Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AkaneKuroshiki
Ah Muzen Cab
Level 59
God Stats
26W - 7L
1,830 SR
Queue Stats
100W - 87L
1,639 Elo+
Party 2
Fafnir
Fafnir
Contender
Fafnir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 170L
1,596 Elo+
Party 2
Odin
Odin
LujanSolo
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,643 Elo+
Party 2
Bakasura
Bakasura
Snakebytes
Bakasura
Level 100
God Stats
6W - 1L
1,500 SR
Queue Stats
167W - 154L
1,576 Elo+
Party 2
Nox
Nox
Tygrêc
Nox
Level 18
God Stats
6W - 4L
1,548 SR
Queue Stats
64W - 38L
1,611 Elo+
Solo
Team Averages
Level 77
1,576 SR
1,613 Elo+

VS

Team Averages
Level 40
1,486 SR
1,579 Elo+
Izanami
Izanami
Eliprime_2011
Izanami
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 22L
1,542 Elo+
Party 1
Osiris
Osiris
GotzDaBeetus
Osiris
Level 62
God Stats
0W - 2L
1,325 SR
Queue Stats
149W - 135L
1,503 Elo+
Party 1
Hercules
Hercules
WarTome
Hercules
Level 68
God Stats
4W - 6L
1,541 SR
Queue Stats
118W - 110L
1,490 Elo+
Solo
Eset
Eset
jamer13g
Eset
Level 40
God Stats
6W - 8L
1,566 SR
Queue Stats
602W - 682L
1,508 Elo+
Solo
Xing Tian
Xing Tian
jgangeI1
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AkaneKuroshiki
Ah Muzen Cab
20
9 / 6 / 12
13,749
859
24,729
18,240
8,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Contender
Fafnir
18
2 / 1 / 17
12,332
771
9,406
22,803
29,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
17
0 / 5 / 13
11,318
707
9,482
15,510
16,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Snakebytes
Bakasura
20
15 / 3 / 4
14,301
894
25,209
17,367
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
20
4 / 1 / 13
13,354
835
21,091
10,037
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
1 / 8 / 2
10,755
672
4,220
13,640
5,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
17
2 / 4 / 6
10,620
664
10,575
22,298
30,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
WarTome
Hercules
19
4 / 6 / 6
11,826
739
14,268
28,733
35,776
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
18
0 / 6 / 7
10,898
681
8,938
18,268
18,673
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
jgangeI1
Xing Tian
19
9 / 6 / 3
11,889
743
17,021
28,110
32,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
30
Kills
16
16
Deaths
30
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AkaneKuroshiki
Ah Muzen Cab
9
6
12
2.5
W
Fafnir
Contender
Fafnir
2
1
17
10.5
L
Izanami
1
8
2
0.25
L
Osiris
2
4
6
1.25
W
Odin
0
5
13
1.3
W
Bakasura
Snakebytes
Bakasura
15
3
4
5.67
W
Nox
4
1
13
10.5
L
Hercules
WarTome
Hercules
4
6
6
1.17
L
Eset
0
6
7
0.58
L
Xing Tian
jgangeI1
Xing Tian
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,917
Damage
55,022
83,957
Taken
111,049
68,463
Mitigated
122,895
22,097
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AkaneKuroshiki
Ah Muzen Cab
24,729
18,527
0
5,774
18,240
8,562
1,805
6,597
11,426
0
67,171
W
Fafnir
Contender
Fafnir
9,406
1,943
968
4,938
22,803
29,009
603
5,287
15,296
16,897
0
L
Izanami
4,220
1,984
0
0
13,640
5,372
913
4,010
9,129
0
37,647
L
Osiris
10,575
2,689
0
1,678
22,298
30,776
586
4,790
15,936
0
29,097
W
Odin
9,482
3,222
532
1,825
15,510
16,636
114
5,339
9,564
0
20,148
W
Bakasura
Snakebytes
Bakasura
25,209
14,207
0
7,813
17,367
9,495
6,305
4,917
11,038
0
57,367
W
Nox
21,091
918
0
247
10,037
4,761
1,493
3,819
6,125
66,379
0
L
Hercules
WarTome
Hercules
14,268
6,335
0
8,613
28,733
35,776
229
6,439
19,866
0
39,770
L
Eset
8,938
884
617
2,206
18,268
18,673
718
7,187
10,415
49,873
0
L
Xing Tian
jgangeI1
Xing Tian
17,021
1,864
0
5,276
28,110
32,298
27
7,526
18,559
41,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,054
Gold Earned
55,988
284
Minions Killed
298
0
Camps Cleared
0
1,692,146
Distance Traveled
1,417,569
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,749
859
74
5
0
298,299
0
W
Fafnir
12,332
771
14
1
0
342,180
2
L
Izanami
10,755
672
62
4
0
242,840
0
L
Osiris
10,620
664
41
3
0
323,409
1
W
Odin
11,318
707
21
1
0
303,051
0
W
Bakasura
14,301
894
78
5
0
382,345
1
W
Nox
13,354
835
97
6
0
366,271
0
L
Hercules
11,826
739
56
4
0
286,504
7
L
Eset
10,898
681
85
5
0
260,069
6
L
Xing Tian
11,889
743
54
3
0
304,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role