Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Beglets
Olorun
Level 148
God Stats
1W - 0L
1,834 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 2
Neith
Neith
Blazhi
Neith
Level 127
God Stats
3W - 0L
1,263 SR
Queue Stats
62W - 68L
1,439 Elo+
Solo
Tiamat
Tiamat
Nilin8
Tiamat
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 2
Set
Set
Thugzor3000
Set
Level 158
God Stats
1W - 0L
1,514 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 2
Team Averages
Level 143
1,522 SR
1,519 Elo+

VS

Team Averages
Level 123
1,439 SR
1,516 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ReniiKz
Zeus
Level 84
God Stats
0W - 2L
1,281 SR
Queue Stats
51W - 51L
1,520 Elo+
Party 1
Shiva
Shiva
Sem1589
Shiva
Level 156
God Stats
6W - 13L
1,413 SR
Queue Stats
1,043W - 965L
1,547 Elo+
Solo
Raijin
Raijin
xFizzling
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 2 / 19
9,206
837
8,830
16,657
13,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Beglets
Olorun
16
10 / 3 / 15
10,123
920
15,397
11,595
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Blazhi
Neith
15
2 / 3 / 16
8,975
816
13,549
9,712
3,889
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nilin8
Tiamat
17
8 / 2 / 15
10,389
944
13,850
14,800
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 12
10,395
945
9,989
13,728
6,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 6 / 5
10,141
922
10,938
20,509
17,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
 
Athena
15
2 / 5 / 7
9,176
834
5,148
16,037
14,294
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
ReniiKz
Zeus
15
4 / 7 / 6
8,749
795
19,230
12,011
5,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Sem1589
Shiva
14
0 / 6 / 6
7,547
686
11,312
15,162
17,818
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
xFizzling
Raijin
15
1 / 7 / 6
8,211
746
8,837
11,968
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
31
Kills
13
15
Deaths
31
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
19
6.25
L
Jormungandr
 
Jormungandr
6
6
5
1.42
L
Athena
 
Athena
2
5
7
1.1
W
Olorun
Beglets
Olorun
10
3
15
5.83
W
Neith
Blazhi
Neith
2
3
16
3.33
W
Tiamat
Nilin8
Tiamat
8
2
15
7.75
L
Zeus
ReniiKz
Zeus
4
7
6
1
L
Shiva
Sem1589
Shiva
0
6
6
0.5
W
8
5
12
2.8
L
Raijin
xFizzling
Raijin
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,615
Damage
55,465
66,492
Taken
75,687
38,176
Mitigated
60,511
33,191
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,830
1,389
1,095
6,036
16,657
13,290
498
11,303
5,354
583
15,073
L
Jormungandr
 
Jormungandr
10,938
2,624
2,480
3,908
20,509
17,546
70
8,660
11,849
20,023
0
L
Athena
 
Athena
5,148
1,144
600
1,327
16,037
14,294
12
5,164
10,873
7,240
0
W
Olorun
Beglets
Olorun
15,397
7,482
3,448
5,460
11,595
4,935
1,665
8,693
2,902
20,176
0
W
Neith
Blazhi
Neith
13,549
5,059
1,079
2,557
9,712
3,889
2,560
7,272
2,440
0
26,761
W
Tiamat
Nilin8
Tiamat
13,850
1,626
2,053
6,539
14,800
9,716
582
9,308
5,492
23,479
0
L
Zeus
ReniiKz
Zeus
19,230
1,904
671
1,303
12,011
5,536
0
3,633
8,378
26,470
0
L
Shiva
Sem1589
Shiva
11,312
1,885
3,398
1,455
15,162
17,818
0
6,491
8,671
0
17,544
W
9,989
4,830
337
4,587
13,728
6,346
690
7,577
6,151
0
26,174
L
Raijin
xFizzling
Raijin
8,837
952
474
540
11,968
5,317
0
5,396
6,572
30,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
43,824
106
Minions Killed
98
0
Camps Cleared
0
1,036,430
Distance Traveled
912,750
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,206
837
3
0
0
211,055
0
L
Jormungandr
10,141
922
11
1
0
184,302
0
L
Athena
9,176
834
14
1
0
194,365
3
W
Olorun
10,123
920
15
1
0
188,519
0
W
Neith
8,975
816
26
2
0
202,815
4
W
Tiamat
10,389
944
27
2
0
222,166
0
L
Zeus
8,749
795
21
2
0
169,167
0
L
Shiva
7,547
686
13
1
0
200,874
0
W
Set
10,395
945
35
3
0
211,875
1
L
Raijin
8,211
746
39
4
0
164,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role