Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alessio069275
Chaac
Level 2
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,100 Elo+
Party 1
Cupid
Cupid
Calderon3264
Cupid
Level 8
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 1
Team Averages
Level 39
1,351 SR
1,228 Elo+

VS

Team Averages
Level 48
1,337 SR
1,199 Elo+
Hel
Hel
Ja Crispy123337
Hel
Level 29
God Stats
3W - 6L
1,337 SR
Queue Stats
21W - 40L
1,186 Elo+
Party 2
Horus
Horus
ThePurpleTiger4
Horus
Level 46
God Stats
2W - 3L
1,273 SR
Queue Stats
30W - 51L
1,221 Elo+
Party 2
Cupid
Cupid
dolmat_92
Cupid
Level 69
God Stats
5W - 5L
1,401 SR
Queue Stats
51W - 73L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 10 / 2
7,898
564
11,162
15,874
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 1
8,428
602
11,496
21,628
20,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 0
8,435
603
4,560
11,044
3,796
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 13
10,372
741
12,429
15,912
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 0 / 6
11,095
793
15,857
17,280
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
dolmat_92
Cupid
15
4 / 1 / 15
10,682
763
12,156
14,381
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
22
22
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
10
2
0.1
L
1
8
1
0.19
L
1
4
0
0.25
W
6
1
13
12.5
W
12
0
6
15
W
Cupid
dolmat_92
Cupid
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
40,442
48,546
Taken
47,573
29,942
Mitigated
22,628
3,323
Healing
31,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,162
2,316
0
187
15,874
5,163
0
4,989
10,293
0
30,384
L
11,496
2,146
0
2,117
21,628
20,983
0
5,218
15,585
0
27,978
L
4,560
2,233
364
655
11,044
3,796
0
1,810
8,924
0
16,608
W
12,429
2,530
5,728
8,670
15,912
5,906
751
281
15,631
31,667
0
W
15,857
9,211
2,760
7,236
17,280
11,195
1,801
294
16,986
0
35,022
W
Cupid
dolmat_92
Cupid
12,156
6,409
767
6,791
14,381
5,527
56
353
13,923
0
34,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
32,149
92
Minions Killed
129
5
Camps Cleared
5
645,716
Distance Traveled
796,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,898
564
37
3
3
207,029
3
L
Chaac
8,428
602
37
3
1
220,800
0
L
Cupid
8,435
603
18
1
1
217,887
0
W
Hel
10,372
741
42
3
2
258,315
1
W
Horus
11,095
793
31
2
0
284,728
4
W
Cupid
10,682
763
56
4
3
253,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role