Player Matchup

Ra
Ra
Halcyon9000
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,397 Elo+
Party 2
Hachiman
Hachiman
RodGod
Hachiman
Level 99
God Stats
2W - 4L
1,450 SR
Queue Stats
24W - 26L
1,427 Elo+
Party 2
Mulan
Mulan
dcgoalie31
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,427 Elo+
Party 2
Team Averages
Level 57
1,483 SR
1,417 Elo+

VS

Team Averages
Level 67
1,571 SR
1,316 Elo+
Ah Puch
Ah Puch
DyingTie
Ah Puch
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,316 Elo+
Party 1
Skadi
Skadi
IzzyBear001
Skadi
Level 94
God Stats
2W - 1L
1,447 SR
Queue Stats
36W - 34L
1,441 Elo+
Solo
Bellona
Bellona
Lytoh
Bellona
Level 4
God Stats
3W - 1L
1,765 SR
Queue Stats
3W - 4L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,363
636
4,209
6,300
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RodGod
Hachiman
9
1 / 5 / 1
6,239
624
5,801
6,968
2,306
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
9
0 / 6 / 1
5,623
562
4,895
8,633
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DyingTie
Ah Puch
13
7 / 0 / 9
8,429
843
10,995
5,201
1,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 7
8,211
821
5,218
6,962
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Lytoh
Bellona
12
2 / 1 / 12
7,616
762
3,561
6,716
4,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DyingTie
Ah Puch
7
0
9
11.5
L
1
5
1
0.3
W
7
1
7
10.5
W
Bellona
Lytoh
Bellona
2
1
12
8
L
Hachiman
RodGod
Hachiman
1
5
1
0.3
L
Mulan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
19,774
21,901
Taken
18,879
12,067
Mitigated
8,538
2,524
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DyingTie
Ah Puch
10,995
1,265
325
1,910
5,201
1,789
347
1,846
3,298
27,402
0
L
4,209
446
430
703
6,300
2,033
0
3,392
2,908
13,171
0
W
5,218
2,329
206
694
6,962
2,378
1,372
1,960
4,943
77
35,256
W
Bellona
Lytoh
Bellona
3,561
303
317
1,452
6,716
4,371
340
941
5,650
0
12,418
L
Hachiman
RodGod
Hachiman
5,801
1,634
0
569
6,968
2,306
0
4,037
2,931
0
13,776
L
Mulan
4,895
451
0
822
8,633
7,728
0
3,642
4,991
0
10,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,225
Gold Earned
24,256
64
Minions Killed
123
0
Camps Cleared
9
429,848
Distance Traveled
581,798
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,429
843
45
5
2
193,397
0
L
Ra
6,363
636
28
3
0
141,508
1
W
Skadi
8,211
821
53
5
7
176,876
4
W
Bellona
7,616
762
25
3
0
211,525
1
L
Hachiman
6,239
624
26
3
0
132,073
2
L
Mulan
5,623
562
10
1
0
156,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role