Player Matchup

Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Maverickcash616
Baron Samedi
Level 16
God Stats
13W - 12L
1,453 SR
Queue Stats
14W - 21L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
Sabadomingo86
Cthulhu
Level 107
God Stats
1W - 2L
1,427 SR
Queue Stats
54W - 63L
1,419 Elo+
Party 1
Shiva
Shiva
ShaunFeirick
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pxtatoe-_-
Tsukuyomi
Level 49
God Stats
1W - 2L
1,392 SR
Queue Stats
100W - 96L
1,485 Elo+
Solo
Team Averages
Level 79
1,454 SR
1,404 Elo+

VS

Team Averages
Level 49
1,471 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AngelicSins
Hel
Level 41
God Stats
6W - 6L
1,495 SR
Queue Stats
113W - 144L
1,398 Elo+
Solo
Atlas
Atlas
BestowalMass47
Atlas
Level 25
God Stats
62W - 72L
1,412 SR
Queue Stats
134W - 149L
1,385 Elo+
Party 3
Chiron
Chiron
KingKeelay
Chiron
Level 69
God Stats
2W - 0L
1,620 SR
Queue Stats
21W - 18L
1,449 Elo+
Party 2
Zeus
Zeus
Mr smaitrix
Zeus
Level 63
God Stats
18W - 18L
1,328 SR
Queue Stats
476W - 480L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 10 / 0
8,772
877
3,577
14,614
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Maverickcash616
Baron Samedi
16
0 / 9 / 4
9,707
971
5,686
15,291
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
2 / 12 / 2
9,944
994
14,331
26,848
21,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 6 / 2
9,010
901
5,365
10,440
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
pxtatoe-_-
Tsukuyomi
16
4 / 11 / 3
11,186
1,119
14,112
19,312
5,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

24

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 3 / 25
11,414
1,141
10,806
11,384
4,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 1 / 28
11,434
1,143
8,996
8,286
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 0 / 33
10,593
1,059
8,314
10,005
11,036
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
KingKeelay
Chiron
18
14 / 3 / 24
12,600
1,260
23,897
11,072
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
20 / 0 / 16
13,983
1,398
28,830
7,882
2,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
174
7
Kills
48
48
Deaths
7
11
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
10
0
0
W
Tsukuyomi
 
Tsukuyomi
7
3
25
6.5
W
5
1
28
19
W
2
0
33
18.5
W
Chiron
KingKeelay
Chiron
14
3
24
8.67
L
Baron Samedi
Maverickcash616
Baron Samedi
0
9
4
0.22
W
20
0
16
28
L
Cthulhu
2
12
2
0.25
L
1
6
2
0.33
L
Tsukuyomi
pxtatoe-_-
Tsukuyomi
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
80,843
86,505
Taken
48,629
45,164
Mitigated
27,132
5,493
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,577
78
0
412
14,614
5,901
0
7,078
7,536
26,905
0
W
Tsukuyomi
 
Tsukuyomi
10,806
3,377
0
660
11,384
4,650
0
5,168
5,970
0
21,818
W
8,996
901
2,239
3,810
8,286
3,623
0
3,308
4,712
27,010
0
W
8,314
2,584
0
218
10,005
11,036
0
6,484
3,254
13,653
0
W
Chiron
KingKeelay
Chiron
23,897
12,152
1,485
2,029
11,072
4,842
0
3,941
6,942
0
37,771
L
Baron Samedi
Maverickcash616
Baron Samedi
5,686
522
891
1,600
15,291
6,338
0
7,019
8,179
20,166
0
W
28,830
4,619
0
2,168
7,882
2,981
0
4,602
3,012
47,877
0
L
Cthulhu
14,331
838
0
770
26,848
21,597
0
16,180
10,624
32,568
0
L
5,365
579
49
1,251
10,440
5,450
0
5,763
4,677
1,448
7,897
L
Tsukuyomi
pxtatoe-_-
Tsukuyomi
14,112
3,664
0
520
19,312
5,878
0
9,963
9,349
0
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
60,024
158
Minions Killed
163
4
Camps Cleared
7
776,822
Distance Traveled
934,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,772
877
49
5
1
157,924
1
W
Tsukuyomi
11,414
1,141
17
2
1
190,180
0
W
Hel
11,434
1,143
50
5
1
195,491
0
W
Atlas
10,593
1,059
7
1
0
202,302
0
W
Chiron
12,600
1,260
29
3
3
166,125
0
L
Baron Samedi
9,707
971
38
4
0
157,698
0
W
Zeus
13,983
1,398
60
6
2
180,076
0
L
Cthulhu
9,944
994
34
3
0
175,264
1
L
Shiva
9,010
901
7
1
1
101,511
0
L
Tsukuyomi
11,186
1,119
30
3
2
184,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role