Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dogers97PL
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,391 Elo+
Party 3
Ganesha
Ganesha
Sizzi
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,336 Elo+
Party 3
Hou Yi
Hou Yi
SweGoD ALQUOF
Hou Yi
Level 159
God Stats
1W - 0L
1,377 SR
Queue Stats
39W - 49L
1,343 Elo+
Party 1
Pele
Pele
iSwaaiZ
Pele
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,455 Elo+
Party 1
Team Averages
Level 137
1,475 SR
1,405 Elo+

VS

Team Averages
Level 143
1,569 SR
1,574 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GeniousTurtle
Sol
Level 154
God Stats
4W - 2L
1,722 SR
Queue Stats
103W - 102L
1,584 Elo+
Party 2
Bacchus
Bacchus
JonsHigh
Bacchus
Level 145
God Stats
15W - 17L
1,624 SR
Queue Stats
523W - 510L
1,568 Elo+
Solo
Cthulhu
Cthulhu
benbro657
Cthulhu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 110L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
10 / 3 / 12
12,599
900
16,886
12,748
5,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Dogers97PL
Danzaburou
18
4 / 6 / 14
11,710
836
10,723
14,881
6,603
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Sizzi
Ganesha
19
0 / 5 / 25
10,977
784
10,790
17,255
28,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
8 / 6 / 11
11,338
810
16,528
13,826
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
iSwaaiZ
Pele
18
8 / 8 / 11
12,176
870
13,538
18,735
16,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 7 / 7
11,785
842
12,190
23,624
31,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
 
Morgan Le Fay
20
7 / 6 / 10
11,611
829
17,399
14,343
6,357
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 11
11,626
830
15,636
18,077
7,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
JonsHigh
Bacchus
19
7 / 8 / 15
12,070
862
14,051
19,755
35,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
benbro657
Cthulhu
3
0 / 1 / 1
4,373
312
0
743
136

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
70
30
Kills
26
28
Deaths
30
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
3
12
5.33
L
Atlas
 
Atlas
7
7
7
1.5
L
Morgan Le Fay
 
Morgan Le Fay
7
6
10
2
W
Danzaburou
Dogers97PL
Danzaburou
4
6
14
1.83
L
5
8
11
1.31
L
Bacchus
JonsHigh
Bacchus
7
8
15
1.81
W
Ganesha
Sizzi
Ganesha
0
5
25
2.5
W
8
6
11
2.25
L
Cthulhu
benbro657
Cthulhu
0
1
1
0.5
W
Pele
iSwaaiZ
Pele
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,465
Damage
59,276
77,445
Taken
76,542
63,777
Mitigated
80,560
20,533
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,886
8,513
1,904
2,269
12,748
5,977
2,357
9,533
2,954
0
37,271
L
Atlas
 
Atlas
12,190
4,541
1,403
2,600
23,624
31,544
427
3,443
20,181
24,004
0
L
Morgan Le Fay
 
Morgan Le Fay
17,399
1,088
1,443
2,639
14,343
6,357
646
2,478
11,865
34,755
0
W
Danzaburou
Dogers97PL
Danzaburou
10,723
4,296
1,475
3,985
14,881
6,603
2,810
12,204
2,388
0
37,365
L
15,636
4,681
512
4,735
18,077
7,063
4,214
3,795
14,282
37,154
0
L
Bacchus
JonsHigh
Bacchus
14,051
539
1,284
2,182
19,755
35,460
0
1,074
18,681
19,811
0
W
Ganesha
Sizzi
Ganesha
10,790
823
666
1,392
17,255
28,671
0
10,583
6,462
19,891
0
W
16,528
7,074
422
2,579
13,826
6,057
580
11,651
2,059
0
23,626
L
Cthulhu
benbro657
Cthulhu
0
0
0
0
743
136
0
0
743
0
0
W
Pele
iSwaaiZ
Pele
13,538
2,328
1,163
4,678
18,735
16,469
246
14,053
3,238
0
21,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,800
Gold Earned
51,465
135
Minions Killed
131
0
Camps Cleared
0
1,220,497
Distance Traveled
935,035
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,599
900
49
4
0
252,819
1
L
Atlas
11,785
842
8
1
0
232,623
2
L
Morgan Le Fay
11,611
829
39
3
0
247,887
6
W
Danzaburou
11,710
836
39
3
0
235,471
4
L
Sol
11,626
830
62
4
0
203,439
0
L
Bacchus
12,070
862
22
2
0
250,801
0
W
Ganesha
10,977
784
4
0
0
248,356
1
W
Hou Yi
11,338
810
23
2
0
231,075
0
L
Cthulhu
4,373
312
0
0
0
285
0
W
Pele
12,176
870
20
1
0
252,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role