Player Matchup

Freya
Freya
CorgiNational
Freya
Level 109
God Stats
0W - 1L
1,327 SR
Queue Stats
79W - 65L
1,627 Elo+
Party 1
Chaac
Chaac
KrypticxChronic
Chaac
Level 142
God Stats
55W - 40L
1,650 SR
Queue Stats
106W - 109L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
Miroqle
Kuzenbo
Level 26
God Stats
10W - 5L
1,810 SR
Queue Stats
17W - 7L
1,753 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Proitor
Tsukuyomi
Level 124
God Stats
1W - 2L
1,547 SR
Queue Stats
8W - 14L
1,546 Elo+
Party 2
Merlin
Merlin
miggurs
Merlin
Level 86
God Stats
4W - 3L
1,760 SR
Queue Stats
286W - 219L
1,622 Elo+
Party 1
Team Averages
Level 97
1,619 SR
1,620 Elo+

VS

Team Averages
Level 81
1,500 SR
1,629 Elo+
Neith
Neith
EloDaddy
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,767 Elo+
Party 3
Ratatoskr
Ratatoskr
Jeewolf
Ratatoskr
Level 88
God Stats
24W - 14L
1,689 SR
Queue Stats
24W - 14L
1,661 Elo+
Party 3
King Arthur
King Arthur
MacDaddyMixster
King Arthur
Level 115
God Stats
1W - 2L
1,321 SR
Queue Stats
141W - 138L
1,605 Elo+
Solo
Arachne
Arachne
Shadowrath85
Arachne
Level 25
God Stats
4W - 2L
1,695 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 3
Olorun
Olorun
WhimSickle
Olorun
Level 160
God Stats
1W - 0L
1,293 SR
Queue Stats
82W - 86L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
9,387
494
9,524
13,309
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 7 / 2
9,718
511
8,792
19,355
16,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Miroqle
Kuzenbo
13
0 / 5 / 6
8,163
430
4,768
18,170
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Proitor
Tsukuyomi
15
4 / 7 / 6
9,382
494
13,521
18,112
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
miggurs
Merlin
17
1 / 1 / 8
10,558
556
13,284
7,694
7,365
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EloDaddy
Neith
18
6 / 2 / 8
11,419
601
22,862
11,558
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Jeewolf
Ratatoskr
16
4 / 3 / 7
11,074
583
10,895
19,573
16,021
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MacDaddyMixster
King Arthur
16
1 / 3 / 1
10,386
547
3,553
13,506
11,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Shadowrath85
Arachne
19
9 / 3 / 4
11,936
628
12,919
21,365
10,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
WhimSickle
Olorun
17
5 / 3 / 1
11,291
594
7,481
15,131
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
25
25
Deaths
14
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Neith
EloDaddy
Neith
6
2
8
5
W
Ratatoskr
Jeewolf
Ratatoskr
4
3
7
2.5
L
6
7
2
1
W
King Arthur
MacDaddyMixster
King Arthur
1
3
1
0.5
L
Kuzenbo
Miroqle
Kuzenbo
0
5
6
0.6
L
Tsukuyomi
Proitor
Tsukuyomi
4
7
6
1
W
Arachne
Shadowrath85
Arachne
9
3
4
3.67
W
Olorun
WhimSickle
Olorun
5
3
1
1.83
L
Merlin
miggurs
Merlin
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,889
Damage
57,710
76,640
Taken
81,133
54,294
Mitigated
49,528
21,889
Healing
27,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
2,912
0
5,077
13,309
4,270
464
4,178
9,131
66,729
0
W
Neith
EloDaddy
Neith
22,862
10,448
0
4,046
11,558
5,371
676
1,447
10,111
0
87,250
W
Ratatoskr
Jeewolf
Ratatoskr
10,895
2,582
0
6,427
19,573
16,021
416
6,912
12,285
0
49,054
L
8,792
1,913
256
6,316
19,355
16,328
794
0
19,355
0
47,506
W
King Arthur
MacDaddyMixster
King Arthur
3,553
112
0
1,000
13,506
11,883
701
7,736
5,770
0
57,150
L
Kuzenbo
Miroqle
Kuzenbo
4,768
1,696
370
2,705
18,170
19,176
75
2,894
15,276
20,964
0
L
Tsukuyomi
Proitor
Tsukuyomi
13,521
3,702
0
4,780
18,112
7,155
0
315
17,797
0
64,539
W
Arachne
Shadowrath85
Arachne
12,919
9,240
0
6,740
21,365
10,541
0
3,930
17,435
0
97,476
W
Olorun
WhimSickle
Olorun
7,481
3,639
276
8,746
15,131
5,712
2,187
7,701
7,430
84,497
0
L
Merlin
miggurs
Merlin
13,284
1,038
0
2,385
7,694
7,365
237
442
7,252
82,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
56,106
508
Minions Killed
613
0
Camps Cleared
0
1,769,767
Distance Traveled
1,851,730
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,387
494
109
6
0
346,044
0
W
Neith
11,419
601
126
7
0
342,353
1
W
Ratatoskr
11,074
583
67
4
0
359,668
4
L
Chaac
9,718
511
93
5
0
351,217
0
W
King Arthur
10,386
547
135
7
0
359,363
9
L
Kuzenbo
8,163
430
32
2
0
359,497
0
L
Tsukuyomi
9,382
494
108
6
0
385,520
2
W
Arachne
11,936
628
128
7
0
462,792
0
W
Olorun
11,291
594
157
8
0
327,554
4
L
Merlin
10,558
556
166
9
0
327,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role