Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver II
Chiken-Rozey
Ra
Silver II
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 19L
1,488 MMR
Party 1
Sobek
Sobek
Silver III
JL-yseult
Sobek
Silver III
Level 56
God Stats
2W - 2L
1,538 SR
Queue Stats
23W - 17L
1,454 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,513 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,575 SR
1,862 MMR
Amaterasu
Amaterasu
Platinum IV
SnY-37
Amaterasu
Platinum IV
Level 145
God Stats
1W - 1L
1,578 SR
Queue Stats
56W - 63L
1,752 MMR
Party 2
Nox
Nox
Diamond I
UenalYaaya
Nox
Diamond I
Level 148
God Stats
6W - 4L
1,770 SR
Queue Stats
145W - 55L
2,339 MMR
Party 2
Izanami
Izanami
Bronze V
joshEFCcurran
Izanami
Bronze V
Level 106
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 14
9,217
768
5,762
14,378
10,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
13 / 1 / 4
11,559
963
16,389
13,292
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
JL-yseult
Sobek
13
3 / 3 / 12
9,375
781
8,932
17,180
17,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ShivaAh Muzen CabThothBastetAtlas

VS

Bans
PersephoneGebMedusaAresOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SnY-37
Amaterasu
11
1 / 3 / 3
7,691
641
8,075
17,033
13,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 6 / 3
8,126
677
10,094
9,691
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
2 / 8 / 2
7,789
649
8,086
11,835
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
14
4
W
13
1
4
15
W
Sobek
JL-yseult
Sobek
3
3
12
3
L
Amaterasu
SnY-37
Amaterasu
1
3
3
0.83
L
3
6
3
0.75
L
Izanami
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
26,255
44,850
Taken
38,559
33,600
Mitigated
21,700
24,539
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,762
3,015
4,396
5,008
14,378
10,660
603
4,330
9,105
0
14,652
W
16,389
2,357
4,403
6,608
13,292
5,939
1,121
1,669
11,472
72,799
0
W
Sobek
JL-yseult
Sobek
8,932
1,163
528
3,596
17,180
17,001
294
4,869
10,862
17,392
0
L
Amaterasu
SnY-37
Amaterasu
8,075
2,662
292
4,485
17,033
13,974
0
10,745
6,288
0
18,547
L
10,094
1,417
0
2,120
9,691
3,182
0
6,243
3,448
29,634
0
L
Izanami
8,086
4,318
312
839
11,835
4,544
0
8,425
3,410
0
30,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
23,606
153
Minions Killed
114
7
Camps Cleared
4
726,430
Distance Traveled
668,931
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,217
768
21
2
3
231,675
1
W
Ra
11,559
963
124
10
3
252,833
3
W
Sobek
9,375
781
8
1
1
241,922
2
L
Amaterasu
7,691
641
19
2
1
262,785
2
L
Nox
8,126
677
42
4
2
205,508
2
L
Izanami
7,789
649
53
4
1
200,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role