Player Matchup

Ra
Ra
Silver I
BigBillyBumSkudd
Ra
Silver I
Level 155
God Stats
48W - 56L
1,532 SR
Queue Stats
86W - 102L
1,162 MMR
Solo
Medusa
Medusa
Silver III
DinoJoe93
Medusa
Silver III
Level 86
God Stats
18W - 20L
1,480 SR
Queue Stats
335W - 346L
883 MMR
Solo
Bellona
Bellona
Silver II
FelizJueves06
Bellona
Silver II
Level 108
God Stats
20W - 20L
1,466 SR
Queue Stats
252W - 255L
1,028 MMR
Solo
Pele
Pele
Silver III
Nizh-0
Pele
Silver III
Level 69
God Stats
5W - 6L
1,396 SR
Queue Stats
121W - 133L
823 MMR
Solo
Athena
Athena
Bronze IV
ba-souls
Athena
Bronze IV
Level 138
God Stats
8W - 16L
1,195 SR
Queue Stats
186W - 250L
79 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,414 SR
795 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,486 SR
897 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Juicy-Sad
Geb
Silver II
Level 124
God Stats
23W - 23L
1,601 SR
Queue Stats
63W - 73L
1,173 MMR
Solo
Osiris
Osiris
Bronze II
MultiKilla
Osiris
Bronze II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
319 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
SnaKyzZ-I______
Erlang Shen
Silver II
Level 108
God Stats
5W - 13L
1,298 SR
Queue Stats
58W - 67L
1,176 MMR
Solo
Danzaburou
Danzaburou
Bronze II
lbridges601
Danzaburou
Bronze II
Level 160
God Stats
44W - 40L
1,531 SR
Queue Stats
692W - 715L
314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,502
475
5,655
7,803
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DinoJoe93
Medusa
17
7 / 1 / 1
11,260
563
11,466
12,524
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
1 / 3 / 4
10,655
533
10,788
19,666
21,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Nizh-0
Pele
18
2 / 1 / 3
10,081
504
6,278
15,443
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
ba-souls
Athena
15
2 / 0 / 7
9,670
484
3,035
16,269
16,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
HeraNeithCliodhnaArachne

VS

Bans
HelBastetCamazotzFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 2 / 3
9,335
467
11,491
7,307
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 4
9,051
453
8,715
9,817
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
MultiKilla
Osiris
13
0 / 3 / 2
8,063
403
7,662
13,916
16,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
SnaKyzZ-I______
Erlang Shen
16
4 / 4 / 2
9,904
495
11,893
13,964
10,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
lbridges601
Danzaburou
15
1 / 3 / 1
8,786
439
10,200
10,857
2,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
7
7
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
3
1.25
W
1
2
2
1
W
Medusa
DinoJoe93
Medusa
7
1
1
7.5
W
Bellona
1
3
4
1
L
1
1
4
3
L
Osiris
MultiKilla
Osiris
0
3
2
0.33
W
Pele
Nizh-0
Pele
2
1
3
3.5
L
Erlang Shen
SnaKyzZ-I______
Erlang Shen
4
4
2
1.25
W
Athena
ba-souls
Athena
2
0
7
5.5
L
Danzaburou
lbridges601
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
49,961
71,705
Taken
55,861
51,910
Mitigated
38,273
25,085
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,491
745
0
1,947
7,307
2,235
0
1,968
5,339
81,926
0
W
5,655
150
4,543
3,014
7,803
3,592
0
3,521
4,282
77,491
0
W
Medusa
DinoJoe93
Medusa
11,466
5,138
0
4,470
12,524
5,007
1,008
3,552
8,972
0
82,390
W
Bellona
10,788
4,278
0
6,036
19,666
21,241
0
2,788
16,129
0
74,035
L
8,715
642
0
2,031
9,817
6,312
0
3,057
6,760
30,927
0
L
Osiris
MultiKilla
Osiris
7,662
2,415
51
3,966
13,916
16,762
0
193
13,723
0
44,679
W
Pele
Nizh-0
Pele
6,278
478
0
3,984
15,443
5,801
0
3,625
11,778
0
88,178
L
Erlang Shen
SnaKyzZ-I______
Erlang Shen
11,893
4,912
0
4,351
13,964
10,267
0
2,801
11,163
0
68,927
W
Athena
ba-souls
Athena
3,035
818
0
3,038
16,269
16,269
147
6,720
9,549
21,377
0
L
Danzaburou
lbridges601
Danzaburou
10,200
4,135
0
5,909
10,857
2,697
0
975
9,882
0
69,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
45,139
633
Minions Killed
492
0
Camps Cleared
0
1,975,098
Distance Traveled
1,949,366
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,335
467
159
8
0
386,959
6
W
Ra
9,502
475
150
8
0
373,401
2
W
Medusa
11,260
563
133
7
0
384,864
8
W
Bellona
10,655
533
163
8
0
365,482
7
L
Geb
9,051
453
33
2
0
454,743
4
L
Osiris
8,063
403
87
4
0
315,533
6
W
Pele
10,081
504
131
7
0
453,550
3
L
Erlang Shen
9,904
495
104
5
0
427,655
4
W
Athena
9,670
484
56
3
0
397,801
1
L
Danzaburou
8,786
439
109
5
0
364,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role