Player Matchup

Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DARK GrimReeper
Zeus
Level 145
God Stats
5W - 5L
1,244 SR
Queue Stats
308W - 356L
1,351 Elo+
Party 2
Olorun
Olorun
DARKxDarkSidex69
Olorun
Level 148
God Stats
3W - 5L
1,525 SR
Queue Stats
408W - 522L
1,333 Elo+
Party 2
Artio
Artio
TheScarlettWitch
Artio
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,431 Elo+
Party 3
Hou Yi
Hou Yi
anakin7869
Hou Yi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,431 Elo+
Party 3
Team Averages
Level 125
1,454 SR
1,409 Elo+

VS

Team Averages
Level 134
1,500 SR
1,445 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DollBaby Nita
Nike
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 100L
1,407 Elo+
Party 4
Olorun
Olorun
FalconHawke
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,391 Elo+
Party 4
Achilles
Achilles
Neechimos20
Achilles
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,474 Elo+
Party 1
Arachne
Arachne
shorty_2
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
5 / 1 / 16
8,193
1,024
7,848
6,941
3,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 0 / 18
8,911
1,114
11,774
5,268
2,307
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 0 / 22
8,142
1,018
6,709
5,773
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 2 / 21
7,862
983
3,872
8,901
8,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
anakin7869
Hou Yi
14
11 / 2 / 10
8,670
1,084
7,975
5,205
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 1
5,813
727
2,968
4,769
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 6 / 0
6,979
872
6,824
9,657
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
13
0 / 4 / 3
6,240
780
6,293
7,233
2,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Neechimos20
Achilles
11
1 / 7 / 2
6,519
815
4,153
10,686
8,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
shorty_2
Arachne
10
1 / 9 / 2
6,576
822
4,776
13,451
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
13
28
Kills
5
5
Deaths
28
87
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
16
13
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
8
0
18
17
W
2
0
22
13
L
3
6
0
0.5
L
Olorun
0
4
3
0.38
L
Achilles
Neechimos20
Achilles
1
7
2
0.29
W
2
2
21
6.25
W
Hou Yi
anakin7869
Hou Yi
11
2
10
8
L
Arachne
shorty_2
Arachne
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
25,014
32,088
Taken
45,796
18,988
Mitigated
31,545
11,413
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,848
219
590
1,739
6,941
3,332
984
2,106
4,767
21,950
0
L
Kuzenbo
 
Kuzenbo
2,968
664
517
927
4,769
6,051
14
3,204
1,565
5,281
0
W
11,774
2,331
324
694
5,268
2,307
515
1,729
3,471
22,015
0
W
6,709
3,293
1,607
1,741
5,773
2,497
1,122
1,832
3,800
17,055
0
L
6,824
717
452
919
9,657
8,871
0
6,622
3,035
0
15,412
L
Olorun
6,293
3,205
325
1,486
7,233
2,695
0
4,806
2,427
15,882
0
L
Achilles
Neechimos20
Achilles
4,153
1,694
0
441
10,686
8,679
0
6,114
4,572
0
8,121
W
3,872
445
1,855
2,023
8,901
8,560
868
1,955
6,850
9,974
0
W
Hou Yi
anakin7869
Hou Yi
7,975
4,244
179
661
5,205
2,292
1,802
1,639
3,496
0
13,205
L
Arachne
shorty_2
Arachne
4,776
2,336
565
1,288
13,451
5,249
0
9,457
3,994
0
6,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
32,127
111
Minions Killed
40
0
Camps Cleared
0
736,557
Distance Traveled
601,567
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,193
1,024
18
2
0
157,262
0
L
Kuzenbo
5,813
727
3
0
0
97,874
1
W
Zeus
8,911
1,114
38
5
0
134,578
0
W
Olorun
8,142
1,018
33
4
0
148,722
1
L
Nike
6,979
872
8
1
0
144,315
0
L
Olorun
6,240
780
19
2
0
115,780
0
L
Achilles
6,519
815
5
1
0
120,156
0
W
Artio
7,862
983
5
1
0
163,179
0
W
Hou Yi
8,670
1,084
17
2
0
132,816
0
L
Arachne
6,576
822
5
1
0
123,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role