Player Matchup

Agni
Agni
BrewBreath
Agni
Level 123
God Stats
3W - 1L
1,714 SR
Queue Stats
257W - 278L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Gully9635
Kukulkan
Level 121
God Stats
0W - 1L
1,522 SR
Queue Stats
67W - 65L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Heryamsout
Zhong Kui
Level 34
God Stats
1W - 1L
1,685 SR
Queue Stats
57W - 63L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
TeaCope
Baron Samedi
Level 160
God Stats
1W - 1L
1,216 SR
Queue Stats
248W - 263L
1,513 Elo+
Party 3
Cabrakan
Cabrakan
buzzing069
Cabrakan
Level 136
God Stats
8W - 8L
1,747 SR
Queue Stats
682W - 694L
1,527 Elo+
Party 1
Team Averages
Level 115
1,577 SR
1,484 Elo+

VS

Team Averages
Level 131
1,447 SR
1,560 Elo+
Medusa
Medusa
Raikuo-
Medusa
Level 133
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 163L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ScrappyOw1
Tsukuyomi
Level 138
God Stats
4W - 5L
1,187 SR
Queue Stats
318W - 326L
1,498 Elo+
Solo
Zeus
Zeus
WízardTíts
Zeus
Level 145
God Stats
3W - 1L
1,733 SR
Queue Stats
189W - 175L
1,562 Elo+
Solo
Olorun
Olorun
dy38
Olorun
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 155L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
icecreammman
Hun Batz
Level 109
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 2L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
8,653
666
5,748
9,813
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Gully9635
Kukulkan
19
6 / 4 / 10
11,524
886
11,279
11,123
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Heryamsout
Zhong Kui
13
5 / 6 / 8
8,774
675
10,718
13,432
8,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TeaCope
Baron Samedi
16
2 / 4 / 13
9,491
730
9,071
14,864
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
buzzing069
Cabrakan
15
5 / 6 / 8
9,177
706
8,361
16,229
21,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raikuo-
Medusa
18
5 / 2 / 17
10,795
830
12,423
11,304
10,078
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ScrappyOw1
Tsukuyomi
17
1 / 3 / 18
10,689
822
10,482
12,589
17,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 5 / 8
10,932
841
16,575
8,062
3,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
dy38
Olorun
18
6 / 4 / 10
10,555
812
11,199
13,778
13,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
icecreammman
Hun Batz
16
5 / 6 / 10
10,149
781
9,033
9,526
5,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
20
Kills
24
25
Deaths
20
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
Kukulkan
Gully9635
Kukulkan
6
4
10
2.75
L
Zhong Kui
Heryamsout
Zhong Kui
5
6
8
1.5
W
Medusa
Raikuo-
Medusa
5
2
17
6.75
W
Tsukuyomi
ScrappyOw1
Tsukuyomi
1
3
18
3.33
L
Baron Samedi
TeaCope
Baron Samedi
2
4
13
2.13
W
7
5
8
2.2
L
Cabrakan
buzzing069
Cabrakan
5
6
8
1.5
W
Olorun
dy38
Olorun
6
4
10
2.75
W
Hun Batz
icecreammman
Hun Batz
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,177
Damage
59,712
65,461
Taken
55,259
48,201
Mitigated
50,115
17,598
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,748
56
2,102
929
9,813
3,859
987
4,788
5,025
14,024
0
L
Kukulkan
Gully9635
Kukulkan
11,279
781
1,237
2,009
11,123
5,449
265
3,923
7,200
37,479
0
L
Zhong Kui
Heryamsout
Zhong Kui
10,718
424
63
2,687
13,432
8,839
0
6,422
7,010
16,134
0
W
Medusa
Raikuo-
Medusa
12,423
5,588
75
2,307
11,304
10,078
1,046
8,120
3,087
0
29,882
W
Tsukuyomi
ScrappyOw1
Tsukuyomi
10,482
1,600
2,418
2,484
12,589
17,473
1,135
9,641
2,791
0
23,630
L
Baron Samedi
TeaCope
Baron Samedi
9,071
256
3,477
4,200
14,864
8,414
0
6,503
8,361
18,271
0
W
16,575
2,345
1,709
721
8,062
3,878
1,691
7,206
757
30,964
0
L
Cabrakan
buzzing069
Cabrakan
8,361
709
0
894
16,229
21,640
224
6,138
10,091
11,128
0
W
Olorun
dy38
Olorun
11,199
5,131
2,771
4,213
13,778
13,301
1,368
10,759
2,845
27,126
0
W
Hun Batz
icecreammman
Hun Batz
9,033
2,245
267
1,261
9,526
5,385
0
8,744
602
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,619
Gold Earned
53,120
119
Minions Killed
143
0
Camps Cleared
0
1,033,398
Distance Traveled
1,149,601
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,653
666
13
1
0
206,479
3
L
Kukulkan
11,524
886
63
5
0
227,609
1
L
Zhong Kui
8,774
675
18
1
0
196,327
1
W
Medusa
10,795
830
40
3
0
235,216
0
W
Tsukuyomi
10,689
822
22
2
0
256,977
5
L
Baron Samedi
9,491
730
24
2
0
215,280
0
W
Zeus
10,932
841
38
3
0
202,264
1
L
Cabrakan
9,177
706
1
0
0
187,703
2
W
Olorun
10,555
812
31
2
0
213,610
0
W
Hun Batz
10,149
781
12
1
0
241,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role