Player Matchup

Cupid
Cupid
Fuhnem
Cupid
Level 29
God Stats
0W - 1L
1,766 SR
Queue Stats
133W - 156L
1,395 Elo+
Party 1
Ares
Ares
H3vnoraak
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Manuel1325
Nu Wa
Level 86
God Stats
13W - 11L
1,449 SR
Queue Stats
20W - 21L
1,397 Elo+
Solo
Ra
Ra
lioncris21
Ra
Level 66
God Stats
16W - 15L
1,363 SR
Queue Stats
119W - 135L
1,426 Elo+
Party 1
Fenrir
Fenrir
roque19
Fenrir
Level 68
God Stats
17W - 7L
1,482 SR
Queue Stats
87W - 63L
1,444 Elo+
Solo
Team Averages
Level 68
1,512 SR
1,432 Elo+

VS

Team Averages
Level 115
1,629 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DiegonBlack
Guan Yu
Level 128
God Stats
11W - 5L
1,642 SR
Queue Stats
88W - 88L
1,428 Elo+
Solo
Awilix
Awilix
LucienWolfswift
Awilix
Level 122
God Stats
24W - 22L
1,851 SR
Queue Stats
701W - 761L
1,473 Elo+
Solo
Bacchus
Bacchus
MadAbdul
Bacchus
Level 160
God Stats
4W - 2L
1,651 SR
Queue Stats
211W - 236L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fuhnem
Cupid
8
0 / 2 / 1
4,478
407
4,645
8,008
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ares
6
1 / 4 / 0
4,396
400
1,098
8,772
2,971
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
9
0 / 4 / 0
5,225
475
3,723
5,905
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,282
571
4,657
6,625
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
roque19
Fenrir
7
2 / 6 / 1
5,169
470
4,219
7,397
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 2
6,968
633
4,115
6,085
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
 
Chiron
11
5 / 0 / 2
6,316
574
8,857
4,209
950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
DiegonBlack
Guan Yu
12
4 / 0 / 1
7,160
651
4,070
6,603
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 2
7,328
666
4,479
6,822
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MadAbdul
Bacchus
10
2 / 1 / 5
6,180
562
5,479
9,528
5,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
18
18
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
2
1
W
Chiron
 
Chiron
5
0
2
6
W
Guan Yu
DiegonBlack
Guan Yu
4
0
1
4.5
L
Cupid
Fuhnem
Cupid
0
2
1
0.25
L
Ares
1
4
0
0.25
W
5
1
2
6
W
Bacchus
MadAbdul
Bacchus
2
1
5
4.5
L
Nu Wa
0
4
0
0
L
1
2
2
1
L
Fenrir
roque19
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
27,000
36,707
Taken
33,247
10,238
Mitigated
14,191
10,200
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,115
909
0
1,791
6,085
1,583
942
2,781
3,304
43,012
0
W
Chiron
 
Chiron
8,857
2,501
704
1,716
4,209
950
1,012
1,291
2,918
0
31,697
W
Guan Yu
DiegonBlack
Guan Yu
4,070
661
101
2,687
6,603
3,939
212
3,367
3,236
0
40,330
L
Cupid
Fuhnem
Cupid
4,645
3,067
181
3,626
8,008
2,083
0
2,122
5,886
0
20,837
L
Ares
1,098
101
0
2,268
8,772
2,971
0
2,320
6,452
8,766
0
W
4,479
1,964
0
1,150
6,822
2,085
392
295
6,527
0
47,999
W
Bacchus
MadAbdul
Bacchus
5,479
359
932
3,153
9,528
5,634
0
1,744
7,784
12,645
7,551
L
Nu Wa
3,723
1,588
0
1,280
5,905
873
0
0
5,607
29,235
0
L
4,657
667
278
1,267
6,625
2,274
0
2,951
3,674
38,064
0
L
Fenrir
roque19
Fenrir
4,219
726
16
1,284
7,397
2,037
0
1,245
6,114
0
16,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
33,952
222
Minions Killed
347
0
Camps Cleared
0
1,040,273
Distance Traveled
1,083,019
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,968
633
91
8
0
192,645
4
W
Chiron
6,316
574
53
5
0
216,141
3
W
Guan Yu
7,160
651
87
8
0
224,264
3
L
Cupid
4,478
407
34
3
0
203,089
0
L
Ares
4,396
400
15
1
0
216,216
1
W
Awilix
7,328
666
88
8
0
247,174
2
W
Bacchus
6,180
562
28
3
0
202,795
3
L
Nu Wa
5,225
475
65
6
0
197,749
5
L
Ra
6,282
571
79
7
0
234,530
0
L
Fenrir
5,169
470
29
3
0
188,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role