485 Elo+
Solo
Cupid
Cupid
kyros25
Cupid
Level 129
God Stats
8W - 7L
1,806 SR
Queue Stats
748W - 757L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDC2001
Gilgamesh
10
0 / 1 / 0
5,240
524
1,096
6,802
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SHION_YIN
Jormungandr
8
1 / 1 / 0
5,364
536
4,688
7,156
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Ugur-Cobi
Izanami
8
0 / 4 / 1
4,701
470
2,948
6,917
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,705
471
1,598
5,323
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
wr6scot14
Ratatoskr
9
1 / 3 / 0
5,166
517
3,612
7,727
2,714
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Axiion_51
Merlin
11
3 / 0 / 2
6,365
637
6,123
4,841
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 2
6,143
614
5,310
3,997
2,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Pr1meSh0t
Da Ji
10
6 / 1 / 1
6,398
640
3,407
6,887
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
enr_91
Kuzenbo
9
2 / 0 / 3
5,725
573
2,426
6,579
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
kyros25
Cupid
10
2 / 1 / 3
5,963
596
6,212
5,097
1,404
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Axiion_51
Merlin
3
0
2
4
W
0
0
2
1
L
Gilgamesh
DDC2001
Gilgamesh
0
1
0
0
W
Da Ji
Pr1meSh0t
Da Ji
6
1
1
6.5
L
Jormungandr
SHION_YIN
Jormungandr
1
1
0
1
L
Izanami
Ugur-Cobi
Izanami
0
4
1
0.13
W
Kuzenbo
enr_91
Kuzenbo
2
0
3
3.5
L
0
4
0
0
W
Cupid
kyros25
Cupid
2
1
3
3.5
L
Ratatoskr
wr6scot14
Ratatoskr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
23,478
33,925
Taken
27,401
11,563
Mitigated
12,876
9,351
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Axiion_51
Merlin
6,123
417
0
1,750
4,841
1,575
0
1,905
2,936
48,572
0
W
5,310
1,300
0
988
3,997
2,542
0
143
3,685
0
33,320
L
Gilgamesh
DDC2001
Gilgamesh
1,096
238
0
1,056
6,802
3,257
0
0
6,802
0
26,933
W
Da Ji
Pr1meSh0t
Da Ji
3,407
845
0
846
6,887
2,143
0
566
6,321
0
32,160
L
Jormungandr
SHION_YIN
Jormungandr
4,688
1,703
981
1,910
7,156
2,775
0
2,237
4,919
21,415
0
L
Izanami
Ugur-Cobi
Izanami
2,948
2,372
0
1,703
6,917
1,257
0
726
6,191
0
24,003
W
Kuzenbo
enr_91
Kuzenbo
2,426
946
0
1,518
6,579
5,212
0
2,716
3,863
10,265
189
L
1,598
215
67
1,081
5,323
1,560
0
4,147
1,176
23,440
0
W
Cupid
kyros25
Cupid
6,212
3,531
172
1,160
5,097
1,404
847
956
4,141
0
36,199
L
Ratatoskr
wr6scot14
Ratatoskr
3,612
1,028
0
2,553
7,727
2,714
0
1,250
6,477
0
29,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
30,594
263
Minions Killed
305
0
Camps Cleared
0
878,756
Distance Traveled
984,956
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,365
637
96
10
0
184,775
5
W
Shiva
6,143
614
71
7
0
195,901
0
L
Gilgamesh
5,240
524
70
7
0
179,191
0
W
Da Ji
6,398
640
53
5
0
213,026
1
L
Jormungandr
5,364
536
33
3
0
185,220
4
L
Izanami
4,701
470
55
6
0
130,507
1
W
Kuzenbo
5,725
573
13
1
0
208,749
2
L
Ra
4,705
471
49
5
0
151,025
0
W
Cupid
5,963
596
72
7
0
182,505
4
L
Ratatoskr
5,166
517
56
6
0
232,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role