Player Matchup

Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ErectDaSloth
Izanami
Level 46
God Stats
3W - 5L
1,295 SR
Queue Stats
3W - 15L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NovaAU
Ah Muzen Cab
Level 144
God Stats
18W - 13L
1,587 SR
Queue Stats
110W - 100L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Psyhemuth
Nu Wa
Level 122
God Stats
2W - 5L
1,437 SR
Queue Stats
50W - 53L
1,583 Elo+
Party 1
Discordia
Discordia
SlipperyShankz
Discordia
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 68L
1,564 Elo+
Party 1
Team Averages
Level 99
1,464 SR
1,509 Elo+

VS

Team Averages
Level 54
1,504 SR
1,571 Elo+
Artemis
Artemis
MOARM3AT
Artemis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 7L
1,758 Elo+
Party 2
Ra
Ra
OG_MoNeY_SoLo
Ra
Level 123
God Stats
11W - 11L
1,362 SR
Queue Stats
235W - 247L
1,402 Elo+
Solo
Bacchus
Bacchus
SadgeBoyHours
Bacchus
Level 61
God Stats
1W - 0L
1,731 SR
Queue Stats
8W - 2L
1,413 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TreyFK
Morgan Le Fay
Level 45
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 112L
1,593 Elo+
Party 2
Osiris
Osiris
WheresMyMother
Osiris
Level 37
God Stats
5W - 3L
1,428 SR
Queue Stats
81W - 29L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 11 / 2
9,305
620
3,188
16,305
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
ErectDaSloth
Izanami
15
0 / 10 / 4
9,437
629
4,511
14,260
4,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
NovaAU
Ah Muzen Cab
17
2 / 9 / 1
10,314
688
11,061
17,771
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Psyhemuth
Nu Wa
18
3 / 6 / 2
10,897
726
15,268
12,574
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
SlipperyShankz
Discordia
18
2 / 4 / 3
10,860
724
8,017
11,670
4,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MOARM3AT
Artemis
19
4 / 3 / 10
11,358
757
14,612
10,662
3,432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 0 / 11
11,926
795
9,324
7,993
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
19
7 / 1 / 11
11,297
753
8,956
15,686
28,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
TreyFK
Morgan Le Fay
20
9 / 1 / 8
11,968
798
15,935
13,010
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 3 / 11
12,064
804
16,066
15,875
20,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
8
Kills
40
40
Deaths
8
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
11
2
0.18
L
Izanami
ErectDaSloth
Izanami
0
10
4
0.2
W
Artemis
MOARM3AT
Artemis
4
3
10
3
L
Ah Muzen Cab
NovaAU
Ah Muzen Cab
2
9
1
0.28
W
9
0
11
14.5
L
Nu Wa
Psyhemuth
Nu Wa
3
6
2
0.67
W
Bacchus
7
1
11
12.5
L
Discordia
SlipperyShankz
Discordia
2
4
3
0.88
W
Morgan Le Fay
TreyFK
Morgan Le Fay
9
1
8
13
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,045
Damage
64,893
72,580
Taken
63,226
24,898
Mitigated
61,382
7,253
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,188
295
338
2,214
16,305
6,800
448
6,532
8,573
18,787
0
L
Izanami
ErectDaSloth
Izanami
4,511
1,749
0
330
14,260
4,620
0
6,296
7,964
0
22,835
W
Artemis
MOARM3AT
Artemis
14,612
2,667
0
115
10,662
3,432
2,698
5,785
4,877
0
47,898
L
Ah Muzen Cab
NovaAU
Ah Muzen Cab
11,061
2,032
0
2,432
17,771
5,648
0
12,201
5,570
0
40,778
W
9,324
148
2,984
2,544
7,993
3,179
1,432
3,615
4,378
49,514
0
L
Nu Wa
Psyhemuth
Nu Wa
15,268
2,897
0
434
12,574
3,728
18
7,030
5,544
43,754
0
W
Bacchus
8,956
1,354
0
153
15,686
28,462
960
4,540
11,146
27,506
0
L
Discordia
SlipperyShankz
Discordia
8,017
30
0
1,505
11,670
4,102
0
4,509
7,161
36,612
0
W
Morgan Le Fay
TreyFK
Morgan Le Fay
15,935
718
0
1,971
13,010
5,812
1,639
5,780
7,230
52,985
0
W
16,066
3,832
0
762
15,875
20,497
889
6,753
9,122
10,269
31,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
58,613
274
Minions Killed
363
0
Camps Cleared
0
1,208,932
Distance Traveled
1,492,614
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,305
620
33
2
0
211,461
3
L
Izanami
9,437
629
44
3
0
209,618
1
W
Artemis
11,358
757
82
5
0
199,879
4
L
Ah Muzen Cab
10,314
688
78
5
0
275,940
1
W
Ra
11,926
795
116
8
0
348,211
2
L
Nu Wa
10,897
726
56
4
0
244,797
1
W
Bacchus
11,297
753
44
3
0
311,251
3
L
Discordia
10,860
724
63
4
0
267,116
1
W
Morgan Le Fay
11,968
798
78
5
0
312,009
0
W
Osiris
12,064
804
43
3
0
321,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role