Player Matchup

Sun Wukong
Sun Wukong
AyeDTJ
Sun Wukong
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
67W - 60L
1,244 Elo+
Party 2
Izanami
Izanami
PlaymakerBaker-
Izanami
Level 18
God Stats
8W - 17L
1,285 SR
Queue Stats
171W - 176L
1,275 Elo+
Party 2
Thoth
Thoth
Zippemm
Thoth
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 272L
1,280 Elo+
Party 2
Team Averages
Level 36
1,367 SR
1,266 Elo+

VS

Team Averages
Level 79
1,550 SR
1,354 Elo+
Fenrir
Fenrir
LonePaladin8140
Fenrir
Level 107
God Stats
3W - 1L
1,586 SR
Queue Stats
80W - 98L
1,425 Elo+
Party 1
Vulcan
Vulcan
Rift
Vulcan
Level 62
God Stats
15W - 14L
1,420 SR
Queue Stats
37W - 46L
1,214 Elo+
Solo
Geb
Geb
damtje
Geb
Level 68
God Stats
4W - 3L
1,644 SR
Queue Stats
65W - 72L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyeDTJ
Sun Wukong
14
0 / 6 / 1
9,750
542
3,779
20,726
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 5 / 2
9,898
550
10,300
14,990
5,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Zippemm
Thoth
16
2 / 5 / 0
10,744
597
9,425
13,546
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 4
13,168
732
17,899
20,716
9,250
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
Rift
Vulcan
18
4 / 0 / 8
12,608
700
18,925
5,463
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
damtje
Geb
18
1 / 1 / 12
12,992
722
5,786
17,376
22,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AyeDTJ
Sun Wukong
0
6
1
0.08
W
11
1
4
13
L
0
5
2
0.2
W
Vulcan
Rift
Vulcan
4
0
8
8
L
Thoth
Zippemm
Thoth
2
5
0
0.4
W
Geb
damtje
Geb
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
42,610
49,262
Taken
43,555
28,734
Mitigated
33,837
4,602
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AyeDTJ
Sun Wukong
3,779
339
0
642
20,726
18,905
0
11,137
9,589
0
24,202
W
17,899
1,608
0
5,100
20,716
9,250
41
5,539
15,148
0
57,506
L
10,300
5,461
0
1,338
14,990
5,640
0
8,951
6,039
0
34,672
W
Vulcan
Rift
Vulcan
18,925
6,235
525
498
5,463
2,327
1,875
2,186
3,143
70,418
0
L
Thoth
Zippemm
Thoth
9,425
474
0
2,622
13,546
4,189
0
5,071
8,475
47,478
0
W
Geb
damtje
Geb
5,786
490
303
5,658
17,376
22,260
313
2,674
14,370
30,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
38,768
172
Minions Killed
194
5
Camps Cleared
10
897,894
Distance Traveled
1,024,008
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,750
542
21
1
0
326,928
1
W
Fenrir
13,168
732
50
3
5
355,463
0
L
Izanami
9,898
550
70
4
2
286,488
2
W
Vulcan
12,608
700
103
6
3
349,692
0
L
Thoth
10,744
597
81
5
3
284,478
7
W
Geb
12,992
722
41
2
2
318,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role