Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
IsmaelGonzalez
Da Ji
Level 128
God Stats
1W - 4L
1,209 SR
Queue Stats
63W - 51L
1,534 Elo+
Party 2
Persephone
Persephone
Samespi
Persephone
Level 109
God Stats
0W - 1L
1,728 SR
Queue Stats
24W - 20L
1,519 Elo+
Party 2
Medusa
Medusa
Sharzys
Medusa
Level 49
God Stats
0W - 2L
1,324 SR
Queue Stats
83W - 108L
1,457 Elo+
Solo
Susano
Susano
ShredCruz
Susano
Level 101
God Stats
9W - 13L
1,453 SR
Queue Stats
321W - 339L
1,441 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,490 Elo+

VS

Team Averages
Level 75
1,517 SR
1,593 Elo+
Ares
Ares
Nola crumb
Ares
Level 37
God Stats
2W - 1L
1,474 SR
Queue Stats
27W - 16L
1,380 Elo+
Party 3
Skadi
Skadi
Nola123
Skadi
Level 6
God Stats
2W - 0L
1,471 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 3
Horus
Horus
SmallDavey
Horus
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 19L
1,710 Elo+
Party 1
Tiamat
Tiamat
UlErebos
Tiamat
Level 160
God Stats
2W - 2L
1,639 SR
Queue Stats
70W - 66L
1,646 Elo+
Party 1
He Bo
He Bo
hapster
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 80L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 4 / 0
4,340
434
1,491
4,684
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 0
4,514
451
2,761
6,869
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Samespi
Persephone
8
0 / 3 / 0
4,869
487
4,866
4,486
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sharzys
Medusa
8
0 / 3 / 0
4,440
444
2,262
5,200
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
ShredCruz
Susano
9
0 / 3 / 0
4,843
484
988
5,819
1,438
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,618
562
2,595
6,722
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Nola123
Skadi
10
5 / 0 / 0
5,865
587
4,633
5,270
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
11
3 / 0 / 2
6,503
650
4,401
5,656
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
UlErebos
Tiamat
12
5 / 0 / 1
6,713
671
3,893
4,993
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
hapster
He Bo
10
2 / 0 / 2
5,915
592
3,256
4,200
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
L
0
2
0
0
W
0
0
4
2
W
Skadi
Nola123
Skadi
5
0
0
5
L
Persephone
Samespi
Persephone
0
3
0
0
L
Medusa
Sharzys
Medusa
0
3
0
0
L
Susano
ShredCruz
Susano
0
3
0
0
W
Horus
3
0
2
4
W
Tiamat
UlErebos
Tiamat
5
0
1
5.5
W
He Bo
hapster
He Bo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,368
Damage
18,778
27,058
Taken
26,841
6,586
Mitigated
10,518
5,366
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,491
51
0
707
4,684
1,256
0
2,996
1,688
21,339
0
L
2,761
313
0
340
6,869
1,901
0
2,576
4,293
0
21,426
W
2,595
110
332
3,171
6,722
3,362
0
2,471
4,251
12,202
0
W
Skadi
Nola123
Skadi
4,633
2,005
0
1,682
5,270
1,415
0
2,277
2,993
0
32,820
L
Persephone
Samespi
Persephone
4,866
139
0
1,387
4,486
914
0
1,524
2,959
24,148
0
L
Medusa
Sharzys
Medusa
2,262
853
0
1,220
5,200
1,077
0
1,179
4,021
0
23,155
L
Susano
ShredCruz
Susano
988
169
0
1,712
5,819
1,438
0
1,469
4,350
0
18,889
W
Horus
4,401
1,677
558
2,680
5,656
2,574
0
127
5,529
0
38,484
W
Tiamat
UlErebos
Tiamat
3,893
662
0
1,612
4,993
2,011
29
972
4,021
43,655
0
W
He Bo
hapster
He Bo
3,256
451
0
1,518
4,200
1,156
885
510
3,690
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,006
Gold Earned
30,614
201
Minions Killed
300
0
Camps Cleared
0
959,696
Distance Traveled
1,027,907
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,340
434
24
2
0
171,931
1
L
Da Ji
4,514
451
39
4
0
217,948
3
W
Ares
5,618
562
18
2
0
201,461
2
W
Skadi
5,865
587
68
7
0
196,269
2
L
Persephone
4,869
487
47
5
0
191,123
4
L
Medusa
4,440
444
39
4
0
183,309
1
L
Susano
4,843
484
52
5
0
195,385
2
W
Horus
6,503
650
67
7
0
218,503
1
W
Tiamat
6,713
671
81
8
0
200,010
2
W
He Bo
5,915
592
66
7
0
211,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role