Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Funnyrnan
Merlin
Level 152
God Stats
10W - 17L
1,482 SR
Queue Stats
236W - 213L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
SynthAlchemist
Sun Wukong
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 169L
1,555 Elo+
Party 2
Poseidon
Poseidon
Uthaesson
Poseidon
Level 144
God Stats
2W - 2L
1,751 SR
Queue Stats
121W - 117L
1,584 Elo+
Party 2
Neith
Neith
ourrockk
Neith
Level 124
God Stats
23W - 13L
1,898 SR
Queue Stats
200W - 176L
1,569 Elo+
Party 2
Team Averages
Level 139
1,626 SR
1,556 Elo+

VS

Team Averages
Level 138
1,435 SR
1,553 Elo+
Ganesha
Ganesha
JasonM9
Ganesha
Level 160
God Stats
29W - 20L
1,646 SR
Queue Stats
128W - 133L
1,561 Elo+
Party 1
King Arthur
King Arthur
Oaccv
King Arthur
Level 126
God Stats
1W - 1L
1,291 SR
Queue Stats
94W - 91L
1,586 Elo+
Party 3
Mercury
Mercury
Sirmikey03
Mercury
Level 145
God Stats
7W - 8L
1,281 SR
Queue Stats
212W - 212L
1,533 Elo+
Party 1
Nox
Nox
TasteMyCaulk
Nox
Level 133
God Stats
9W - 6L
1,458 SR
Queue Stats
369W - 345L
1,543 Elo+
Solo
Chiron
Chiron
德里克罗斯
Chiron
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 103L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 3
6,216
444
2,901
10,400
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Funnyrnan
Merlin
13
4 / 4 / 0
7,807
558
9,233
7,678
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SynthAlchemist
Sun Wukong
12
1 / 4 / 2
7,130
509
4,598
11,661
7,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Uthaesson
Poseidon
12
2 / 4 / 2
7,331
524
5,587
11,318
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ourrockk
Neith
13
1 / 2 / 0
7,435
531
7,996
7,092
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JasonM9
Ganesha
11
0 / 2 / 7
7,413
530
3,707
9,846
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Oaccv
King Arthur
15
8 / 2 / 4
9,533
681
14,167
14,515
12,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Sirmikey03
Mercury
15
5 / 1 / 1
8,859
633
5,403
10,083
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 2
7,658
547
4,221
7,742
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 4
7,761
554
7,339
9,039
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
17
17
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Merlin
Funnyrnan
Merlin
4
4
0
1
W
Ganesha
JasonM9
Ganesha
0
2
7
1.75
W
King Arthur
Oaccv
King Arthur
8
2
4
5
W
Mercury
Sirmikey03
Mercury
5
1
1
5.5
L
Sun Wukong
SynthAlchemist
Sun Wukong
1
4
2
0.5
W
1
2
2
1
L
Poseidon
Uthaesson
Poseidon
2
4
2
0.75
L
Neith
ourrockk
Neith
1
2
0
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,315
Damage
34,837
48,149
Taken
51,225
22,477
Mitigated
26,728
13,093
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,901
903
1,137
2,139
10,400
6,591
0
3,745
6,655
12,681
0
L
Merlin
Funnyrnan
Merlin
9,233
602
0
736
7,678
2,753
0
1,157
6,521
47,927
0
W
Ganesha
JasonM9
Ganesha
3,707
260
309
2,418
9,846
6,502
0
2,129
7,379
26,011
1,112
W
King Arthur
Oaccv
King Arthur
14,167
2,446
0
3,271
14,515
12,484
0
3,137
11,378
0
58,296
W
Mercury
Sirmikey03
Mercury
5,403
1,808
0
250
10,083
2,636
0
5,555
4,528
0
62,530
L
Sun Wukong
SynthAlchemist
Sun Wukong
4,598
1,258
0
2,553
11,661
7,321
0
508
11,153
0
38,949
W
4,221
363
0
496
7,742
2,480
0
4,498
3,244
47,303
0
L
Poseidon
Uthaesson
Poseidon
5,587
1,586
0
4,707
11,318
3,228
0
1,026
10,292
52,416
0
L
Neith
ourrockk
Neith
7,996
3,127
0
1,821
7,092
2,584
0
1,115
5,977
0
59,311
W
7,339
2,583
599
4,835
9,039
2,626
528
2,402
6,637
0
45,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
41,224
420
Minions Killed
434
0
Camps Cleared
0
1,355,981
Distance Traveled
1,538,973
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,216
444
18
1
0
274,291
8
L
Merlin
7,807
558
94
7
0
271,227
5
W
Ganesha
7,413
530
16
1
0
261,120
2
W
King Arthur
9,533
681
103
7
0
298,083
0
W
Mercury
8,859
633
113
8
0
383,011
1
L
Sun Wukong
7,130
509
92
7
0
281,191
1
W
Nox
7,658
547
96
7
0
305,676
9
L
Poseidon
7,331
524
93
7
0
263,039
0
L
Neith
7,435
531
123
9
0
266,233
4
W
Chiron
7,761
554
106
8
0
291,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role