Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Lakiboi
Arachne
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 102L
1,476 Elo+
Solo
Ra
Ra
blacdead21
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,452 Elo+
Party 1
Sobek
Sobek
Колобок16
Sobek
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
174W - 155L
1,480 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,482 Elo+

VS

Team Averages
Level 120
1,619 SR
1,487 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BrotherImStocked
Vamana
Level 42
God Stats
3W - 1L
1,719 SR
Queue Stats
74W - 84L
1,346 Elo+
Solo
Susano
Susano
Tamuzx
Susano
Level 142
God Stats
2W - 1L
1,816 SR
Queue Stats
173W - 173L
1,551 Elo+
Solo
Guan Yu
Guan Yu
TheWolverine35
Guan Yu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,524 Elo+
Solo
Bacchus
Bacchus
rdjuh
Bacchus
Level 144
God Stats
1W - 4L
1,558 SR
Queue Stats
109W - 117L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 0 / 13
8,207
1,026
5,565
4,537
1,774
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
13
4 / 2 / 12
7,687
961
6,149
9,631
8,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Lakiboi
Arachne
12
4 / 4 / 9
7,720
965
7,222
8,596
5,777
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 3 / 11
8,398
1,050
9,417
4,782
1,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 10
6,851
856
6,126
10,578
7,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 5
5,634
704
1,158
6,759
5,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 3 / 6
5,381
673
2,391
7,567
2,990
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Tamuzx
Susano
12
4 / 4 / 7
7,051
881
9,269
8,711
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 6
7,351
919
6,849
8,147
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
rdjuh
Bacchus
13
5 / 3 / 6
7,794
974
7,146
7,735
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
16
Kills
12
12
Deaths
16
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
13
9.5
W
Sun Wukong
 
Sun Wukong
4
2
12
5
L
Ymir
 
Ymir
0
3
5
0.83
L
0
3
6
1
W
Arachne
Lakiboi
Arachne
4
4
9
2.13
L
Susano
Tamuzx
Susano
4
4
7
1.88
L
3
3
6
2
W
5
3
11
3.5
L
Bacchus
rdjuh
Bacchus
5
3
6
2.67
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
26,813
38,124
Taken
38,919
25,525
Mitigated
29,777
9,463
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,565
2,835
0
556
4,537
1,774
1,726
1,489
3,015
0
18,205
W
Sun Wukong
 
Sun Wukong
6,149
1,098
598
1,667
9,631
8,710
535
2,945
6,563
0
12,968
L
Ymir
 
Ymir
1,158
250
197
371
6,759
5,890
0
2,200
4,559
4,402
0
L
2,391
558
880
1,478
7,567
2,990
0
2,563
5,004
0
5,788
W
Arachne
Lakiboi
Arachne
7,222
6,191
111
785
8,596
5,777
461
1,370
6,992
0
9,291
L
Susano
Tamuzx
Susano
9,269
1,645
519
1,121
8,711
4,011
0
2,793
5,918
0
15,552
L
6,849
755
2,914
2,593
8,147
6,846
0
4,558
3,589
0
17,902
W
9,417
1,452
1,879
1,088
4,782
1,971
1,405
1,291
3,491
19,517
0
L
Bacchus
rdjuh
Bacchus
7,146
662
751
814
7,735
10,040
0
3,429
4,306
17,687
0
W
6,126
582
512
2,267
10,578
7,293
350
1,209
9,111
11,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,863
Gold Earned
33,211
69
Minions Killed
73
0
Camps Cleared
0
747,589
Distance Traveled
623,005
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,207
1,026
28
4
0
169,187
1
W
Sun Wukong
7,687
961
11
1
0
149,646
0
L
Ymir
5,634
704
10
1
0
77,307
0
L
Vamana
5,381
673
3
0
0
112,542
0
W
Arachne
7,720
965
6
1
0
131,649
4
L
Susano
7,051
881
16
2
0
145,817
3
L
Guan Yu
7,351
919
20
3
0
138,094
0
W
Ra
8,398
1,050
16
2
0
140,238
0
L
Bacchus
7,794
974
24
3
0
149,245
0
W
Sobek
6,851
856
8
1
0
156,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role