Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
NekoConnoisseur
Ah Muzen Cab
Silver I
Level 160
God Stats
3W - 7L
1,228 SR
Queue Stats
235W - 233L
1,169 MMR
Solo
Izanami
Izanami
Silver II
SmooveJay
Izanami
Silver II
Level 114
God Stats
297W - 262L
1,557 SR
Queue Stats
412W - 443L
1,169 MMR
Solo
Bellona
Bellona
Silver II
zHybrids
Bellona
Silver II
Level 94
God Stats
9W - 8L
1,523 SR
Queue Stats
359W - 368L
1,032 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,462 SR
1,274 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,548 SR
1,168 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
JesuciiTho
Sun Wukong
Silver V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,022 MMR
Solo
Zeus
Zeus
Silver I
SkinnyPeenus
Zeus
Silver I
Level 108
God Stats
13W - 5L
1,731 SR
Queue Stats
695W - 705L
1,160 MMR
Solo
Nemesis
Nemesis
Silver I
TinyMudPie
Nemesis
Silver I
Level 109
God Stats
15W - 7L
1,571 SR
Queue Stats
85W - 83L
1,142 MMR
Solo
Bacchus
Bacchus
Silver II
XxZarre
Bacchus
Silver II
Level 160
God Stats
6W - 4L
1,440 SR
Queue Stats
577W - 589L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 4 / 5
9,249
544
9,656
15,978
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
7
0 / 2 / 3
6,306
371
2,762
8,199
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
NekoConnoisseur
Ah Muzen Cab
16
3 / 3 / 5
9,589
564
6,676
10,303
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
SmooveJay
Izanami
14
3 / 6 / 1
8,591
505
6,256
8,861
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
zHybrids
Bellona
16
5 / 5 / 2
9,997
588
11,271
15,902
16,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CliodhnaAgniGeb

VS

Bans
ApolloAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 4 / 5
9,853
580
7,361
10,942
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
JesuciiTho
Sun Wukong
15
0 / 3 / 2
9,026
531
6,073
11,741
7,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 6 / 4
8,707
512
6,887
9,581
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TinyMudPie
Nemesis
18
9 / 1 / 7
10,727
631
14,331
13,032
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XxZarre
Bacchus
14
3 / 2 / 7
9,326
549
6,337
10,551
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
16
Kills
20
20
Deaths
16
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
5
1.88
L
Ares
 
Ares
0
2
3
0.75
W
Neith
 
Neith
5
4
5
1.88
W
Sun Wukong
JesuciiTho
Sun Wukong
0
3
2
0.33
L
Ah Muzen Cab
NekoConnoisseur
Ah Muzen Cab
3
3
5
1.83
W
3
6
4
0.83
L
Izanami
SmooveJay
Izanami
3
6
1
0.58
W
Nemesis
TinyMudPie
Nemesis
9
1
7
12.5
W
Bacchus
XxZarre
Bacchus
3
2
7
3.25
L
Bellona
zHybrids
Bellona
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
40,989
59,243
Taken
55,847
31,576
Mitigated
32,346
11,012
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,656
4,004
0
3,543
15,978
5,109
0
2,586
13,392
0
46,067
L
Ares
 
Ares
2,762
0
0
1,652
8,199
4,290
0
2,132
6,067
11,281
0
W
Neith
 
Neith
7,361
3,653
0
3,485
10,942
3,743
824
817
10,125
0
63,788
W
Sun Wukong
JesuciiTho
Sun Wukong
6,073
1,129
101
3,805
11,741
7,758
554
0
11,741
0
59,947
L
Ah Muzen Cab
NekoConnoisseur
Ah Muzen Cab
6,676
2,977
0
1,913
10,303
3,697
525
4,810
5,493
0
72,080
W
6,887
970
0
533
9,581
3,467
490
693
8,888
59,012
0
L
Izanami
SmooveJay
Izanami
6,256
3,611
0
41
8,861
2,425
2,065
2,720
6,141
0
59,393
W
Nemesis
TinyMudPie
Nemesis
14,331
6,193
0
3,303
13,032
6,067
0
78
12,954
0
67,092
W
Bacchus
XxZarre
Bacchus
6,337
1,099
0
2,211
10,551
11,311
128
1,259
9,292
24,293
0
L
Bellona
zHybrids
Bellona
11,271
3,224
0
3,863
15,902
16,055
188
976
14,926
85
69,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
47,639
510
Minions Killed
519
0
Camps Cleared
0
1,483,882
Distance Traveled
1,724,253
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,249
544
69
4
0
346,736
3
L
Ares
6,306
371
17
1
0
182,010
2
W
Neith
9,853
580
114
7
0
279,120
5
W
Sun Wukong
9,026
531
139
8
0
344,546
7
L
Ah Muzen Cab
9,589
564
147
9
0
338,650
5
W
Zeus
8,707
512
102
6
0
317,823
9
L
Izanami
8,591
505
115
7
0
292,723
2
W
Nemesis
10,727
631
117
7
0
416,206
2
W
Bacchus
9,326
549
47
3
0
366,558
2
L
Bellona
9,997
588
162
10
0
323,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role