Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
AnodyneDreams
Ymir
Diamond I
Level 123
God Stats
5W - 9L
1,758 SR
Queue Stats
156W - 136L
2,508 MMR
Solo
Camazotz
Camazotz
Masters
BulgeMcSwaginton
Camazotz
Masters
Level 157
God Stats
6W - 4L
1,556 SR
Queue Stats
107W - 87L
2,573 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
HllaScorp
Cernunnos
Diamond IV
Level 159
God Stats
11W - 5L
1,972 SR
Queue Stats
133W - 118L
2,128 MMR
Solo
Scylla
Scylla
Diamond I
RogelioLivas
Scylla
Diamond I
Level 100
God Stats
1W - 2L
1,405 SR
Queue Stats
57W - 46L
2,499 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,638 SR
2,242 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,516 SR
1,867 MMR
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Grandmaster
 
Tiamat
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
TheHawk
Gilgamesh
Diamond V
Level 118
God Stats
15W - 8L
1,767 SR
Queue Stats
43W - 30L
2,103 MMR
Solo
Artio
Artio
Diamond IV
oLycan
Artio
Diamond IV
Level 160
God Stats
0W - 2L
1,310 SR
Queue Stats
258W - 248L
2,060 MMR
Solo
Ares
Ares
Diamond III
stefano56
Ares
Diamond III
Level 160
God Stats
2W - 2L
1,503 SR
Queue Stats
63W - 70L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
11 / 0 / 1
10,260
684
9,600
8,439
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 10
8,364
558
2,714
10,149
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 0 / 2
10,057
670
6,204
12,496
4,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
HllaScorp
Cernunnos
18
3 / 1 / 3
10,589
706
8,822
7,330
2,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
3 / 0 / 5
10,059
671
6,301
3,630
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasCliodhnaThoth

VS

Bans
ZeusMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 4 / 1
8,033
536
3,636
9,860
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
 
Tiamat
13
4 / 3 / 0
7,619
508
7,010
7,127
3,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
TheHawk
Gilgamesh
11
0 / 4 / 1
6,484
432
1,968
7,485
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
oLycan
Artio
14
0 / 4 / 1
7,562
504
6,915
12,840
12,373
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
11
0 / 4 / 2
6,458
431
3,048
12,594
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
4
4
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
0
1
11.5
L
Jing Wei
 
Jing Wei
0
4
1
0.13
L
Tiamat
 
Tiamat
4
3
0
1.33
W
0
3
10
1.67
W
2
0
2
3
W
Cernunnos
HllaScorp
Cernunnos
3
1
3
4.5
W
Scylla
3
0
5
5.5
L
Gilgamesh
TheHawk
Gilgamesh
0
4
1
0.13
L
Artio
oLycan
Artio
0
4
1
0.13
L
Ares
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
22,577
42,044
Taken
49,906
21,017
Mitigated
29,950
16,298
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,600
4,870
0
4,221
8,439
5,165
0
3,154
5,182
0
70,256
L
Jing Wei
 
Jing Wei
3,636
2,790
0
3,294
9,860
1,612
0
364
9,496
0
58,773
L
Tiamat
 
Tiamat
7,010
736
0
2,188
7,127
3,770
5
1,673
5,371
56,076
0
W
2,714
550
0
1,425
10,149
7,203
108
5,101
4,767
20,831
2,374
W
6,204
2,019
0
5,207
12,496
4,842
0
5,753
6,743
0
69,021
W
Cernunnos
HllaScorp
Cernunnos
8,822
3,864
0
3,878
7,330
2,712
0
526
6,760
0
96,532
W
Scylla
6,301
1,485
0
1,567
3,630
1,095
240
1,906
1,619
83,744
0
L
Gilgamesh
TheHawk
Gilgamesh
1,968
352
0
1,803
7,485
3,569
0
1,061
6,382
0
37,145
L
Artio
oLycan
Artio
6,915
1,030
152
4,693
12,840
12,373
0
1,206
11,611
50,313
0
L
Ares
3,048
43
0
1,624
12,594
8,626
0
3,999
8,493
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
36,156
604
Minions Killed
479
0
Camps Cleared
0
1,604,664
Distance Traveled
1,522,449
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,260
684
103
7
0
373,698
5
L
Jing Wei
8,033
536
144
10
0
300,725
4
L
Tiamat
7,619
508
120
8
0
277,494
2
W
Ymir
8,364
558
27
2
0
305,919
4
W
Camazotz
10,057
670
143
10
0
328,493
2
W
Cernunnos
10,589
706
165
11
0
290,045
5
W
Scylla
10,059
671
166
11
0
306,509
6
L
Gilgamesh
6,484
432
76
5
0
347,493
5
L
Artio
7,562
504
117
8
0
315,212
3
L
Ares
6,458
431
22
1
0
281,525
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role